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Comment Re: This isn't why they had a security breach (Score 1) 210

Aussie banks (Commonwealth Bank, at least) seem to rely on SMS messages. You're redirected to their website and click a button. They send a 'NetCode SMS' (one-time code specific to that transaction) to your phone with a number you enter into their website, then the payment is processed. Not too bad; something you know (cc number) and something you have (phone).

Comment Re:To summarize (Score 1) 64

On the other hand, I only play games that I pay for. I don't want anything for free, and most definitely not a game. Every single F2P game gives me a creepy feeling.

Games funded by microtransactions, like F2P games, tend to activate a defensive mode for me; I'm constantly on the look-out for mechanics that try to make me spend money, to avoid them, which distracts me from focusing my full attention on the fun portion of the game. The money mechanics are going to be presented in a way which is tempting, so it's not easy to let my guard down. I'd take a game that costs money up-front and doesn't require me to guard myself over one with a microtransaction system any day.

Comment Australia uses IMEI blocking (Score 1) 158

Smart phone theft doesn't seem to be much of a thing in Australia (at least where I live), possibly because any phone reported stolen has its IMEI blocked from accessing any of our telecommunications providers until the owner reports it as returned (if this page is to be believed, it reduced theft by 25% over the past seven years, which is impressive given the explosive growth of mobile phones in that time). Sure, it's not perfect, because some phones do allow you to change the IMEI, it doesn't brick the device, and the device can still be disassembled for parts (though I assume it's a little more challenging to sell the parts without identifying their origins here), but it seems to be a sufficient deterrent to prevent casual theft.

It's actually super interesting to see the responses other people have posted, presumably Americans, which assume either that this type of law is fundamentally unacceptable or that their government will use it to silence dissent in the event of an uprising (which seems highly improbable, and if it did occur your cell networks would likely be shut down anyway so the phone is irrelevant). That doesn't seem to be something that people consider likely to occur with the cell blocking here - I assume, but cannot verify, that most people here find the law useful - so it's an interesting division of attitude.

Comment Re:Value (Score 1) 253

That or it's more about being able to create a level 90 character to play immediately with your friend who just signed up to WoW and got a free 90. WoW, and I assume other MMOs, aren't full of terribly engaging gameplay, but being able to play with friends makes up for that somehow; not many people would play a WoW-like game in permanently-offline single-player mode.

Comment Video (Score 1) 53

Seems odd that neither the summary didn't link to the demonstration video player on Condition One (it's kinda slow to load, and the first couple of scenes aren't '3D'). As you can see in the 2D version, it's just playing a 2D video on a virtual curved screen that extends half way around the user's viewpoint; that's enough to look pretty damned cool in the later scenes with crowds and on an escalator though.

Worth noting all the scenes there involved the viewpoint remaining either static or very predictably and slowly moving in a single direction, so perhaps this movie won't have quite so many barf moments as some of the demo games out there (doing a barrel roll in a spaceship game demo did me in, so I don't think being shaky-cam '3D' videos are going to work for me).

Submission + - Slashdot Beta Woes 16

s.petry writes: What is a Slashdot and why the Beta might destroy it?

Slashdot has been around, well, a very long time. Longer than any of it's competators, but not as long as IIRC. Slashdot was a very much one of the first true social media web sites.

On Slashdot, you could create a handle or ID. Something personal, but not too personal, unless you wanted it to be. But it was not required either. We know each other by our handles, we have watched each other grow as people. We may have even taken pot shots at each other in threads. Unless of course you are anonymous, but often we can guess who that really is.

One of Slashdot's first motto's was "News for Nerds" that Matters. I have no idea when that was removed. I have not always scoured the boards here daily, life can get too busy for that. That excuses my ignorance in a way. I guess someone thought it politically incorrect, but most of us "Nerds" enjoyed it. We are proud of who we are, and what we know. Often we use that pride and knowledge to make someone else look bad. That is how we get our digs in, and we enjoy that part of us too. We don't punch people, we belittle them. It's who we are!

What made Slashdot unique were a few things. What you will note here is "who" has been responsible for the success of Slashdot. Hint, it has never been a just the company taking care of the servers and software.

— First, the user base submitted stories that "they" thought mattered. It was not a corporate feed. Sure, stories were submitted about companies. The latest break through from AMD and Intel, various stories regarding the graphic card wars, my compiler is better than your compiler, and yes your scripting language stinks! Microsoft IIS has brought us all a few laughs and lots of flame wars to boot. Still, we not only read about the products but get to my second point.

— User comments. This is the primary why we have been coming here for as long as we have, many of us for decades. We provide alternative opinions or back what was given in the article. This aspect not only makes the "News" interesting, but often leads to other news and information sharing. It's not always positive, but this is the nature of allowing commentary. It also brings out the third point.

