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Submission + - Attitudes towards time of Facebook users predict Problematic Internet Use

vrml writes: A study that has just appeared on the Personality and Individual Differences Journal has linked specific attitudes towards time (TIme Perspective) of Facebook users with their level of Problematic Internet Use, by applying Phil Zimbardo's psychology of time. More specifically, a negative view of the past (Past Negative) and a fatalistic view of the present (Present Fatalistic) turned out to be the two time perspectives that predict pathologic Internet use in Facebook users. A full copy of the paper can be downloaded at this link .

Submission + - 3D games are effective for Advanced Life Support training (nih.gov)

vrml writes: The new issue of the International Journal of Medical Informatics (September 2013) illustrates a thorough study of the effectiveness of 3D games for Advanced Life Support (ALS) training. The tested game has been used in real ALS courses to train nurses and doctors in dealing with medical emergencies, ranging from trauma to heart attacks, that require ALS procedures.
Results of the published study indicate that nurses and doctors effectively increased their ALS knowledge by playing the game. Moreover, a follow-up retention test conducted 3 months after they played the game showed a significant knowledge retention benefit.
A full version of the journal paper can be downloaded from this link . A short video demo of a level of the tested game is available on YouTube .

Submission + - Learning to help disabled persons by playing a Facebook 3D game (facebook.com)

vrml writes: Help! ( https://www.facebook.com/HelpTheSeriousGame ) is a public 3D game on Facebook that teaches (in English and Italian) how to help disabled persons in emergencies in a novel way.
This kind of information was available so far only through the study of printed materials such as the official guidelines produced in different countries by firefighters or civil defense organizations.
In the Facebook game, users can instead test their ability to help in emergency situations through a 3D experience.
The game deals with different kinds of disabilities (physical, visual, and hearing). For each disability, it first provides users with a 3D training gym that allows them to learn the guidelines under the guidance of a virtual firefighter. Then, users move to simulated emergency scenarios in which to apply the guidelines. More specifically, users are faced with simulated events such as an earthquake or a fire, with the goal of helping a disabled person in the evacuation of a building.
The game was created by the Human-Computer Interaction Lab at the University of Udine, Italy, in collaboration with the Regional Council of the Associations of Disabled Persons FVG.
A game trailer is also available on YouTube: http://www.youtube.com/watch?v=ZZkYXX5hYr0

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