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User Journal

Journal Journal: Wilting flowers

When Anita Sarkeesian posts a mildly critical video on how women are portrayed in video games, she gets rape and death threats serious enough to flee her home, and a large portion of the comments are basically saying "she asked for it".

But dare to call such posters rape apologists, or shitheads, or imply that suicide would make the world a better place, and suddenly the screams for fainting couches are deafening, and pearl-clutching moderators mod you down.

What a bunch of wilting flowers. Really, if you can't take it, don't dish it out, or else shut the fuck up when people call you out for the despicable cowardly piece of shit you are.

I spurn you like I would a rabid dog. I wouldn't trust any of you to sit the right way on a toilet seat.

User Journal

Journal Journal: Short thought on the violentacrez kerfluffle

On the minor Internet kerfluffle that erupted when Gawker's Adrian Chen outed the identity of Reddit participant violentacrez, I have one minor thought:

Sure, the First Amendment means you can be a creep on the Internet as long as you skirt the edge of legality, but it also means that other people have the right to point out you're a creep.

Funny thing about rights: they work both ways.

User Journal

Journal Journal: Why I pirate

On 9 October 2012, the game XCOM: Enemy launched... launched in the US. Unknown to me, the EU launch date was to several days layer, 12 October 2012. Maybe. Yet, 9 October 2012, I received an SMS from Gamemania.nl a dutch gaming retailer chain, that my copy was ready to be picked up. So I left work early that day to arrive 17:54 in front of the store. Doors pulled almost shut, store had already closed and refused to serve me. Very well, I thought there are other stores in the world, so I bought it the next day at Free Record Shop in Amsterdam. Then when I came home, I tried to install. First I had to install steam, which crashed, crashed and crashed some more but finally I got it working and had to create an account. Then activate my email. Then I installed the game and was told it was not released. What? If the game was not released, what was I holding in my hand? Note the error message mentioned nothing about a region or what would be the release date. Just not released. By google came to my aid and I found that throughout Europe, the game was available for sale but not yet ready for install. I read this from angry users posts. Not a single forum had an official answer yet. Not yet and counting. Even the official release date was less then clear. But I know my Internet, if Steam, Dutch retailing, 2kgames/firaxis couldn't/wouldn't help me, maybe some pirates would? thepiratebay itself is of course famously blocked in holland but there plenty of mirrors around. So I checked and yes, full downloads were available in various flavours for a total cost of ZERO bucks! And if you had issues, then the supplies answered your question in minutes. Not like the hours, days and counting before getting a reply from people I had payed money too. Many a reply to a piracy story has had comments similar to my story, so what is so special about it? Nothing. Just that after years of downloading, I have with MMO's gotten used again to paying and I didn't have any issue with paying for this game, if it had worked. But I do have an issue with paying 50 euro's for a game that can't be played and that now that I have read the forums I have seen is filled with bugs. Bugs the official forums have no answers for but that are fixed on piracy forums. To repeat myself, for this game the people that wanted me to pay did:
  • Act as if my giving them money is a favor they are doing me and only when they feel like it, opening hours be damned.
  • Not reply in a timely manner (or at all) to complaints
  • Treat Europeans as second rate customers for no reason (what are they afraid of, that a world-wide release will overload the servers)
  • Break consumer laws by selling a product not fit for its purpose (a game that can't even be installed is obviously not a fit product)

Meanwhile, the pirates offer:

  • Early access
  • No charge
  • Free, fast useful support by computer experts.
  • Service available any day of the week at any hour.

Sometimes the anti-piracy people complain the content industry can't compete with free. But come ON! I had PAYED already and the companies just said "no". Meanwhile the group that doesn't want money, said "yes". This is like paying a hooker to have an headache while your wife is stuffing your wallet full of money and begging for sex. Something ain't right!

And this is why I pirate. Because how else can I send the signal that I am not a sheep who will just keep turning the other cheek? Sure, there are sheep who advocate just that, just wait 3 days, it is not the developers fault etc etc. FUCK THAT! Nothing is every anybodies fault and I as a consumer should just take it all and keep quiet.