— Moderation. Moderation has been done by the community for a very long time. It took lots of trial and error to get a working system. As with any public system it's imperfect, but it's been successful. People can choose to view poorly modded comments, but don't have to. As with posting anonymous versus with our own handle it's an option that allows us to personalize the way we see and read what's on the site. And as a reward for submitting something worth reading, you might get a mod point of your own to use as a reward for someone else.

Why we dislike Beta and what is being pushed, and why this will result in the end of an era if it becomes forced on the community.

1. Bulky graphics. We get that Dice and Slashdot need revenue. I have Karma good enough to disable advertisements, but have never kept this setting on. I realize that Slashdot/Dice make money with this. That said, the ads sit away from my news and out of the way. I can get there if I want it (but nobody has ever gotten a penny from me clicking an ad... nobody!), but it's not forced into my face or news feed.

2. Low text area. I like having enough on my screen to keep me busy without constant scrolling. Slashdot currently has the correct ratio of text to screen. This ratio has never been complained about, yet Beta reduces the usable text area by at least 1/2 and no option for changing the behavior. I hate reading Slashdot on mobile devices because I can't stand scrolling constantly.

3. JavaScript. We all know the risks of JS, and many of us disable it. We also have an option of reading in Lync or non-standard browsers that many of us toy with for both personal and professional reasons. This flexibility is gone in Beta, and we are forced to allow JS to run. If you don't know the risks of allowing JS to run, you probably don't read much on Slashdot. Those that allow JS do so accepting the risk (which is admittedly low on a well known site).

4. Ordering/Sorting/Referencing. Each entry currently gets tagged with a unique thread ID. This allows linking to the exact post in a thread, not just the top of the thread. In Beta this is gone. It could be that the site decided to simply hide the post ID or it was removed. Either way, going to specific posts is something that is used very commonly by the community.

5. Eye candy. Most of us are not here for "eye candy" and many have allergic reactions to eye candy. Slashdot has a good mix currently. It's not as simple as the site starting with a r-e-d-i-t, which is good. That site has a reputation that keeps many of us away, and their format matches my attitude of them (s-i-m-p-l-e-t-o-n). At the same time, it's not like watching some other "news" sites with so much scrolling crap I can't read an article without getting a headache. The wasted space in beta for big bulky borders, sure smells like eye candy. Nothing buzzes or scrolls yet, but we can sense what's coming in a patch later.

The thing is, the community cares about Slashdot. We come here because we care. We submit stories because of that, we vote because of that, we moderate because of that, and we comment because of that. At the same time we realize that without the community Slashdot loses most of its value. We respect that we don't host the servers, backup the databases, or patch the servers. Slashdot/Dice provide the services needed for Slashdot.

It's a give give relationship, and we each get something in return. Slashdot gets tons of Search hits and lots of web traffic. We get a place to learn, teach, and occasionally vent.

Look, if you want to change default color scheme or make pre-made palettes for us to choose from, we would probably be okay with that. If you want to take away our ability to block ads by Karma, or move the ads to the left side of my browser window, I would be okay with those things too.

If you want to make drastic changes to how the site works, this is a different story all together. The reason so many are against Beta is that it breaks some of the fundamental parts of what makes Slashdot work.

User input until recently has not been acknowledged. The acknowledgment we have received is not from the people that are making the decision to push Beta live. We told people Beta was broken, what it lacked, and we were rather surprised to get a warning that Beta would be live despite what we told people. People are already making plans to leave, which means that Slashdot could fade away very soon.

Whether this was the goal for Dice or not remains to be seen. If it is, it's been nice knowing you but I won't be back. A partnership only works when there is mutual respect between the parties. A word of caution, us Nerds have good memories and lots of knowledge. The loss of Slashdot impacts all of Dice holdings, not just Slashdot. I boycott everything a company holds, not just the product group that did me wrong.

If that was not the goal of Dice, you should quickly begin communicating with the user base. What are the plans are to fix what Beta has broken? Why is Beta being pushed live with things broken? A "Sorry we have not been communicating!", and perhaps even a "Thank you" to the user base for helping make Slashdot a success for so many years.

Comment Re:bull. shit. (Score 1) 214

When you share your content with family and friends using Apple products, send gift certificates and products, or invite others to join you on Apple forums, Apple may collect the information you provide about those people such as name, mailing address, email address, and phone number.

So when you send a product they may collect the address to send it to? Or if you invite someone to join a forum it may collect the email address with which to contact them? Absurd.

When you create an Apple ID, register your products, apply for commercial credit, purchase a product, download a software update, register for a class at an Apple Retail Store, or participate in an online survey, we may collect a variety of information, including your name, mailing address, phone number, email address, contact preferences, and credit card information.

So when you purchase something using a credit card, or add a credit card to an account, they might collect other information which credit card companies require in order to prove your identity (and make charge-backs less likely)? Inconceivable.

