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Comment Re:Kindle DX (Score 1) 134

What about a head mounted display or virtual reality goggles? These would allow a huge image to be formed, without the need for a bulky display. If you want to DIY, such a beast could probably be built with an ipod/kindle/... and a few lenses (from binoculars or a View-Master?)

Getting really funky, there also seem to be people experimenting with drawing images directly on the retina of Macular Degeneration patients. Not recommended for DIY!

Comment Re:Does 'hardware' extend to FPGAs and the like (Score 2) 103

VHDL Cookbook is a good, though dated, intro.

Use ghdl to learn vhdl, without the need to have hardware, as it compiles VHDL to an executable. Icarus is similar, but for Verilog. gEDA has good tools, including the gtkwave waveform viewer. Combined, ghdl, Icarus and gtkwave are a pretty useful simulation suite. You can go a long way with simulation, since the normal design flow is to get the system 100% using simulation, then as a last step program the FPGA with maximal probability of it just working. As Bruce said, the actual partition, place and route tools are proprietary and specific to each FPGA vendor, and a google search will come up with a number of cheap FPGA boards.

Keep an eye on left field though. There is a convergence in progress between desktop CPU's, GPU's, parallel systems and FPGAs (which can be seen as an array of massively parallel simple processors). One day all I wrote may be obsolete and you will be able to program your FPGA in CUDA, or whatever results when mainstream programming figures out how to handle parallel systems properly.

Comment Re:Does 'hardware' extend to FPGAs and the like (Score 1) 103

VHDL Cookbook is a good, though dated, intro.

Use ghdl to learn vhdl, without the need to have hardware, as it compiles VHDL to an executable. Icarus is similar, but for Verilog. gEDA has good tools, including the gtkwave waveform viewer. Combined, ghdl, Icarus and gtkwave are a pretty useful simulation suite. You can go a long way with simulation, since the normal design flow is to get the system 100% using simulation, then as a last step program the FPGA with maximal probability of it just working. As Bruce said, the actual partition, place and route tools are proprietary and specific to each FPGA vendor, and a google search will come up with a number of cheap FPGA boards.

Keep an eye on left field though. There is a convergence in progress between desktop CPU's, GPU's, parallel systems and FPGAs (which can be seen as an array of massively parallel simple processors). One day all I wrote may be obsolete and you will be able to program your FPGA in CUDA, or whatever results when mainstream programming figures out how to handle parallel systems properly.

Comment Re:Fab lab network (Score 1) 103

An alternative to a centralised repository is a mark up / semantic language that allows designs to be published on the 'net and automatically discovered and catalogued. Anyway, I'll keep an eye on openhardware.org and jump in when I feel I can contribute. Thanks for kicking this off.

Comment Re:Fab lab network (Score 1) 103

>Yes, we definitely want to stimulate a new movement, and put both thought and experience into it.

I'm keen. Is the current action concentrated in any one spot, or distributed around the net?

My gut feeling is that given the activity of the last couple of years the "new movement" already exists. If what already exists was focused, documented and disseminated, there would be a substantial body of work. (IMO) What is needed is a distribution mechanism/platform: an opencollector on sterioids; a Debian for hardware.

There's also the question of whether open hardware is a new movement or a progression of the free software movement, in which case we don't create a Debian for hardware, but extend Debian to include hardware.

Comment Re:Licensing - copyleft? (Score 1) 103

In the OHL, I don't understand the legal basis for section 4, "Manufacture and distribution of Products". What gives this section any force beyond a "gentleman's agreement" or a legal bluff, which is easily ignored? I can see that copyright is the legal basis for section 3, dealing with documentation, but don't see the same for section 4. Don't get me wrong, I want the OHL to be binding, but currently I don't see how it can be.

Comment Licensing - copyleft? (Score 4, Interesting) 103

What are the current licensing options for open hardware? Has anyone found a "copyleft" equivalent?

About a decade ago, this issue was discussed at length on the OpenCores mailing lists. At the time, the best we (engineers) could come up with was that the design documents/files could be copyrighted and so GPLd, but there was no way to oblige that a physical device be distributed with design data.

It seemed to be okay for someone to take a design, make secret modifications, build it and distributed a physical product that could not be replicated. The obligation to share modifications only kicked in when the GPLd design data was distributed, not when the physical product was distributed. Is this the case, or has a real legal mind figured out that we were wrong?

Comment Re:CSIRO (Score 5, Informative) 436

I'd like to know what number patents Innovatio are using. The CSIRO patent (5,487,069, filed in 1992) was a pretty complete description of the 802.11 OFDM physical layer. Surely anything else has to be a minor and obvious increment? The oldest patent I can see, with inventors Meier and Mahany, is 5,394,436, filed in 1994, and it does not refer to the CSIRO patent (meaning it is open to challenge from the CSIRO patent?) 5,394,436 might apply to the MAC layer, rather than the physical layer, and it is quite vague. Defenders might want to refer to the PARROT project, which the CSIRO was running as part of its WLAN work, predating 5,394,436. PARROT was a complete WLAN MAC layer (google: csiro parrot mac layer).

There was also a PhD thesis that came out of Macquarie University in the early 1990's. The name of the author escapes me, but the supervisor was David Skellern. The thesis described a MAC layer for mobile IP, and fed heavily into the standards at the time.

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