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Comment Re:It's fun when it's fiction (Score 3) 171

people are still spending a LOT of time playing in order to earn this kind of money.

Not necessarily. If you have ISK to invest it doesn't take a lot of time to make more. I've made about 600 million ISK each of the last couple months by spending 15 minutes a day managing my investments. I guess you could argue for 7.5 hours invested per month this is not a very good pay rate but in the MMO scheme of things this is virtually no time at all.

I've come to a point where the game is actually boring because I have more cash than I need and nothing left to work for because skills take so long to train. I have the best gear I can buy for my skills, and my progression to bigger and better things is limited entirely by the flow of time rather than anything that gives me an incentive to play the game. I consider this an immense design flaw. Level 4 missions are boring. Mining is boring. Exploring is marginally interesting in the same way as a sudoku puzzle but ultimately futile because it just nets me more money. Switching to a PvP clone slows down skill training which is admittedly a tough decision in the face of mounting boredom. There is no reason for me to even log in besides managing investments and talking to corpmates. Needless to say I'm looking forward to Diablo3.

Cue some tool replying to this saying "If you can buy everything you need with under X bajillion ISK then you must not have faction module ABC which offers 0.0001% better stats than your meta-level 4 ABC module."

Comment Re:Horses? (Score 1) 213

From an anecdote I heard somewhere recently (I think in 'The Knight' episode of Terry Jones' Medieval Lives [highly recommend it, was on Netflix instant, these days who knows]) not only was he hard press to run away, he was hard pressed to even stand up again. The armor, however, was so good at its job you couldn't hurt him while he was on the ground until you brought out the boiling oil.

Comment Re:You can already do this! (Score 4, Informative) 315

The article is wrong. The protests are *NOT* in reaction to buying in game items. They are in reaction to buying skill points and faction standings (which is currently NOT possible) and the absurd prices of all the vanity items (lowest end items are around $20). Currently the rate at which you gain skill points is currently determined by your characters ability scores and the absolute best gear you can buy only increases this rate by around 20%. It takes several months worth of skill points to fly the best ships. This is the ONLY factor currently keeping day-1 players out of the game's best ships (money is not a factor because of PLEX as you noted). The WoW/other MMO equivalent would be buying completely leveled and elite geared character directly from Blizzard.

Amusing tidbit: several alliances have declared players wearing the $68 item to be Kill On Sight. Spending that $68 is currently tantamount to putting a bounty on yourself, and the only place in EVE you cannot be attacked is while docked in a station.

Comment Re:TAPS? (Score 1) 810

The methods used on such shows are hokey at best. If they were serious in the slightest they would have redundant, different-brand pieces of equipment at each location to cross-match their all their evidence (especially "EVPs"). They would never reuse any media, especially analog media (magnetic audio tapes anyone?). They would put new media through some kind of special scrub to ensure there are no pre-existing artifacts. Every piece of electronic equipment would be surrounded by an individual, redundantly grounded Faraday cage. They would give up on the temperature sensing all together because until they can hermetically seal and thermally isolate the building (per The First Law, good luck with that) it means there's a draft or A/C vent nearby. They would let the EMF readings be further evidence they should be using Faraday cages. And they would stop claiming bugs and random pieces of dust are "orbs", give me a break. Lastly they would get the hell out of the place so their compromised psyche can stop feeling "touched" and yielding no real data.

Then again, if they did these things they probably wouldn't have much, if anything, to put on TV to sell commercials.

Government

New Legislation Would Crack Down On Online Piracy 350

GovTechGuy writes "Members of the Senate Judiciary Committee unveiled new legislation to combat online piracy on Monday that gives the Department of Justice more power to shut down websites trafficking in pirated movies, films or counterfeit goods. The new bill would give the government the authority to shut down the sites with a court order; the site owner would have to petition the court to have it lifted. The judge would have final say over whether a site should be shut down or not. Business groups including the US Chamber of Commerce hailed the legislation as a huge step forward."

Comment Re:Stack hard disk drives in RAID (Score 1) 366

I already have a 2 TB RAID0 in the internal bays of my case, and have only used a third of it over the past year and a half. A substantial chunk of that amount was copied from my previous machine (0.5 TB RAID0 there, and again extra 5.25 bays). Others have suggested more ports, but my motherboard supports 12 USB ports out of the box and I find I don't have need of that many much less any more. The toaster suggested by a poster above is more along the unusual/creative lines I was thinking. I don't think I'd use one of those, it'd be messy and a cooling nightmare. :)

Cheers,
-The submitter.

Hardware

Submission + - Creative uses for extra drive bays

sheetsda writes: "For many years now PC cases have included 3 or 4 or even more external 5.25 inch drive bays. These days with the proliferation of USB thumb drives and gigabit Ethernet, even my DVD drive has been gathering dust since OS-install-time. Before that when combination CD-RW and DVD drives were nonexistent or expensive that still leaves and extra drive bay or two. What exceptionally inventive, useful, or clever uses have the community found for this extra space? Bonus geek cred for solutions making use of the power rails inside the case."
Piracy

Submission + - DRM-Free Game Suffers 90% Piracy, Offers Amnesty (arstechnica.com) 2

bonch writes: Independent game Machinarium, released without DRM by developer Amanita Design, has only been paid for by 5-10% of its users according to developer Jakub Dvorsky. To drive legitimate sales, they are now offering a 'Pirate Amnesty' sale until August 12, bundling both the cross-platform game and its soundtrack for $5. Ron Carmel, designer of DRM-free puzzle game World of Goo, stated that his game also had about a 90% piracy rate, claiming that the percentage of those pirating first and purchasing later was 'very small.' He said, 'We're getting good sales through WiiWare, Steam, and our website. Not going bankrupt just yet!'

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