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Comment Re:How long 'til mirrors are considered weapons? (Score 1) 180

Hopefully true, but have you ever looked through welding goggles? While they will protect your eyes, you'll have no way to see. I suppose the only way to make goggles work, would be with a camera connected to LCDs -- pretty expensive to outfit a few thousand protestors.

Comment Re:One of those strange rules of war. (Score 1) 180

anonymous COWARD??!! Seriously?

We live in a country where it is almost a sin worse than murder to say that you blame all who participate in unjust wars -- to say that those who fight are, as beings with some level of intelligence, at least enough to drive and feed themselves, culpable for the choices they make. And you can't even attach your own name to your "support the troops" tripe? Talk about a coward.

Comment Re:Seems like a circular argument (Score 1) 267

You confuse an object with wide range of utility and a limited set of nefarious uses, a knife, with a system of technology and techniques with a limited range of utility and vast capability for misuse (mass surveillance). I suspect the annual proportion of illegitimate knife use to legitimate knife use is so low, it would look stupid to even write it out.

If we round up substantially, we get about 2000 knife murders per year in the US. http://www.economicpolicyjourn... There are roughly 300,000,000 people. Let's say each person uses a knife on average once per day (spreading butter, chopping veggies, cutting string, killing people). That's 109,500,000,000 knife uses per year. 2k/109,500,000k -- that works out to a proportion of 0.00000001826484 evil knife uses per legitimate knife use.

Note: there are more than 300m people in the US, there are actually fewer than 2000 knife murders per year, and most people probably use a knife more than once per day. There are of course other illegitimate knife uses than murder, but considering that the number up there is extremely generous to your argument, we could probably call it a wash.

Comment Have they Denied? (Score 2, Interesting) 200

NSA officials were unable to find any evidence Snowden ever had.

This is essentially the "I do not recall" equivalent of paperwork investigations.

The essential question here is whether the NSA can conclusively deny that Snowden never raised concerns at the agency. Since if he did raise concerns, he probably would have raised them to people personally, a document search is not nessesarily going to uncover whether he did.

What will uncover this conclusively is a simple interview of NSA and affiliate company employees and especially supervisors who worked with Snowden. But since such a set of interviews would either a) reveal that he did raise concerns, b) involve people having to sign their names to untruths, or most unlikely c) reveal he really raised nothing, then I think it's easier for the NSA to just pretend that a half-assed email server word search constitutes an appropriate investigation.

Comment Re:Gamers are the Victims Here (Score 1) 1134

First Person Shooter players do not represent the entire gaming community. This stereotype is being used to label Pokemon and Super Mario players as misogynists and bigots. All gamers are being tarred with a toxic brush.

This kind of labelling is wrong and morally bankrupt. The gaming community is being forced to defend itself against these kinds of disgraceful libels, by people who are genuinely ethical bankrupts. Simply browse the #Gamergate and #NotYourShield twitter hashtags to get a sense of where these accusations are coming from, and exactly who is in denial.

Comment Because SJWs are not Feminists/Progressives (Score 4, Insightful) 1134

Question, why do you (generally speaking) feel the need to lump all the people who disagree with you together into one group, give that group a sarcastic name,

I call the people involved in this scandal "Social Justice Warriors (SJWs)" principally because I refuse to insult the feminist or progressive movements by calling these people with feminists or progressives. Genuine second-wave feminists have publicly criticised their behaviour.

If you want to understand the difference, look up the #Gamergate and #NotYourShield hashtags on twitter. The Social Justice Warriors are hateful, disingenuous, at times sociopathic bigots. They are adult, internet-empowered versions of the bullies and tormentors which many gamers remember from secondary school.

Gamers are the victims here. The modus-operandi of the SJWs is to cast themselves in the cloth of underprivileged groups -- most SJWs are in fact white, upper middle class, college aged -- then proceed to level accusations of privilege, bigotry, and misogyny against just about anyone involved in gaming for even the slightest perceived infractions. A climate of fear has developed, first in the indie and later wider gaming industry as a result of the "social justice" witchhunts which these people regularly engage in. Worse, this has resulted in SJW-aligned developers and journalists rising to positions of power and being first in line for awards and increasingly development funding, with cronyism trumping competence.