NO! And that is my reason why I post about being a pirate. Because just downloading alone isn't enough. Consumer boycotts don't work, there are to many sheep drowning out the silent protest of people like me who just see no other option but to not pay to make it clear I expect more service for my cash.

Because I see no other option. Mails go unanwered, forum posts get ignored, I can get my money back from the store and the sales clerk don't care, not his problem. How can I HURT that manager who thought it was a good idea to do a staggered release, hurt that Steam admin who didn't just flip a switch to prevent customers getting angry. How can I even get the companies involved to acknowledge my existence?

I can't. But I can keep my money in my pocket. That doesn't solve anything but it is a lot more fun having impotent nerd rage with cash then without.

Anyone want a beer over the backs of game developers who haven't learned that if they want an income, they need to tell their managers to not upset their customers?

User Journal

Journal Journal: The REAL lessons from Fukushima, part 1 4

Reading technologically oriented web forums, like e.g. Slashdot, amongst those that are not outright against nuclear power, two views seem to dominate in this author's opinion:

- The earthquake and tsunami were unprecedented, no-one could prepare for that.

- If only TepCo had sited their backup generators better, there would
    not have been a problem

As a computer security professional, this line of thinking sounds familiar to me: it's a 'Default Allow' strategy. This is where you allow full operation, and only build in safeguards or blocks against exceptional circumstances.

Unfortunately, as any professional in the field can tell you, this is a losing strategy; defense against exceptions is futile, as there will always be an exploit that you did not foresee. This makes your security policy an endless race to catch up to the bad guys, a race where you will always trail the leader.

If the nuclear industry's view on safety really comes down to assuming safety and planning for contingencies, then any mistrust thrown their way is deserved. This strategy leaves us scrambling for a solution when, not if, a disaster occurs. Fukushima is merely a case in point.

The only way to implement fundamentally safe nuclear power is:

- Make sure that with no outside intervention the reaction slows down
    and stops gracefully. Any system that relies on outside influences
    on the reactor core to keep it stable is fundamentally unsound.

- Assume failure. Build emergency response procedures assuming total
    failure of even the passive systems mentioned above. The point is
    not to think of what can go wrong and try to prevent it, but act to
    contain the damage if things do go wrong.

As long as these two principles are not implemented, not widely supported, and not communicated to the public, the industry will have to live with a well-deserved reputation of being dishonest about the risks of nuclear power.

Part 2, with my thoughts on what the other problem in the nuclear industry is coming up next.

User Journal

Journal Journal: Circular dependencies in three languages 1

Here are six files for ya, showing a problem in 3 different scripting languages. What will they do?
--------- test1.php:
<?php
require 'test2.php';

define('SOMECONSTANT','hello world');

function foo() {
                return SOMECONSTANT;
}

echo foo(); echo "\n";

--------- test2.php:
<?php
require_once 'test1.php';

echo foo(); echo "\n";
--------- test1.py:
#!/usr/bin/python
import test2

SOMECONSTANT='hello world'

def foo():
                return SOMECONSTANT

print foo()
--------- test2.py:
#!/usr/bin/python
import test1

print test1.foo()
--------- test1.rb:
#!/usr/bin/ruby
require 'test2.rb'

SOMECONSTANT='hello world'

def foo
                SOMECONSTANT
end

puts foo()
--------- test2.rb:
#!/usr/bin/ruby
require 'test1.rb'

puts foo()
---------
Ok, scriptfiends, predict the output of these three commands:
php -q -f test1.php
python test1.py
ruby test1.rb

and then do some pasting and try it out. Match your predictions?

The PHP one bit me pretty hard today.

