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Comment Re:I'm a developer in Vancouver... (Score 5, Interesting) 84

Back in 2004 Electronic Arts was criticized for employees working extraordinarily long hours—up to 100 hours per week—and not just at "crunch" times leading up to the scheduled releases of products. The publication of the EA Spouse blog, with criticisms such as "The current mandatory hours are 9 a.m. to 10 p.m.—seven days a week—with the occasional Saturday evening off for good behavior (at 6:30 p.m.)". The company has since settled a class action lawsuit brought by game artists to compensate for unpaid overtime. The class was awarded US$15.6 million. As a result, many of the lower-level developers (artists, programmers, producers, and designers) are now working at an hourly rate. A similar suit brought by programmers was settled for US$14.9 million.

Comment Re:You're a contractor. Your "secrets" are yours (Score 2, Insightful) 292

Your reputation is worth more than your ego. Be kind, be polite, and helpful ... to a point. Make a 30/60/90 day 'grace period' to answer "hey, can you remind me..." questions. Do this via email so it's all documented - use the excuse of "this way, you have it for reference". You don't need to bend over backwards for your 'replacement', but as a contractor, your reputation and network are paramount.

Comment Re:This was proven years ago... (Score 4, Insightful) 173

Piracy's real effect on music sales is difficult to accurately assess. In classical economics prices are determined by the combination of the forces of supply and demand, but the participators in the digital market do not always follow the usual motives and behaviors of the supply and demand system. First, the cost of digital distribution has decreased significantly from the costs of distribution by former methods. Furthermore, the majority of the filesharing community will distribute copies of music for a zero price in monetary terms, and there are some consumers who are willing to pay a certain price for legitimate copies even when they could just as easily obtain pirated copies, such as with pay what you want vendors.
Another issue is that because some people, like many in China, illegally download music because they cannot afford to purchase legitimate copies, not every illegal download necessarily equates to a lost sale. This has some effect on music sales, but as Lawrence Lessig points out, there is wide asymmetry between the estimated volume of illegal downloading and the projected loss of sales:
“In 2002, the RIAA reported that CD sales had fallen by 8.9 percent, from 882 million to 803 million units; revenues fell 6.7 percent. This confirms a trend over the past few years. The RIAA blames Internet piracy for the trend, though there are many other causes that could account for this drop. SoundScan, for example, reports a more than 20 percent drop in the number of CDs released since 1999. That no doubt accounts for some of the decrease in sales... But let’s assume the RIAA is right, and all of the decline in CD sales is because of Internet sharing. Here’s the rub: In the same period that the RIAA estimates that 803 million CDs were sold, the RIAA estimates that 2.1 billion CDs were downloaded for free. Thus, although 2.6 times the total number of CDs sold were downloaded for free, sales revenue fell by just 6.7 percent... So there is a huge difference between downloading a song and stealing a CD."

Comment Re:all of Estonia, huh? (Score 1) 220

They are a little country that does a lot of things right, and lead the way in technology in many ways. I think it's great that they do this, and they deserve credit accordingly. However to say that this would scale to other countries of larger size is fairly disingenuous. Places like the United States are much, much larger and a comparison between the two is effectively meaningless. Submitter also fails to mention that the NY times journalist was looking for a charging station that was poorly lit at night time. The journalist had his failings in his story, however it's intellectually dishonest to say that he was trying to run down the battery while looking for a recharging station for a moment.

Comment Re:Poorer countries (Score 1) 154

It is delusional to take the title of a slashdot article serious without even having a quick glimpse over the links provided. The only new item on the official paper is, that they wish for a gender gap to be closed. Furthermore the president of that organisation gave a speech where he told about his wish for everyone to have access to a 20MBit connection at 20$ / month It is yet another misleading Slashdot headline you fell for; An all-year April's prank, so to speak.

Comment Re:30 hours per week? (Score 4, Interesting) 523

If you can make $15/hr remotely, I'd suggest Montenegro. Find a place near the sea, you got it made. You might have to work at getting a really great broadband deal, but there are some to be had. If you're single, the women there are beautiful and have sexy accents, you've got the sea and off-season the tourists go away and you can really enjoy the good life. You're a short hop from shopping in Italy, skiing in the Alps and you're still not in the EU (yet). Learn to play tuba in a Balkan horn band. Drink lots of coffee and slivovitza. Go out in your backyard and pick fresh figs for breakfast. Even if swimming in crystal-blue seas is not your idea of fun, you can set yourself down in a sidewalk cafe and watch one Mila Jovovic after another walk by. And there's none of the snobbiness of Western Europe.

Comment Re:Let me be the first (maybe) to say: (Score 1) 427

Anyone who pre-ordered through origin (like me) received $20 off coupon for a purchase of $30 or more through origin. Not a bad deal, I could pick up C&C franchise for $29.99 and add a $5 or $10 filler to break that threshold.. sure I'd be giving them a bit more money but every C&C game ever made for $20 seemed like a good deal. However the fine print says the offer expired today at 10am PDT. I don't recall seeing the limitation to the offer until after I had purchased the game. Today I got the email telling me I'll get a free game due to the Sim City fuckup. It's not fine print this time but the email says that eventually we'll be able to choose our game (doesn't say when exactly) but we have to have it downloaded by March 30th. They want to limit their "losses" by making the instructions difficult to understand and leaving a very short window to "cash in". EA are a bunch of dicks (I knew it already, just felt like reiterating).

Comment Re:$24 (Score 1) 347

$200K+ for sharing 24 songs? Those profound douche-baggery. I'm so glad that newer methods are emerging to kill off the record label. This is an example of the industry that we call "The legal system", milking the life-force out of lady justice and then ripping her corpse apart and devouring it without a napkin. There's no measure of justice involved at all. Was there REALLY $222K in damage? Hell no, she helped advertise a brand, of sorts. What a disgusting farce. Glad I don't live in the states.

Comment Re:Nothing new (Score 2) 102

Now that I think about it, in some places, creating a traffic jam is not that hard. Here in Boston, traffic jams happen whenever it snows, whenever it rains, when the sky is clear and the sun is low in the sky (the traffic report calls it "solar glare"), when there's an accident (even in the opposite direction on an interstate highway: "curiosity delays"), whenever there's a Red Sox game or other event at Fenway Park, and when there's road construction. So based on the frequency of traffic jams and the diversity of causes, it does not seem to take much to cause a traffic jam around here. Rural Nebraska might be another story. Now, to use faked traffic data to *prevent* a traffic jam, that would be a truly noteworthy hack!

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