For Gaming, so often a hobby of last resort for the excluded and isolated in society, this is an awful and tragic outcome. For gamers, male, female, straight, gay or trans, it is a frightening development. Their hobby, their refuge, is being taken over by bullies.

Because their rhetoric and especially actions come across as so farcically disingenuous, I don't believe for a second that SJWs actually believe in or support the causes of homosexuals or transgender people in video games. Their support for women is also largely forced, and disturbingly biased towards the conservative view of women as a weaker sex who must be protected/defended (A view consistently challenged by the games industry over the years).

My honest opinion of SJWs is that they are privileged Neo-liberals, who adopt a forced social justice persona both to project their own (increasingly obvious) bigotry onto others, and ultimately to benefit themselves socially and financially. They are disingenuous, extremist bullies, and the gaming community is under co-ordinated PR attack, and has been almost completely censored on gaming websites.

The Social Justice Warriors are right about one thing though; this is a historical moment. Whether they win or lose, the GamerGate scandal will be seen as a watershed moment in the history of online-communities, and who controls them. Two weeks ago, I would never have believed that a clique so small could all but take-over a community so large, but it is becoming clear that this is precisely what (almost?) happened to gaming. There are lessons to be learned here, unrelated to the immediate issues, and I only hope the right people will take note and heed them.

Comment Re:I predict (Score 1) 1134

Is it possible that some of the entertaining, amiable geeks that I spar with, party with, code with and blow things up with turn feral and run in packs when I'm not around?

It is unlikely. If you read further into this scandal and its surrounding issues, you will find that it is the gaming community which has been libelled by a clique of disingenuous bullies. These people will routinely label their opponents as bigots while displaying shocking levels of bigotry and hatred themselves. You can see ample evidence of this behaviour in these very comments.

For a better understanding of where the real "Ugly incidents" in this scadal are coming from, simply look up the #GamerGate and especially #Notyourshield twitter hashtags. The vitriol, hatred, and misrepresentations in this debate are coming from Social Justice Warriors (I refuse to apply the terms feminist or progressive to these frauds.)

Comment Gamers are the Victims Here (Score 1, Insightful) 1134

This isn't about Zoe Quinn. This is about Gamers being bullied and their hobby being culturally colonised by corrupt hypocrites.

Gamers are the victims here. The people crying misogyny are the real bigots. Look up the harshtags #Gamergate and especially #notyourshield on twitter to get a real feel for what is going on here.

Comment Re:Troll much? (Score 1) 613

Well it does solve some problems, just not problems many server administrators largely cared about while creating problems some systems administrators really do care about.

Well, if the project really is an NSA backed obfuscation of Linux a la SELinux, then confusing sysadmins and hampering their ability to control their own systems would be less of a bug and more of a feature.

Comment Re:Congressional Pharmaceutical Complex (Score 3, Informative) 217

Why is the parent post moderated flamebait?

The comment is statistically accurate if a bit understated. Lots of charts:
http://www.washingtonpost.com/...

There are countless articles anyone on /. should be competent to find on their own, such as this:

The punishment falls disproportionately on people of color. Blacks make up 50 percent of the state and local prisoners incarcerated for drug crimes. Black kids are 10 times more likely to be arrested for drug crimes than white ones -- even though white kids are more likely to abuse drugs.

http://www.huffingtonpost.com/...

As for the "war on black people" comment, see the book "The New Jim Crow: Mass Incarceration in the Age of Colorblindness":
http://en.wikipedia.org/wiki/T...

Once a person is convicted of a felony, like for having an ounce of pot or whatever, huge swaths of civil and privacy rights are just taken away for life, finding employment becomes very hard, and they end up never being financially capable of escaping the ghetto. This is just as effective as "whites only" laws.

Comment Re:Apparently the trolls are out here, too (Score 1) 1262

I think the wholesale failure of web 2.0 sites to facilitate any discussion of these issues over the last few weeks proves just how shallow their promise of a brave new web is. The scope and scale of the censorship seen around this issue is to my knowledge unprecedented.

Slashdot had the right ethics and mores all along, Anonymous Cowards and all. The community can mod them down, but even they should be free to speak.

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