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Comment Re:LOL ... (Score 1) 69

Hmmm ... what movie are you talking about? 'Cuz I wasn't referencing one.

I know; I threw in a reference to a line/scene in Interstellar - as it annoyed me. I understand Nolan's (possible) motivation, but having anyone deny the Moon landings is simply dumb. The Moon landings can be demonstrated by (a) the reflectors astronauts placed for Laser ranging the Earth-Moon distance and (b) telescopes can see (barely) the lower lander sections left behind.

Comment Sure but... (Score 1) 212

...do we really need to encrypt the entire web? (It's like TV stations boasting that they broadcast the News in high-def. Seriously, it's the News.) Do I (should we) care if the traffic to/from many (most?) sites is encrypted? No.

What I'd rather have is sites not requiring a fuck-ton of Javascript, usually from other sites, to display anything or to work / navigate in even the simplest fashion. Content sites that use Javascript to display article text is particularly annoying.

Just my $.02.

Comment Re:There's not a lot to say, this is scummy (Score 1) 299

And what I'm saying is that it IS a bad company. And the press pointing that out doesn't make them bad.

Sure, but it's probably cheaper/easier for a company to try and discredit and/or dox a reporter critical of them than to actually address any issues/problems reported.

And, remember, that in the US of A, corporations aren't just people too, they're better people, with more rights, but less responsibilities than us ordinary people. Who are we to criticize them?

Comment Re:Given how most spend their time in college... (Score 4, Funny) 226

I don't think I could honestly trust in the abilities of any programmer who hasn't had a serious discrete math class, without that being matched by years of actively failing at good design and learning the more fundamental pitfalls and ways around them the hard way.

Settle down, they're talking about creating "Web Developers" not programmers. :-)

Comment Re:Wrong approach (Score 2) 50

I just don't think you'll find many in the younger crowd of coders to be humble enough to think that 1) their code could be buggy, or 2) that something/someone else could fix it. The only people I run into that talk about hard and true reliable coding as a standard are over 45 years old. All the young bucks think its impossible.

I think it's a matter of experience and maturity. I'm 51 and have been a (mostly) Unix system programmer and admin since while in college. I've worked on all sorts of systems from Linux/Windows PCs to a Cray 2 and YMP and I'm used to having to account for the unexpected. I try to teach the young padawans on my team to think about what could possibly go wrong, and discuss this more with others as the importance of something rises, and to expect the unexpected. An example I offer is an error message I once got from Tcsh way back - "Assertion botch: This can't happen!" Obviously this is balanced against how critical the code/usage is and the famous "cheap, fast, good - pick two" triangle along with the practical aspects of customer/contract needs and requirements. I also stress trying to understand *why* something works, or needs to work, the way it does, not just *how*.

The most important thing seems to be curiosity and a desire to (really) learn and understand how to solve problems, not just solving them. Find the right youngster, give them support and the right environment and some time to learn. Of course, the really hard part is finding the right person.

Give a man a compiler and he'll generate code; teach him to write a compiler and he'll get hooked on caffeine, go crazy, quit and spend his remaining days curled up in a ball sobbing and muttering about Yacc and Lex - or something like that...

Comment Re:Ehhh Meh (Score 3, Interesting) 127

The number of floating point operations (FLOPS) performed by a next-generation game console outranks early days supercomputers like the Cray.

Sure, but do they have the system capability / bandwidth to actually do anything with those numbers and is their raw speed offset by not being vector processors like the Cray 2 (process an entire array of data in 1 instruction)? I'm not a hardware geek, but was an administrator for the Cray 2 at the NASA Langley Research Center back in the mid 1980s and, among other things, wrote a proof-of-concept program in C to perform Fast Fourier transforms on wind tunnel data in near real time - probably would have been faster had I been a FORTRAN geek - and the system could pump through quite a bit of data - at least for the 80s.

And the Cray 2 was way prettier than a PS3/4 or Xbox, though the Fluorinert immersion used for cooling is a bit cumbersome and expensive :-)

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