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Comment Re:Give up the source? Ain't gonna happen (Score 2) 127

China can ask for the source, but I don't see any US firm agreeing.

Sure, that automatically disqualifies them from selling to any China banks, which means all the money that would have gone to foreign software companies now go to local Chinese software companies, thus kickstarting their growth and eventually they will grow big enough to compete outside of China.

It would not surprise me if that was the real goal here.

Comment Since when did unknown == paradox?? (Score 5, Interesting) 231

Perhaps the most dramatic of these paradoxes comes from the idea that the universe must be expanding. [...] yet nobody knows how this can occur.

Since when did "paradox" became a synonym for "unknown"?

Yeah, nobody knows how space expands, but how does that make it a "paradox"?

Comment Do you also do real life security drills? (Score 1) 124

Do your company also do real life security "fire drills," supported by executive management should be conducted regularly in organizations, in order to understand the appropriate course of action in advance of a physical security breach. This includes recovering evidence, identifying and resolving the root cause of the incident (not just the symptoms), and undertaking a forensic investigation?

No? Then perhaps you don't need to do IT security fire drills for the same reason.

Comment Calling it fraud could stop identity theft (Score 5, Insightful) 110

You know what could completely stop identity theft? Holding banks responsible for the loss when they were tricked by some thief pretending to their customers. You will see them tightening their authentication and fraud detection overnight.

You know why some countries don't have any identity theft at all? They held banks and companies responsible when they were defrauded, and won't let them pass the loss to their customers by claiming "identity theft".

Comment Re:AI + organisations will be the real problem (Score 1) 688

Now this might come as a surprise to some of the technokids out there - but some of us actually *like* driving and don't want a computer doing it for us.

Then, in the future you described, you may continue to do so in "driving parks" dedicated for human driving or some restricted area where human driving is specially allowed. I.e. much like what you have to do now to enjoy riding your horse around.

Comment Re:Craigslist already does this... (Score 3, Insightful) 84

I'm not sure why banks don't, but Craigslist already blocks almost all Tor nodes--despite its comparatively meager resources (vs. banks')...

Simply because the banks are not responsible for the losses?

The summary said "nearly $24 million in bank account takeovers by hackers", see? The banks simply pass the loss to their customers by calling it identity theft! Hey, you account has been taken over by hackers! Your loss.

In countries where the banks themselves are responsible for these losses (they called these, rightly, fraud against the bank), you see banks taking measures to stop these thefts. In the US, the banks simply don't care.

Comment Slashvertisment (Score 3, Informative) 91

It certainly reads like one.

I got the game and played it for some 30-40 hours now, certainly did see any "fundamentally different approach" in the gameplay so far, compared to, say Kingdoms of Amalur, or Farcry 3, or the Fallout series, etc.

Not the say the game isn't fun, but not really groundbreaking either.

Comment Re:What do they spend the money on? (Score 1) 161

Stupid features and interface changes no one wants are landing in the code and bugs from real users go unresolved.

Because that's how large corporation lead by non-tech management works. Two developers, one said "I added a new feature X", the other said "I fixed Y number of bugs", guess which one got more bonus? Guess what would developers flock to do after that?

Comment Re:Sounds like movie reviews (Score 1) 474

I don't understand why publishers are so interested in preorders.

Perhaps because of the huge logistics advantage and cost efficiency of fulfilling preorders compared to normal orders?

With preorders, you knew exactly how many boxes you need to make, and where to deliver them to, and exactly how much revenue you are going to get. That's basically pure profit.

Compared to guesstimating the how much you will sell through retail, and guesstimating how many to send to which retailer, and how many each one might sell, and worrying if the game would be a dud and the boxes would go to landfill, while also worrying if the game would be too big a hit and you can't make them fast enough... preorders is a logistics heaven!

So, if you were a game publisher, wouldn't you try to get people to preorder?

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