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Comment Re:Sorry to say it... (Score 1) 1452

You pay money for a sporting event, yet you don't get to choose how the teams play.

You pay money to watch a movie, yet you don't get to change the dialogue.

You seem to be stuck on the fact that the only way to innovate and be inventive is to modify someone else's work. News flash: you can create stuff yourself. You just need an artist, a developer, and a sound guy.

Comment Re:Sorry to say it... (Score 1) 1452

I've watched gaming go downhill over the last 10 years with the rise shit like world of warcraft showing everyone the path to walled garden land because there are enough stupid people who don't give a shit about gaming that will just take it up the ass because they aren't passionate about games. So we get things like Starcraft 2 chained to online, no LAN, we get permanent online DRM being pushed and crap like onlive. At this point I really want to burn down the software industry. I remember a time when blizzard wasn't as evil as it is today and you actually were treated like a customer rather then a magpie with a wallet.

I think the crux of your problem is you don't like the methods companies have chosen to ensure that their games aren't stolen. That's the main reason for many of those things.

Comment Re:More to communicatio than being right (Score 1) 1452

Stallman is the foremost champion of the rights of Stallman. I'm really surprised it isn't that blatantly obvious to people. He calls his movement "free" and yet the restrictions he wants to impose on people can be just as limiting as any proprietary software.

Everything he says is from the eyes of someone who wants to tinker with everything. He does not think about things from the perspective of people actually wanting technology and software as a tool to actually go about their daily lives.

Comment Re:no offline play = no sale (Score 1) 384

What? Though since you've never played online you probably don't know that RMT exists in Diablo 2 as well, and this is an effort to combat the most negative associations that go along with RMT (cheating/hacking/scamming).

Also, I think you are mistaken by assuming that the majority of D2 players didn't play online.

Comment Re:In unrelated news 6 months later... (Score 1) 184

From a cost per playtime standpoint, I'd reckon that Warcraft is a pretty good deal for $150/year. If the average gamer completed one new game per month or played only Warcraft in that entire year, they'd "save" about $600 in that year (assuming $60 for a game) by playing Warcraft.

Now if you played the game as much as you'd play a single typical offline game (and still paid for the year), then yes, it's a very expensive game.

Comment Re:It's a fair point. (Score 2) 185

I'm not really sure if you know what you're talking about. Xbox Live has been around in its current incarnation for 5 years. Not only can you digitally buy the smaller online games, but they even sell (some) 360 games that way now. That doesn't seem to be crashing and burning. I don't think Sony had any major problems before this current one, either.

Also, id as a major company? They make great tech, but as a game company they've been a nonfactor for a very long time.

Comment Re:Fuck off, 70% (Score 1) 280

I'd never work for any company that puts restrictions on my out-of-hours work. My time, my IP, my money, period. It is offensive that they think 30% of the money their employees make in their own time should go to Microsoft.

The reason they do this is to prevent their employees from competing against the company. WP7 apps that get put on the WP7 app store would compete with Microsoft's own apps.

What if your free time was spent creating an Office-style suite that would directly compete with Microsoft for dollars. Should they just turn a blind eye to that?

Comment Re:IRC (Score 1) 491

All those games listed except for Demon Souls are made by Sony, so it's kind of like saying "You can't play Super Mario Bros. on your PS3."

And the sequel for Demon Souls will be available on the 360.

Comment Re:I played through Torchlight last weekend (Score 2, Insightful) 85

Torchlight didn't have, as far as I know of, a compendium site that listed every possible drop you could get. I've recently come to the realization that that is one of the major differences between Diablo (2) and it. Having a list of what you could get gives you goals that keep you playing.

Instead I played through the main "story" of Torchlight and stopped right after. Random dungeons with unknown loot was not a good enough reason to keep playing.

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