Comment Re:iOS Developer Program and XNA Creators Club (Score 2) 178
The "$99 per year recurring fee to run software you wrote on a machine you own" policy that Apple implemented in iOS was strikingly similar to the "$99 per year recurring fee to run software you wrote on a machine you own" policy that Microsoft had already implemented on Xbox 360.
Only for iOS. OS X still has free Xcode development tools available. They used to ship with the OS, but now it's in the Mac App Store as a separate download. And this started before Microsoft created the Express edition of Visual Studio.
Case in point: Unlike Apple with the iPad, Microsoft has allowed for a free-of-charge developer license on Windows RT, where you pay only once it's time to upload your app to Windows Store.
Great, so Microsoft makes it a one-time payment to code for a dead platform? And given the struggles Microsoft has with their app store(s), it's no wonder Microsoft is trying all sorts of things because developers aren't willing to code for a marginal platform like Windows RT or Windows Phone. They have to make it super cheap or free because developers wouldn't code for it otherwise.