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Comment Re:When you drop a book... (Score 2) 396

They run the full spectrum. K-12.

We have a large scale K-2 program where the iPads are used in center-based learning. We have carts used for shared classes and we also have 1:1 deployments. Students don't take the devices home (which buffers the percentages quite a bit, I realize).

I wasn't really tossing the original comment in as any kind of "fact"; just anecdotal observation. Most of our kids come from economically challenged families -- and most of our instructors are exceptionally dedicated to their vocation. Student success rates, fiscal responsibility, best tool for the job and proper direction of education in public schools kept from this conversation; we just happen to have above average treatment of technology in the classroom.

Comment Re:When you drop a book... (Score 2) 396

...actually, the adults I'm referring to are mostly administrators (the kind that haven't seen a classroom in twenty years and twisted funding to acquire an iPad to go along with their desktop, laptop and smartphone...).

I've found both classroom instructors and students to be careful with equipment (I'm the Apple sys-admin, I really don't deal with the Windows side of the house -- so my exposure to the Dells (netbooks, laptops and desktops) is non-existant in my day to day operations).

Primarily, when I hear about an adult breaking or "losing" an iPad; it's dropping it as they get out of the car, loss at the gym/hair salon/grocery store, etc... not an instructor.

Comment Re:When you drop a book... (Score 5, Interesting) 396

Funny thing...

I've deployed around two thousand iPads in our district (and another 500 or so iPod Touches). 1700 (iPads and iTouches) or so to students, another 800 or so to admin/faculty.

Theft of device:
Students: 2.
Faculty/Staff: > 15.

Physical breakage (screen, headphone jack, etc...).
Students: 3.
Faculty Staff: > 20

Students have had devices for nearly three years. Adults, for about eighteen months.

Kids take care of the devices better than the adults (at least in our environment); weird, but there you go...

Comment Re:Well duh (Score 1) 511

By and large, teachers are not a bright lot.

Actually, in my experience, the teachers appear to be just fine; it's the administrators that are the muddled bunch. Granted, that might have something to do with those above them (could well be); but it appears that the further you get from the classroom, the farther you get from the whole point of education -- and by this I mean both in the educational field as well as outside (post-graduation, get a job, have kids, expect someone else to raise them...).

It's one of the reasons that I refuse to live by the sysadmin adage of "a good sysadmin never need be in the field". I'd rather be in the field, it reminds me of why I have the job I do, who it is I (ultimately) work for and what the point of it all is.

Perhaps we'd be better without constantly chasing technology into the classroom for the sake of modernization (personally, I agree -- much as a smoker, I agree with banning the sale of tobacco products completely, it sounds hypocritical, considering my profession, but there you go); but until that happens someone from up above keeps making the decision to spend the money on this shiny crap. It's not the teachers. And its those teachers that are forced to re-evaluate their procedures around this new influx of technology every year. "Oh, what? Now I'm supposed to hand out netbooks and use a SMART board?" "Wait, what? Now you're taking away my Dells and giving me iPads the week before classes resume?"

Think about it from all sides. Until the powers that be (which includes the voting public) truly give a rat's ass about the education of the next generation; we're getting exactly what we've asked for.

Comment Re:What's next? (Score 1) 340

Many a day the notion of parking an Airstream alongside some gorgeous lake in Alaska crosses my mind.

Of course, those daydreams also involve me waxing philosophic while spinning deep cuts of great jazz and wondering how I'm going to get the cute pilot to stop wasting her time with the resident neurotic town MD...

Comment Re:more like cloud boot iCrap (Score 1) 204

When Apple is ready, XCode will be released for other platforms; much like Openstep Solaris and Enterprise. Perhaps (as amRadioHead suggested), iOS development will take place in the cloud (think of the control that would give Apple in development...), or perhaps we'll see "development boxes" specific for development. Who knows.

The point is, saying that Macs are central is a bit of a stretch. I think Apple's ultimate goal is more iOS in the palm of your hand and an iOS/OS X hybrid in a Macbook Air form factor. Do desktops and full OS laptops really play a part in a company that killed off their enterprise servers and haven't even bothered to mention a server version of their next major OS?

I think not.

I'm thinking that Apple is gearing up to become a consumer appliance company -- which sucks, because I happen to really like OS X (and I also make a living as a Mac sysadmin for a public school district). I'm afraid that the Mac is becoming the Apple II of today's Apple.

