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Submission + - Space X use Culture ship names

Coisiche writes: In a tribute to Iain M. Banks, Elon Musk has named a couple of Space X drone ships after Culture ships that appear in the Player of Games novel.

If that's a trend there are a lot to choose from.

Submission + - Verizon, Cable Lobby Oppose Higher Broadband Definition

WheezyJoe writes: Responding to the FCC's proposal to raise the definition of broadband from 4Mbps downstream and 1Mbps upstream to 25Mbps down and 3Mbps up, the lobby group known as the National Cable & Telecommunications Association (NCTA) wrote in an FCC filing Thursday that 25Mbps/3Mbps isn't necessary for ordinary people. The lobby alleges that hypothetical use cases offered for showing the need for 25Mbps/3Mbps "dramatically exaggerate the amount of bandwidth needed by the typical broadband user", referring to parties in favor of the increase like Netflix and Public Knowledge.

Verizon, for its part, is also lobbying against a faster broadband definition. Much of its territory is still stuck on DSL which is far less capable of 25Mbps/3Mbps speeds than cable technology.

The FCC presently defines broadband as 4Mbps down and 1Mbps up, a definition that hasn't changed since 2010. By comparison, people in Sweden can pay about $40 a month for 100/100 mbps, choosing between more than a dozen competing providers. The FCC is under mandate to determine whether broadband is being deployed to Americans in a reasonable and timely way, and the commission must take action to accelerate deployment if the answer is negative. Raising the definition's speeds provides more impetus to take actions that promote competition and remove barriers to investment, such as a potential move to preempt state laws that restrict municipal broadband projects.

Submission + - Is Pascal an Underrated Programming Language? 6

An anonymous reader writes: In the recent Slashdot discussion on the D programming language, I was surprised to see criticisms of Pascal that were based on old information and outdated implementations. While I’m sure that, for example, Brian Kernighan’s criticisms of Pascal were valid in 1981, things have moved on since then. Current Object Pascal largely addresses Kernighan’s critique and also includes language features such as anonymous methods, reflection and attributes, class helpers, generics and more (see also Marco Cantu’s recent Object Pascal presentation). Cross-platform development is fairly straightforward with Pascal. Delphi targets Windows, OS X, iOS and Android. Free Pascal targets many operating systems and architectures and Lazarus provides a Delphi-like IDE for Free Pascal. So what do you think? Is Pascal underrated?

Submission + - 'I paid $25 for an Invisible Boyfriend and I Think I Might Be in Love'

HughPickens.com writes: Caitlin Dewey writes in the Washington Post that she's been using a new service called "Invisible Boyfriend" and that she's fallen in love with it. When you sign up for the service, you design a boyfriend (or girlfriend) to your specifications. "You pick his name, his age, his interests and personality traits. You tell the app if you prefer blonds or brunettes, tall guys or short, guys who like theater or guys who watch sports. Then you swipe your credit card — $25 per month, cha-ching! — and the imaginary man of your dreams starts texting you." Invisible boyfriend is actually boyfriends, plural: The service’s texting operation is powered by CrowdSource, a St. Louis-based tech company that manages 200,000 remote, microtask-focused workers. "When I send a text to the Ryan number saved in my phone, the message routes through Invisible Boyfriend, where it’s anonymized and assigned to some Amazon Turk or Fivrr freelancer. He (or she) gets a couple of cents to respond. He never sees my name or number, and he can’t really have anything like an actual conversation with me." Dewey says that the point of Invisible Boyfriend is to deceive the user’s meddling friends and relatives. "I was newly divorced and got tired of everyone asking if I was dating or seeing someone," says co-founder Matthew Homann. "There seems to be this romance culture in our country where people are looked down upon if they aren't in a relationship."

Evidence suggests that people can be conned into loving just about anything. There is no shortage of stories about couples carrying on “relationships” exclusively via Second Life , the game critic Kate Gray recently published an ode to “Dorian,” a character she fell in love with in a video game, and one anthropologist argues that our relationships are increasingly so mediated by tech that they’ve become indistinguishable from Tamagotchis. “The Internet is a disinhibiting medium, where people’s emotional guard is down,” says Mark Griffiths. “It’s the same phenomenon as the stranger on the train, where you find yourself telling your life story to someone you don’t know.” It’s not exactly the stuff of fairytales, concludes Dewey. "But given enough time and texts — a full 100 are included in my monthly package — I’m pretty sure I could fall for him. I mean, er them."

