Comment I disagree...sort of (Score 1) 362
While I do agree that the split-screen way of playing is getting a little dated. I know I've certainly never enjoyed playing that way (too distracting and hard to follow who is playing what some times and some games), I do not agree that we are seeing the end of the LAN party and face-to-face interaction while gaming.
My Tuesday night World of Warcraft gaming group is an example of that.
Every Tuesday, my wife and I and three of our friends meet at our house and we'll to Random Instances and general quests all the while having dinner, trading amusing anecdotes, showing off strange YouTube videos, etc.
And I'm not the only ones who do that. Many in my guild are clusters of friends who LAN party at their friends houses. There is the Texas Cluster, the Washington State cluster and there's us which is the Maryland cluster. We have the scattered ones, but that's 15 people (three groups of five) who enjoy an online game as a personal interactive experience with real people under the same roof.
So is it as dead or as dying as the article says, or is it in a state of evolution? A change into something a little different than we're traditionally used to?