User Journal

Journal Journal: One Too Many 2

I have a password written on a post-it note underneath my keyboard. Decades went by without this ever having happened, but now I have one of these. [rationalize]And I'm keeping the post-it, because it'll probably be months or years before I ever need that password again, so there's just no chance I'll be able to remember it (it's actually a pretty well-made password).[/rationalize] OTOH, I suppose I could just throw it away and then the next time I need it, ask someone for it again. [truth]But no, it amuses me that I've entered the ranks of people with passwords on post-its at their desks, so I'm keeping it, for that reason if nothing else.[/truth]

User Journal

Journal Journal: Pacman coding contest 2

To celebrate 30 years of "Pac Man", at this year's Retromañï½Âa (University of Zaragoza, 8th - 12th November) there's a Pacman programming contest (with prizes!). Information about the contest and rules can be found here:

http://www.retroaccion.org/sites/default/files/eventos/retromania/2010/concurso_pacman/RM10-ProgPacman-english.pdf

There's two categories - one for games programmed beforehand (so that people who can't go to Retromañï½Âa can put in an entry) and for those programmed during the event.

I'll myself be off to Retromañï½Âa, not for anything to do with the Pac man coding contest, but to demonstrate and explain the ethernet hardware that I've made for the ZX Spectrum (itself coming close to its 30th anniversary). Indeed that entire week is going to be an orgy of retro geekyness, the weekend leading up to it is R3PLAY in Blackpool (retrogaming event), then I'm off to Zaragoza for Retromañï½Âa, and then on the way back I go via Madrid for a small gathering of retroafficionados in a bar somewhere in Madrid. Three events in less than 10 days.

User Journal

Journal Journal: That was Britain's first Vintage Computing Festival 1

So the VCF finished yesterday afternoon.

It lived up to and exceeded my expectations, what a fantastic event. Unfortunately, I didn't really get to see all of what was going on since I was manning my own stand a lot of the time (four Ethernet-networked Sinclair Spectrums, with a MicroVAX fileserver - all of this connected to the internet! - plus a Vectrex since people seem to really like them). My stand and Chris Smith's were next to each other (he reverse engineered the Spectrum ULA for a book he's writing, which charts the history of Ferranti's ULA technology and Sinclair's use of it) - we were hoping to get his Harlequin (100% accurate Spectrum implementation consisting of 74HC logic ICs) onto the network too but his stand was so busy he spent all his time talking to visitors!

The Spectrum twitter client went down very well. I think there were about 8 pages of tweets from the Speccy by the end of Saturday. I really ought to have put a counter in the client to give a definitive count of how many tweets had been made.

I picked up a double density disc drive for my BBC Micro while I was there, and also fixed one of my 128K "toastrack" Spectrums (all it had was a bad transistor in the power section and a dodgy keyboard membrane). Unfortunately I forgot my USB lead for the camera so no pictures till I get home.

Probably the highlight of the show was the talk by Sophie Wilson (designer of the BBC Micro and the ARM CPU, that last bit being very highly significant). If I had the choice of seeing Sophie Wilson or Bill Gates at a computer show, it would be Sophie Wilson every time. She may not be 0.1% as famous as Bill Gates, but I think she is actually a lot more important and significant than Bill Gates. Nearly anyone could have been a Bill Gates, he got where he was due to luck and sticking his neck out a bit (at no real risk to himself, he was already backed by a very rich familly) - if Compaq hadn't cloned the PC, and if IBM had been more closed about the PC specification, Bill Gates and Microsoft may have been just another footnote, remembered only for their truly dreadful BASIC on the Commodore 64; once PC cloning happened, for Microsoft to make money off DOS was about as difficult as falling of a log. But on the other hand, ARM only came about through lots of real intelligence and thought and grit and determination - and today ARM ships 1.25 *billion* units per *quarter*, more than every other microprocessor architecture put together. When the ARM was designed, Hermann Houser jokes "we gave the ARM team exactly what they needed, no resources and no money" :-)

And without the microprocessor designers, where would software people be?

User Journal

Journal Journal: Sinclair Spectrum Twitter client 2

It's the UK's first Vintage Computing Festival next weekend, so I've been getting some stuff together for my Speccy exhibit. Of course I've been working on the Spectrum ethernet card, and while things like the network filesystem it provides are handy, I thought I needed something that VCF attendees could appreciate.

