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Security

Submission + - New glitches in touch screens -- 40% failure rates (blorge.com)

destinyland writes: "A new investigation by Dan Rather found 40% of voting machine touch screens from one parts supplier had to be returned as defective. It was only discovered after a new manager took over the manufacturing plant in "the shanty towns of Manilla." Even the $2.50-a-day workers were spotting parts defects, but their hurried managers would perform only one test — shaking the machine to see if anything rattled. A Florida elections specialist ultimately had to return 1800 touch screen voting machines as defective, because selecting the first box on a ballot would highlight the second box. But even after testing newer machines, he's not re-assured. "It seems like they'll work today, and tomorrow they might not work... They're just unreliable, in my opinion.""
Patents

Submission + - Do patents stop people creating 'perfect' devices?

Chris M writes: In a recent CNET article, the mobile phone editor writes about what he thinks would make a perfect phone. Unfortunately, as someone in the comments section points out, much of the technology that is used in this concept phone belongs to separate companies. 'Im sorry to be the devils advocate here, but most of those things are patented to separate companies. So it would require almost all the major manufacturers to do this, which is highly unlikely.' Do you think patents are stopping companies from creating devices or is it just a lack of imagination?
Encryption

Submission + - CPS-3 Encryption Scheme Broken (exophase.com)

zshadow writes: "It's taken awhile, ten years to be exact, but Andreas Naive has successfully managed to break the protection on Capcom's CPS-3 arcade system board. The CPS-3 powered less than a dozen arcade classics, including JoJo's Bizarre Adventure, Red Earth, and Street Fighter III. The security system of the CPS-3 was rather advanced for its time. Any tampering to the game's security cartridge would result in the decryption key being erased, thereby rendering the respective cartridge useless. So, the decryption is broken, what does this all mean? In one word: Emulation. Now that the decryption task is done, the folks over at MAME have already started work on a CPS-3 emulator."
Security

Submission + - CPS-3 Encryption Scheme Broken (exophase.com)

x3sphere writes: "It's taken awhile, ten years to be exact, but Andreas Naive has successfully managed to break the protection on Capcom's CPS-3 arcade system board. The CPS-3 powered less than a dozen arcade classics, including JoJo's Bizarre Adventure, Red Earth, and Street Fighter III.

The security system of the CPS-3 was rather advanced for its time. Any tampering to the game's security cartridge would result in the decryption key being erased, thereby rendering the respective cartridge useless.

So, the decryption is broken, what does this all mean? In one word: Emulation. Now that the decryption task is done, the folks over at MAME have already started work on a CPS-3 emulator."

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