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Comment Re:No surprise (Score 1) 504

Also just the timing. Most large enterprises try to avoid adopting anything new until SP1 anyway, unless they absolutely need the new functionality. Waiting for Windows 8 SP1 would make the upgrade project deadlines much too tight, at least for geographically diverse enterprises.

Comment Re:Cost vs HDD Solution (Score 3, Insightful) 268

Several reasons:
  • Economies of scale do win out for tape once you start hitting hundreds of TBs.
  • Tapes are easy to move offsite.
  • Tapes don't consume any power when not in use.
  • Tapes are much more resilient than hard drives against environmental factors (mechanical, temperature etc.)

The last point in particular is why you don't see HDD robots: all that handling would skyrocket the hard drives' failure rate.

Comment Re:Release Date for PC (Score 1) 344

The problem with talent trees is that, counter perhaps to intuition, more talents mean less real choice. The more talents there are, the closer to impossible it becomes to balance them, especially when inter-talent synergies come into play. That leads directly to cookie cutter builds, where most of the choice is illusory, and you're only really distributing 2-3 points between situational/flavor talents. With a sharp reduction in talents, Blizzard has a chance to make each tier an actual meaningful choice. Worst case, they won't be able to balance it out, and we'll be back to cookie cutter builds. But at least then there'll be fewer points to copy off Elitist Jerks.

Submission + - Ubisoft’s New DRM Cracked in Under 24-Hours (infoaddict.com)

guantamanera writes: Ubisoft made serious waves when they announced a new DRM policy for all new PC titles, beginning with Silent Hunter 5 and Assassin’s Creed 2. The new scheme UbiSoft hoped would thwart piracy requires all legitimate users to have a permanent Internet connection that continuously authenticates a copy of the game. Additionally, save game files are now stored on UbiSoft servers.
Games

Submission + - Ubisoft's new DRM cracked in 24 hours. (kotaku.com)

An anonymous reader writes: Ubisoft's new DRM has already been bypassed just 1 day after it's debut by the well-known game hacking group Skidrow. This is the same "always connected" drm they were planning on using in Assassin's Creed for the PC.

Associated links:
Link to info about pirated version of the game: http://www.rlslog.net/silent-hunter-5-battle-of-the-atlantic-skidrow/
Link to wikipedia confirming that the drm used in this game is the same as the one in the upcoming Assassin's creed: http://en.wikipedia.org/wiki/Silent_Hunter_V#DRM_restrictions

The Almighty Buck

Submission + - The PirateBay Sold For 60 Million Swedish Kronor (marketwatch.com)

Xemu writes: "In the wake after the recent judgement against the piratebay owner's, a small but listed software company, Global Gaming Factory X, today announced that it acquires The Pirate Bay website, one of the 100 most visited websites in the world. GGF says it intends to continue to operate the piratebay.org site but compensate copyright owners."

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