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Submission + - Superhot: Making the Matrix meets Chess (redbull.com)

An anonymous reader writes: A new feature takes a look at current crowdfunding indie darling Superhot, a first person shooter with an unusual look and an even more unexpected twist: bullets only move when you do. What follows is a tactical, cerebral action game, one which you can play the first level of right now. The team, based in Poland, discuss why they've taken such an unusual business model — should more Kickstarter games provide a demo upfront?

Comment Re:Nice to see. (Score 4, Insightful) 216

Agreed, current sources of hydrogen suck. But if we use solar and wind power to drive the electrolysis plant, we could solve two problems at once:
- variability of wind and solar vs. grid demand: hydrogen is storable enough that you could produce it when the grid has an excess of available power.
- transportation that doesn't depend on fossil fuels.

Mozilla

Mozilla Introduces Browser-Based WebIDE 132

mpicpp (3454017) writes with word that Mozilla released a full development environment integrated into Firefox (available now in nightly builds). From the announcement: Developers tell us that they are not sure how to start app development on the Web, with so many different tools and templates that they need to download from a variety of different sources. We’re solving that problem with WebIDE, built directly into Firefox. Instead of starting from zero we provide you with a functioning blueprint app with the click of a button. You then have all the tools you need to start creating your own app based on a solid foundation. WebIDE helps you create, edit, and test a new Web application right from your browser. It lets you install and test apps on Firefox OS devices and simulators and integrates the Firefox Developer Tools for seamless debugging and inspection across those devices. This is a first step towards debugging across various platforms and devices over WiFi using open remote debugging APIs. The default editor is based on CodeMirror, but the protocol for interacting with the IDE is open and support for other editors (Emacs anyone?) should appear soon.

Comment Re:Ghost in the machine (Score 5, Informative) 128

Depends on the implementation. BMW, for instance, uses a planetary gear set connected to the steering wheel, the rack and an electric motor. If the motor or the adaptive steering logic fails, the motor is locked and you get an ordinary constant-ratio steering system.
Checking whether the steering output matches the input would take care of your scenario.

Comment Re:Windows (Score 1) 611

Windows Explorer has lost the Favorites menu. Also, new Explorer windows open, then scroll the navigation pane so that the Favorites list is out of view, making Favorites monumentally annoying to use.
The scroll-the-navigation-pane nonsense also means that when you open a new Explorer window, you have to wait for the navigation pane to finish expanding before you can start selecting what you need; in my case, invariably either a Favorites item or a network drive, both of which have been scrolled out of sight thanks to the expansion of the useless {username} folder hierarchy.

Comment Re:Killowatts are power, not energy (Score 5, Informative) 262

As others have said, Bloodhound already uses airbrakes for higher speeds. The disk brakes are used when the airbrakes become ineffective at lower speeds.
NASCAR is 200 mph, not 300 (and 1/4 the weight). And NASCAR brakes don't have to survive rotating at 1600 km/h. At that speed, the centrifugal force is more than most materials can handle. Bloodhound's wheels are some of the biggest engineering challenges in the project, they have to withstand something like 50,000 G. The brakes are a bit easier because they're smaller, but still a major problem.

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