Those downtrodden PC users have always demonstrated a crass communism and unwillingness to pay for carts and discs and online chotskies so it is only fair they shouldn't carry any weight for the downtrodden console gamers.
Fixed that for you. :)
Seriously, though. If you're going to talk transfer of wealth, then something needs to be done about at least the pricing scheme for the content. I don't know how many current subs there are to Xbox Live, but does a 4 map pack, *really* need to be priced for $10? (on top of initial disc cost, plus live sub fee, and having to re-up on points because you're 'a little short' from previous content...) And not to mention the eventual '4 more maps', then '4 moar' and 'Hey! Listen! Hey! Hey! 12 maps here! 1 ridiculous price...
Considering game development is just a mere 'division' of a larger "It shits money...and all we have is a 'copyright'" company. I find it hard to believe that these companies are really 'suffering' from the 'downtrodden PC users' stealing their games and music.
There needs to be more 'bang for the buck' as far as DLC goes when you have to pay for it. "Not paying for it" isn't a realistic option. (unless it's a theme or gamer pics) but maps, add-ons, and more content overall...
It gets pretty boring with the same min-maxed perks, loadouts, and grenade spamming on the original maps...or after you've already unlocked all the achievements, played all the difficulties, etc. PC users can at least modify their content...console gamers can just 'keep paying more...for the same pre-packaged content'
To each their own, but as a console and PC gamer, I can only ask "What can we -really- do about it?"