I excelled at every video game I played at far above anyone else I've met. Every competition I've been in, I've done very well too. I ranked high in the Nintendo World Championships in what 89? I got #1 in ladder in Starcraft back in 99. I got first to 1500 wins in Warcraft3 and #1 in ladder in 1v1,2v2 and 3v3.
So my question is: Have you ever wanted to design an ultimate skill based game?
I'm also a programmer/designer. I got into game design in 87 when I played all the games that were out there and had ideas for my own. My main ideas as a kid was "Action/RPG", and MMORPGS. These were good ideas and as anyone can tell they're where we went as an industry. The problem is that MMORPGS have little reflex skill involved, and Action/RPG can be beat by just leveling your player up.
So lately I've been wondering in how to make a video game similar to those 80s games in terms of relying on reflexes, yet still be fun for the modern player who likes to bathe in powerups(levels, skill trees and equipment). Do you have an idea you might want to share? We could work together to see it through. I'm just finishing a video game that is like Zelda and is going on Kongregate.com hopefully in the next few weeks.
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