Submission + - U.S. Gas Stations Vulnerable To Internet Attacks (itworld.com)

itwbennett writes: Automated tank gauges (ATGs), which are used by gas stations in the U.S. to monitor their fuel tank levels can be manipulated over the Internet by malicious attackers, according to security firm Rapid7. 'An attacker with access to the serial port interface of an ATG may be able to shut down the station by spoofing the reported fuel level, generating false alarms, and locking the monitoring service out of the system,' said HD Moore, the chief research officer at Rapid7.

Submission + - Should Disney Require its Employees to Be Vaccinated? 1

HughPickens.com writes: According to Joanna Rothkopf Disneyland is already a huge petri dish of disease with tired children wiping their snot faces on Goofy and then riding log flumes through mechanized rivers filled with the backwash of thousands of other sweaty, unwashed, weeping toddlers. Now John Tozzi reports at Businessweek that five workers at Disneyland have been diagnosed with measles in an outbreak that California officials trace to visitors at the theme park in mid-December. The measles outbreak is a publicity nightmare for Disney and the company is urging its 27,000 workers at the park to verify that they're inoculated against the virus, and the company is offering tests and shots on site for workers who are unvaccinated. One thing Disney won't do, however, is require workers to get routine vaccinations as a condition of employment. Almost no companies outside the health-care industry do. "To make things mandatory just raises a lot of legal concerns and legal issues," says Rob Niccolini. Disney has been working with public health officials, and Disney has already put some employees on paid leave until medically cleared. "They recognized that they were just a meeting place for measles," says Gilberto Chávez. "And they are quite concerned about doing what they can to help control the outbreak."

Comment Re:It's about time. (Score 1) 138

Hmmmm.... I wonder how far The Culture is from Roddenberry's ideals? In some ways, The Culture seems to me to be a far more realistic post-Singularity type of civilization than the Federation. The trappings are far more fantastic, (GSVs, anyone?) but TOS tended to underestimate many things. As one example, the communicators were basically phones, and other than communicating with an orbiting starship instead of a local tower, they only do a fraction of what today's smartphones do.

Plus even The Culture gets to have explosions. I'm currently re-reading "Surface States". The first time I read it, I particularly liked one Ship giving a fairly complex blow-by-blow account of a space battle that was only something like 15 microseconds long.

Comment Re:Time for a UNION! (Score 5, Insightful) 271

Although this problem needs a solution, a union is not that solution. Unions are a relic of a bygone era. The core premise of a union is that employes are all the same and can be swapped in and out of work like parts in a machine (once they are trained). This leads to collective bargaining which takes back some of the power that big employers have. However it also removes individuality from the worker. If I am smarter, stronger, or more skilled than my coworkers, I want to be able to elevate myself based on my merits. A union interferes with that. You pay a union, and the union acts only in its own best interest, not in your individual best interest.

That's an incredibly selfish attitude that puts the individual interest above the interest of the collective. The irony is that collective bargaining is much more effective and is much stronger in the long run. Your self interest is great until such time that you reach a point when other, more skilled people take your place (which is inevitable, because our cognitive capabilities decline with age, not to mention that older people have more responsibilities and find it hard to work 80 hour weeks).

Even the most meritocratic of individuals can run into unforeseen and unfortunate circumstances (e.g., an accident that has you laid up, or family issues). I worked in a strictly up or out management consulting firm, and about a year ago, my pregnant wife had some issues. My son was born, prematurely, and I was in a rough place with my personal needs and professional responsibilities. My wife was hospitalized and my son was in the NICU, unable to breathe, and I was the only one who could take care of things. My employer was understanding -- for about 6 weeks -- after which things got rather unpleasant. So, I quit and joined another firm that is not only more prestigious but was also more understanding and accommodating of my needs. But I was fortunate -- I could very well have been unable to find a job, and been unemployed for a year because I wanted to take care of my family.

Union agreements ensure that in such cases, collective bargaining agreements protect everyone.

Modern skilled workers, especially in the IT and Engineering fields, are usually very specialized. This is not a good fit for a union. It would be ill advised to take a good thing and remove all motivation for creativity and the free flow of invigorating talent.

Not really. Most of what goes on in IT today is quite commoditized, and there are very few areas that are truly specialized. And it is only going to get worse as IT matures. You may think your task is highly specialized, but the truth is, there's probably someone in another part of the world willing to do it for a tenth of what you get paid. That is not specialization.

If you want real specialization, you perhaps see it in chip design, algorithmic optimization, biotech etc. You know, all those guys with PhDs who specialize in a subject?