Comment Re:How Does the Same Company Make iPods and iTunes (Score 1) 390

I've asked the question myself so many times.

My guess (as worthless as it is) is this....

1. Your Mac Pro or iMac.
2. Your/significant other's macbook
3. Your system at work.
4 & 5: backups for when you forget (or are unable) to disable before you reinstall one of the above.

I'm far from defending it and I think it has a lot to do with an antiquated view of media ownership and hardware placement. I personally wish ICU handled app deployment, then I could ditch iTunes altogether. Apple appears to prefer that I view/listen to my media on their devices, not my workstation. I prefer to "share" media with my devices and keep it where it belongs, on my server (read: available everywhere I go).

For what it's worth, my workstation at home is also my DAW. I have a lot of money invested in pro studio quality monitors, D/A converters, power amps, etc... I don't want to sync audio to other devices and I don't want playlists (yeah, I'm weird that way. I like to walk over to ny virtual LP rack, pick an album and actually listen to it). Thankfully, I have Cog for my audio consumption. iTunes gets no use at all outside of my MBP for apps, podcasts, TTC lectures and a handful of weekly albums for the gym on the iPad/iPod Touch.

Sorry, long rant when weighing in on a single topic. Blame the sunday morning coffee...

Comment SSH: The Tunneling (Score 1) 272

is the game I've been playing lately, although I have been suckered into the expansion: VPN: Peerstone of the Kingdom. The odd thing? Not only has it boosted my career, my employers actively support my playing it!

For anyone that thinks WOW and the ilk are nothing more than task missions and time sinks, I laugh at your assessment. You do not know grinding until you've played the entire 12 hour bug hunting mission in one sitting and then jumped straight into the chaotic and twist riddled OD: The Binding campaign (spoiler: It turns out that OD was merely a henchman to the evil, bastard AD!).

Image

The "King of All Computer Mice" Finally Ships Screenshot-sm 207

An anonymous reader writes "The much-anticipated, much-mocked 18-button joystick mouse from WarMouse is now shipping. The press release features an impressive set of user quotes from game designer Chris Taylor, new SFWA president John Scalzi, and a doctor who runs a medical software company. Crazy or not, it's obviously more than just a gaming mouse."
PC Games (Games)

King's Quest Fan Project The Silver Lining Is Back 61

LoTonah writes "After eight years of development and a Cease & Desist from Vivendi, King's Quest fan project The Silver Lining is back in action. From the website: 'We are extremely happy to announce that our project, The Silver Lining, will definitely see the light of day! In a wonderful turn of events, Activision reached out to the Phoenix Online team a few months ago with a desire to revisit their decision regarding The Silver Lining. After negotiations, the C&D has been officially rescinded, and Phoenix Online has been granted a non-commercial license to release The Silver Lining! Our team is ecstatic about this, and as hard as we've worked for eight years, it's the tireless belief and support of you, our fans, that has made this possible.' The first episode of the project is due to be released on July 10."

Comment Re:Windows XP? (Score 1) 434

Thank you.

So many people don't get this part of the argument.

I contract with a good sized school district (14k + machines), building out the Mac (1500 or so) deployment/support mechanism. I'd (and many instructors) would love to see an introduction of Linux and BSD systems in certain labs and for certain classes. However, those that sit in higher chairs have pulled out the Iron Glove of "No!".

As it stands, even moving forward with a proper Mac deployment/support structure has been a struggle that owes most of its success to the history of Mac support in the district (a combination of the fact that it was outsourced for years and that there is a giant unified voice requesting more devices). In many situations, I've brought FOSS projects to the table for specific projects and have been resolutely shut down.

If the powers that be had their ultimate say, every system in the district would run Windows XP only and those systems would be completely locked down, spending 90% of their time running McAfee and ten percent of their time denying user needs... Introduce Linux in a lab/classroom? Ha! The only way I can even have a Linux server is within a VM sandboxed away for testing on my primary workstation.

The Almighty Buck

Average Budget For Major, Multi-Platform Games Is $18-28 Million 157

An anonymous reader passes along this excerpt from Develop: "The average development budget for a multiplatform next-gen game is $18-$28 million, according to new data. A study by entertainment analyst group M2 Research also puts development costs for single-platform projects at an average of $10 million. The figures themselves may not be too surprising, with high-profile games often breaking the $40 million barrier. Polyphony's Gran Turismo 5 budget is said to be hovering around the $60 million mark, while Modern Warfare 2's budget was said to be as high as $50 million."

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