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Comment Re:8bit (Score 1) 516

This is my #1 complaint with modern UIs: Elements that don't convey any hint of their function in their form. Buttons that are just text with no border. Dropdown menus that are just text or a uselessly generic icon (like Firefox's hamburger icon). Radio buttons and checkboxes that are just text. Invisible dividers that don't do a good job dividing different parts of the screen. It's the box of chocolates style of UI. Just tap everywhere and see what happens. I can't wait for this fad to pass. I'd love to just look at an interface and be able to discern how everything operates immediately like the old days.

Comment Re:"Free" exercise (Score 1) 304

I do both. 30 minutes to cycle about 5 miles to the nearest metro stop, then another 15-20 minutes to ride into work, followed by a 10 minute hike to the office. The hike is actually the hardest part, as it is all uphill in the morning. Works pretty well, but my wife is less enthusiastic about the extra 30-40 minutes my commute takes since it means less time with the kids in the evening. Also, this winter has not been kind to cyclists with lots of exceptionally cold days and snow.

Comment Re:Here's what happened (Score 2) 153

By the time the Dreamcast came out, SEGA was already a dead man walking. The 32x and Saturn failures had taught developers that if they developed for SEGA hardware they wouldn't get sales and the platform would be abandoned quickly. The Dreamcast was a perfectly capable box but it was surrounded by the stench of death from SEGA HQ.

Meanwhile Sony was following up their tremendous success on the PS1 with what was hyped up to be a technological tour-de-force with the PS2. Third party developers couldn't wait to sign up and sell a million copies of whatever they put out.

The final nail in the coffin is that SEGA's first party development teams were just kind of bad at their jobs. A problem that exists even today. Sonic titles are just a solid stream of garbage since the end of the Genesis days. Nintendo has a similar problem with third party support on their consoles, but it doesn't matter too much because they put out a handful of really excellent first party titles each year to keep the platform alive. If SEGA had been putting out a killer Sonic game every year they probably could have kept the Dreamcast going and maybe made some headway against the PS2, although the PS2 was such a juggernaut that it would have still had an uphill battle.

Comment Re:How does this compare to radio? (Score 2) 305

You have never used Pandora I see. There is no way to make Pandora stream a particular song (or even artist!) repeatedly. It's very much internet radio, you only get to make somewhat vague hints as to what sort of genre you want to listen to. If you give it the name of a particular artist, you will hear exactly 1 song from that artist and then it will go off into never never land and stream anything but that artist.

Comment Re: What's not to like (Score 1) 105

I think he is as surprised as everyone at how many copies were sold. Their original estimate was for maybe a few hundred or a thousand if they were lucky. It's just a dumb little card game. But it resonated with the internet and sold nearly a quarter million copies.

In the risks and pitfalls section he mentions that there shouldn't be a problem unless they sell too many copies. I'm thinking whatever plans they had to produce and ship these originally are now toast. I wouldn't be surprised if these don't ship until 2016 now, especially since the original plan was basically "They're just some cards, how hard can it be?"

However, Mr. Inman also has some of the blame here by turning the kickstarter into a party (literally in some cases) where people were doing crazy things for internet "achievements" and generating a lot of buzz. If he didn't want it to be so big he could have managed it a lot worse like most Kickstarters.

Comment Re:Good for them (Score 1) 216

They aren't blocking messages that talk about infringing on copyright, they're blocking messages that so much as reference something they don't like. That's heavy handed and ineffective.

"You know you can download on ka.to, good seeds and everything". Not blocked
"You think the new Piratebay is just a FBI sting now? I hear it's just one guy and everything is shady. You'd have to be crazy go go there now." Blocked.

The smart thing to do would be to have a system that silently flags people's accounts when they use certain keywords (like Piratebay), and have them double checked for pirate content. If someone is dumb enough to talk about Torrenting on Steam chat while pirating games on Steam, then they deserve to get busted.

Comment Re:Well duh (Score 1) 216

Steam did the same thing for PC games that iTunes did for Music. It make digital buying so easy and affordable that there was little reason to pirate anymore. Lo and behold the piracy rates plummet as a result. It doesn't even require intrusive and invasive DRM, all you need to do is allow people to buy the product at a reasonable price without throwing up a bunch of roadblocks. It's like magic.

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