A better solution is to simply prevent large corporations from getting away with their bullshit. No "gentleman's agreements" to prevent poaching. Stop accepting lies regarding layoffs and market performance. Reward employers for using home-grown talent rather than rewarding them with tax loopholes for moving overseas.

And how do you propose we do that? The share market is the ultimate arbiter, and the people who are rewarding the companies and the executives are the shareholders who are in for short term profit (it's the extension of the same short term myopic outlook of looking out for oneself rather than the collective).

I find that most Americans have a poor understanding of unions almost entirely rooted in propaganda, and it gets repeated again and again as gospel. The truth is, unions are immensely helpful to the labor force, especially in a service economy such as ours. Everyone thinks their skill is specialized, until it gets outsourced and commoditized.

You are not special. And despite what you may think, unions can help you negotiate agreements that would be impossible for you to go at alone.

Comment Re:Really? (Score 3, Funny) 184

I was rather amused by the titles of the Tanya Harding / Nancy Kerrigan newsgroups, though to be honest I don't remember the titles any more and never read them. I just remember ".whack.whack.whack" being the tail end of one.

I actually did follow and post to technical newsgroups.

Comment Re:Ten years behind but catching up! (Score 1) 348

However in Europe you've been warned. In the US we walked (or sat?) way too far down this path before discovering how bad it is. Now that we all know better, you can change your path before getting where we are.

OTOH, my wife are generally stupified looking at twenty-somethings smoking. Our parents didn't know better, and in fact during WWII the Army included cigarettes with meal rations. During our generation (I'm a later Boomer.) we sort-of knew better, but the cigarette companies didn't actually admit they were lying until well into my adulthood. For this generation there's no doubt about how bad cigarettes are, but if anything smoking seems to be on the rise.

I wonder if Hari Seldon would have said that masses of people are stupid, as well as predictable.

Comment Re:GeekDesk! (Score 1) 348

I wonder how much a standing desk would really help. Absent the standing desk, I would suspect that normally standing implies some other measure of activity besides just not-sitting. I would suspect just-standing as you would at a standing desk is better than sitting, if only because of micro-movements involved in remaing standing. But I'm guessing that simply moving to standing desks won't fully erase the bad effects of too much sitting, it'll lessen them to the bad effects of too much just-standing.

Movement is a spectrum, the question here is where is just-standing on that spectrum between sitting and the known-good brisk walk. Also, how do you fit onto that spectrum the known-good and known-bad thresholds?

Submission + - Climate Change, the Fermi Paradox, and the Fate Of Our Planet

HughPickens.com writes: Astrophysicist Adam Frank has an interesting article in the NYT postulating one answer to the Fermi paradox — that human evolution into a globe-spanning industrial culture is forcing us through the narrow bottleneck of a sustainability crisis and that climate change is fate and nothing we do today matters because civilization inevitably leads to catastrophic planetary changes. According to Frank, our current sustainability crisis may be neither politically contingent nor unique, but a natural consequence of laws governing how planets and life of any kind, anywhere, must interact. Some excerpts:

The defining feature of a technological civilization is the capacity to intensively “harvest” energy. But the basic physics of energy, heat and work known as thermodynamics tell us that waste, or what we physicists call entropy, must be generated and dumped back into the environment in the process. Human civilization currently harvests around 100 billion megawatt hours of energy each year and dumps 36 billion tons of carbon dioxide into the planetary system, which is why the atmosphere is holding more heat and the oceans are acidifying.

All forms of intensive energy-harvesting will have feedbacks, even if some are more powerful than others. A study by scientists at the Max Planck Institute in Jena, Germany, found that extracting energy from wind power on a huge scale can cause its own global climate consequences. When it comes to building world-girdling civilizations, there are no planetary free lunches.

By studying these nearby planets, we’ve discovered general rules for both climate and climate change (PDF). These rules, based in physics and chemistry, must apply to any species, anywhere, taking up energy-harvesting and civilization-building in a big way. For example, any species climbing up the technological ladder by harvesting energy through combustion must alter the chemical makeup of its atmosphere to some degree. Combustion always produces chemical byproducts, and those byproducts can’t just disappear.

As we describe in a recent paper, using what’s already known about planets and life, it is now possible to create a broad program for modeling co-evolving “trajectories” for technological species and their planets. Depending on initial conditions and choices made by the species (such as the mode of energy harvesting), some trajectories will lead to an unrecoverable sustainability crisis and eventual population collapse. Others, however, may lead to long-lived, sustainable civilizations.

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