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AMD

ARM Hopes To Lure Microsoft Away From Intel 333

Steve Kerrison writes "With the explosion of netbooks now available, the line between PC and mobile phone is becoming much less distinct. ARM, one of the biggest companies behind CPU architectures for mobile phones (and other embedded systems), sees now as an opportunity to break out of mobiles and give Intel a run for its money. HEXUS.channel quizzes Bob Morris, ARM's director of mobile computing, on how it plans to achieve such a herculean task. Right now, ARM's pushing Android as the OS that's synonymous with the mobile Internet. But it's not simply going to ignore Microsoft: 'What if Microsoft offered a full version of Windows (as opposed to Windows Mobile or Windows CE) that used the ARM, rather than X86 (Intel and AMD) instruction set? Then it would be a straight hardware fight with Intel, in which ARM hopes its low power, low price processors will have an advantage.'"
Games

The State of Game AI 88

Gamasutra has a summary written by Dan Kline of Crystal Dynamics for this year's Artificial Intelligence and Interactive Digital Entertainment (AIIDE) Conference held at Stanford University. They discussed why AI capabilities have not scaled with CPU speed, balancing MMO economies and game mechanics, procedural dialogue, and many other topics. Kline also wrote in more detail about the conference at his blog. "... Rabin put forth his own challenge for the future: Despite all this, why is AI still allowed to suck? Because, in his view, sharp AI is just not required for many games, and game designers frequently don't get what AI can do. That was his challenge for this AIIDE — to show others the potential, and necessity, of game AI, to find the problems that designers are trying to tackle, and solve them."

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