Me too, and I think he (Chris Roberts) learned a great deal from Freelancer. I don't hold "failure's" as a negative thing, rather in most cases this thing called 'experience', and he's set the release for November 2014, so that's a good distance away. I'm going to be even more broke with Elite Dangerous though, and I trust DB for the same reasons, sure any development could go wrong, but its better to take the risk *you can afford* and be awarded with ground breaking PC games, rather than wondering "What could have been". There will be more video's from Elite soon enough too.