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Comment Plague Inc. (Score 0) 49

This story made me think of the game "Plague Inc." by Ndemic Creations. I currently play it on my phone while in transit.
The idea is to mutate and spread a pathogen (bacteria, virus, fungus, parasite, prion, nano-virus, bio-weapon, neurax worm, and the zombie-making necroa virus) until the whole world is dead, mind-controlled (neurax worm), or zombified (necroa virus).

One of the ways to infect everyone is to acquire the ability to spread through birds, just like this article is about.

The game aims to be close to reality in the way things could happen. It's cheap too: In game, I spend US$0.99 to get the full version and then played the game through until all the bonuses were unlocked without spending another dime.

Comment Favourite piece? (Score 1) 66

Hello George,

I love game soundtracks so much, that I have a folder dedicated to it on my drive, and it's one of my go-to when I do my work. I have played a number of games for which you composed the music, including Loom, Wing Commander II, Might & Magic III: Isles of Terra, Ultima Underworld, etc. and I love them all.

Which one of your work do you look back on with the most feelings? Which is your favourite piece?

Comment Re:this story reads like Manna (Score 1) 888

Before I start, please understand I enjoyed Manna and that's why I talked about it and linked to the essay.

The story is two-fold, one is the gradual shift into robotic "overlordship" (if you allow the term) in one part of the world, and the other is the gradual revealing of the panacean robotic semi-utopia in another part of the world.

While the first was rather convincing and for all intend and purposes I believe it could happen (has even already started in some ways), the second felt a bit naïve, as if the rest of the world would let such an "easy" solution elude their grip and control.

* spoiler alert *
"Easy" in quotation marks as gathering that amount of money, convincing country officials to sell a large portion of their land, setting up a new society based on a new set of values, etc, all this thanks to the benevolent dictatorship of what the others would label a radical, while at the same letting him run with it until the point were he successfully sets up a rival establishment, is refreshingly trustful in human nature (read childish). Note that I'm not addressing the technological prouesse of 100% recycling, neural implants for communication with all things electronic or full VR with brain disconnection, as those are for the realm of Sci-Fi and gave entertainment value to the story. But the socio-political solution was more hand-waving magic than workable solution for today's misery.

I applaud the author for giving some thoughts to it, however I would have preferred a deeper analysis of the obstacles and the way they were overcome for setting up Project Australia, as I think that's were the real meat of the material is found, but it was barely grazed at.

Submission + - Dice Holdings has written off Slashdot Media at the close of 2013 (prnewswire.com) 3

moogla writes: Apparently Dice.com could not make Slashdot work they way they wanted to; with a murky plan to tap into the Slashdot-reader community to somehow drive attention or insight into other Dice Holdings properities, they've burned through

$7.2 million of intangible assets and $6.3 million of goodwill related to Slashdot Media

and have only started to realize some improvement on related sites. With ad revenue declining and not expected to pick up (read: everyone who uses Slashdot uses adblocking softwarwe), it appears that the Slashdot stewardship experiment by Dice Holdings has been a financial failure. Since the site has been redesigned in a user-hostile fashion with a very generic styling, this reader surmises Dice Holdings is looking to transform or transfer the brand into a generic Web 3.0 technology property. The name may be more valuable than the user community (since we drive no revenue nor particularly use Dice.com's services).

Submission + - User Backlash at Slashdot Beta Site (slashdot.org) 3

hduff writes: Look at almost any current Slashdot story and see loyal, long-time members rail against the new site design, willing to burn precious karma points to post off-topic rants against the new design and it being forced on users by the Dice Overlords. Discussion has begun to create an alternate site.

Submission + - Boycott Beta 2

An anonymous reader writes: On February 5, 2014, Slashdot announced through a javascript popup that they are starting to "move in to" the new Slashdot Beta design.

Slashdot Beta is a trend-following attempt to give Slashdot a fresh look, an approach that has led to less space for text and an abandonment of the traditional Slashdot look. Much worse than that, Slashdot Beta fundamentally breaks the classic Slashdot discussion and moderation system.

If you haven't seen Slashdot Beta already, open this in a new tab. After seeing that, click here to return to classic Slashdot.

We should boycott stories and only discuss the abomination that is Slashdot Beta until Dice abandons the project.
We should boycott slashdot entirely during the week of Feb 10 to Feb 17 as part of the wider slashcott

Moderators — only spend mod points on comments that discuss Beta
Commentors — only discuss Beta
http://slashdot.org/recent [slashdot.org] [slashdot.org] — Vote up the Fuck Beta stories

Keep this up for a few days and we may finally get the PHBs attention.

Captcha: fuckbeta

http://developers.slashdot.org/comments.pl?sid=4757125&cid=46169357
http://developers.slashdot.org/comments.pl?sid=4757125&cid=46169451
http://yro.slashdot.org/comments.pl?sid=4757045&cid=46168351
http://science.slashdot.org/comments.pl?sid=4756947&cid=46167453

Submission + - /. Goes down in flame war 5

An anonymous reader writes: Slashdot users flame all site stories with comments about the sites forced switching over to Beta version. The comments are relentless, calling for a ban of the site from Feb 10 to Feb 17. The following post is being made in every story comment:
On February 5, 2014, Slashdot announced through a javascript popup that they are starting to "move in to" the new Slashdot Beta design.
Slashdot Beta is a trend-following attempt to give Slashdot a fresh look, an approach that has led to less space for text and an abandonment of the traditional Slashdot look. Much worse than that, Slashdot Beta fundamentally breaks the classic Slashdot discussion and moderation system.
If you haven't seen Slashdot Beta already, open this [slashdot.org] in a new tab. After seeing that, click here [slashdot.org] to return to classic Slashdot.
We should boycott stories and only discuss the abomination that is Slashdot Beta until Dice abandons the project.
We should boycott slashdot entirely during the week of Feb 10 to Feb 17 as part of the wider slashcott [slashdot.org]
Moderators — only spend mod points on comments that discuss Beta
Commentors — only discuss Beta
http://slashdot.org/recent [slashdot.org] — Vote up the Fuck Beta stories
Keep this up for a few days and we may finally get the PHBs attention.
Captcha: fuckbeta

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