Comment Re:Linux (Score 5, Insightful) 74
There was no 'linux team', it was outsourced to Transgaming and just branded as official. But the reality was Transgaming did a crap job of it.
When the last expansion was released it introduced a brand new graphics engine. The Transgaming client (Cedega) didn't support it and neither did Wine at first. However within a few weeks Wine got it running whereas Transgaming dragged their heels.
For anyone who hasn't followed the Transgaming story, they forked Wine a long time ago and then went closed source. They developed quite a lot of good directx (shader 1.x/2.x/3.x) code but they have never submitted it back to the Wine project. Wine basically restrict them from using any of their code since Transgaming decided to screw them. The end result is Transgaming's Cedega code base is horrifically out of date in places compared to the Wine code base.
In my opinion they should try and fix those bridges and merge the code. Transgaming still has a decent corporate structure to approach companies like CCP, as well as their successful MacOS range. The Wine developers aren't interested in that, only further improving Wine. Transgaming simply haven't got the balance right.
When the last expansion was released it introduced a brand new graphics engine. The Transgaming client (Cedega) didn't support it and neither did Wine at first. However within a few weeks Wine got it running whereas Transgaming dragged their heels.
For anyone who hasn't followed the Transgaming story, they forked Wine a long time ago and then went closed source. They developed quite a lot of good directx (shader 1.x/2.x/3.x) code but they have never submitted it back to the Wine project. Wine basically restrict them from using any of their code since Transgaming decided to screw them. The end result is Transgaming's Cedega code base is horrifically out of date in places compared to the Wine code base.
In my opinion they should try and fix those bridges and merge the code. Transgaming still has a decent corporate structure to approach companies like CCP, as well as their successful MacOS range. The Wine developers aren't interested in that, only further improving Wine. Transgaming simply haven't got the balance right.