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Comment Re:PCs aint expensive (Score 5, Insightful) 452

Honestly, this is the solution. Unless you and your coworkers are working for free, the man hours you will waste on transitioning and people having issues with the new machines, be it not knowing the file system or the differences between MS Word and LibreOffice. You should run the numbers and find out.
The machines you need, over their projected lives of 4 years cost $X per employee per day. That $X is likely less than 30 minutes. Is it likely that the new systems will cost you more than the same amount of man-hours in conversion and support?

Comment Re:Why separate layers? (Score 2) 149

Most things don't use the entire stack.
TCP/IP needs to be seperate layers because you don't want to use TCP for everything.

Everything on the internet has an IP address, so that is the universal internet layer. You can put TCP or UDP or any number of more obscure layers on top of that.

Most applications squish the sesson,presentation,application layers into one, keeping them seperate is optional, there isn't a separate encapsulation header for each just a session flag to keep track the individual connection.
Under the IP layer (network) you have the data-link and physical layer. data-link is your MAC address (this is neccesary) and physical is your wire, there isn't a protocol there generally, though there is for WIFI for example which doesn't use wires.

Comment Re:Ohhh... they just invented MultiMUD (Score 1) 75

I doubt they are doing this, but I had thought up an interesting solution to this a while back.
XP can be treated as a universal currency. All servers are assigned XP points based upon the users % spent on their server. So you have a central authentication system that knows user Z spend 40% of his time this month on server X and 60% of his time on server Y this month. Server X in total is slightly less popular and given its 1000 users and their time spent gets allotted say 4000XP, and Server Y with its more 1200 users who spend more time on it gets allotted say 8000XP.
Those servers can have their own internal economy and XP distribution systems, but when you leave the server the server has to decide how much XP to give to this leaving user. It can give it 0, but nobody will use this server, it can give that one user all 8000XP of its monthly allotment but then would piss off the rest of the userbase :) . Upon entering other servers that new server can have a conversion factor in the universal XP that user came in with to their local XP. Now I guess the real issue would be how to stop cheating servers that suck away a users entire XP and never give any back. I guess a universal rule that new servers can't take away XP, and trusted servers can't take away more than 10% of a users XP. Maybe special authentication system for when I user wants to voluntarily give away more than a certain amount to the server they are entering into. Shrugs, something should be workable.

Comment Re:Makers and takers (Score 1) 676

Have you looked at the budget this is referening?
http://www.whitehouse.gov/omb/...
Table 6.1â"Composition of Outlays: 1940â"2019

The "Budget" consist of essentially 2 items.

National Defense: 506 B
Payments for individuals: 2221B
Net Interest rounds up the 3rd biggest item for 208B

While yes, we probably do spend too much on some of these "payment to individuals" items, essentially all services the government buys/pays for is a payment to an individual.

Comment Re:Holy cow, a decent idea! (Score 2) 597

I think the best system would be a mixed system.
1) Have a tax that pays a high percentage up to a certain amount (State colleges work this way) per credit hour or whatever.
2) Have a national scholarship program that pays for good grades. Our currently scholarship program are a patchwork system and leave out many students.
3) Strict requirements for attending college. If you can't make the grade you get kicked out. Do allow for reentry after a few years, sometimes people have to grow up and mature.

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