Clearly this information collection is not for the same reasons or in the same league as Google or Facebook's data trawling.

Comment Re:Just remember: No Transfers! (Score 1) 147

And if you do transfer them to the WiiU, there's no way to get them off the WiiU or return them to the original Wii; they're stuck there permanently, or until you erase the device. The console manufacturers really need to take a page out of Steam's book and tie the purchases to an account, not a console; I'm guessing the only reason they haven't is because any solution for multiple accounts on the same console could potentially allow sharing games with friends, which would potentially reduce sales. And we can't have that.

Comment Re:Can we get over minority report already? (Score 2) 67

It's not so much Minority Report as it is them trying to find a viable interaction method for augmented reality. The AR versions has some significant benefits over the Minority Report interface, in that it can theoretically overlay data on real-world objects and make things ranging from internal surgery to constructing aircraft a simpler undertaking by allowing you to see inside or where things should go. This method of interacting is severely limited (it's essentially a 1.5inch thick virtual touch screen held 11inches in front of you at all times) but it's more or less the best we have until voice or neural interfaces become practical.

That said, the consumer uses are extremely limited and wearing bulky glasses is probably more likely to get in the way of a surgeon than help them. Interactive AR is still not there yet.

Comment Re:This actually isn't half bad (Score 2) 139

It's hackable, so you could probably implement the mouse like a trackball; a flicking action could simulate the ball rolling/moving the cursor and touching the pad again would stop the cursor.

There are a lot of possibilities for modifying the control scheme in each game to increase accuracy whilst reducing fatigue - there's no reason you must implement it as 1:1 movement for all games.

Comment Re:What a dick (Score 1) 248

That's a pretty poor analogy, those celebrities are constantly harrassed by photographers at all hours of the day and in every location they visit. Could you imagine how irritating it would be to go to the supermarket and have 5 photographers waiting outside for you every time, trying to catch a shot of you so they can publish something negative in a tabloid? That most celebrities are able to control their frustration is impressive.

It's nothing like what a CEO of something as relatively unimportant as AOL has to deal with - someone photographing a meeting (presumably a slide on a presentation).

Comment Re:Not really (Score 5, Informative) 48

As noted by MrNemesis, the Ars Technica piece was, as so much journalism unfortunately is these days, written to push a specific "us vs them" mentality; this ultimately resulted in the author compromising their integrity to try and hammer a dubious point home in a concrete manner. A look at the Wikipedia article about the CSIRO patent notes the author had a follow-up article with more dubious attempts to validate their point; he quotes an unrelated and apparently uninformed politican saying Australia invented WiFi - it did not - as evidence of CSIRO claiming it did, and making the unusual assertation that because CSIRO itself wasn't directly involved in the creation of the WiFi standard its patent claim is invalid, even though a company that was licensing CSIRO's patent actively used it as part of their participation in the creation of the WiFi standard. The Register also covers the interesting points.

I'm an Australian and I think CSIRO is an awesome organisation that's earned considerable respect, and I'm not overly fond of the US media's attempts to smear it in order to improve their bottom line (in Ars' case, ad impressions from indignant people on both sides of the fence).

It's easy to jump on a bandwagon, but you should figure out where it came from and where it's going before you do.

Comment Re:Ironic (Score 1) 212

First-person is where the story unfolds through the eyes of the main character - you are them, inside and looking out through their vision. Third-person is where you're given a view outside of the character you're controlling. You may be confusing the idea of first person with controlling a single character, but they're unrelated.

Comment Vague (Score 1) 125

The article is pretty vague, only stating that communications routed through undersea cables that carry information to the United States of America must pass through a US government-owned facility; Telstra itself isn't doing anything, it's all occurring on the other end of the cable on US soil. I'm a little surprised that the US government is trying to vet all communications entering their country, but I don't see what Telstra has to do with it other than owning a link to the US (and I'm not a fan of Telstra). Seems like a red herring.

You are not in control of the security of your unencrypted data once it leaves your country (or, more accurately, your home), as anyone on the route it takes could copy it.

Comment Re:A monumentally bad idea (Score 1) 280

It's weird, but I've actually found myself liking Bing's image search feature. The interface allows me to quickly skip through enlarged views of the thumbnails without the jarring expand/collapse animation that Google image search uses. It also allows you to disable the safe searching feature, which Google doesn't seem to permit without an explicit search anymore (sometimes filters aren't perfect). It doesn't do reverse image searches (that I've discovered thus far), but I can still use Google image search for that if it's ever necessary to find an image's source. It seems to rank images differently to Google also, so searching for the same thing using both should provide a better range of results.

The rest, of course, is quite bad. Bing's web search isn't spectacular, and Windows 8 is only tolerable with Start8 and DisplayFusion, but there are a couple of good products still remaining.

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