A while ago we did a "hack" of a Twitter client (over a pint of beer, in a pub in Oxford - while getting strange looks from all the "normals") but it was just that - a hack - with the tweet and the login details hard coded into a short asm program. This time I've written a proper http library, and some user interface. Most of the work is done by the HTTP library (parsing headers, putting headers into the request etc), and it's all written in C.

If you can't get to the VCF, you can at least watch a video here:

http://www.youtube.com/watch?v=-ECnN7jdgA4

User Journal

Journal Journal: Cooking for Friends - Mushrooms in white wine sauce

Thanks to a friend via Facebook, I discovered a good food ideas site, called "Cooking for Friends" - or at least, "Cocinar para los amigos" (it was from a Spanish friend). I saw a recipe go past the other day that I thought looked awesome, so I made it last night - just for myself, I like to test recipes out on myself before I try them out on other people :-)

And it is indeed awesome. For the benefit of those who don't know Spanish I'll repeat it here. The original is here:

Mushrooms in a white wine sauce
http://cocinarparalosamigos.blogspot.com/2010/05/champinones.html

It's a very easy recipe to make. All it needs is garlic, a glass of white wine, some grated bread (to thicken the sauce) and parsley. The recipe as made also includes a small amount of chili (I didn't have the little ones that he shows in the video of the recipe, so I just used a small amount of fresh chili I had in the cupboard. I think it needs just a *small* amount, it's not supposed to set your mouth on fire...) I also made half the quantity that the recipe demands, on the grounds that I was trying it out on myself, not trying to do a starter or a side for four people.

Ingredients:
500 grams (1lb) mushrooms
4 cloves of garlic
a little olive oil
a small heap of breadcrumbs (basically, enough to fill a wooden spoon heaped up)
a branch of fresh parsley, chopped finely
a little chili (I've not seen the tiny chilis that were shown in the video anywhere near me, so I used a small amount of sliced chili)

Put some olive oil in a pan, enough to start cooking the garlic and put on the heat, drop in the garlic. Once the temperature has come up and you've got typical "starting to fry" sounds, add the mushrooms. After 2 minutes, add the glass of wine. Give it a stir and allow to simmer for about 10 minutes with a lid on the pan. After 10 minutes, add a little water, the breadcrumbs and the chili. Let simmer for about 20 more minutes with the lid on - the sauce should be thickening nicely from the grated bread and the evaporation of some of the liquids. Then add most of the parsely and stir for a couple of minutes.

Then serve, sprinkle the remaining parsley on top.

This will make a great starter - I'm going to cook it next time I have friends or family over for dinner.

User Journal

Journal Journal: Britain moves one step closer to thought crime

http://www.theregister.co.uk/2010/05/10/twitter_bomb_joker_guilty/

This is the very problem with broad legislation like the Terrorism Act. Not only cases like this, but these days it is an offence to have "information that may be useful to a terrorist" (and the onus is on the defendant to prove that it's not, which reverses the principle of the accusers bearing the burden of proof). A recipe for a bread roll is, after all, information that may be useful to a terrorist, a terrorist has to eat after all.

User Journal

Journal Journal: Spaghetti Sauce 3

A couple of weeks back I went to an Italian restaurant with some friends from work. I had a salmon dish (since I don't speak Italian, I can't exactly remember what it was called) - basically, salmon fillet baked with lemon. The side was spaghetti and spaghetti sauce. Two thoughts struck me: (1) the food is incredible and (2) it can't be at all difficult to make at home.

So I made it. What makes it really is the contrast between the lemoned salmon's tartness and texture, and the sweetness of the spaghetti and sauce. I just guessed at what to do with the salmon and it turned out good. The spaghetti sauce - I had a look at various recipes on the internet, and in the tradition of open sauce (yes, go on, groan now) I decided to use ideas from several to come up with sauce code (yes, groan again) that I thought I'd like best. And in those traditions of Free Sauceware, I'll share what I did...

The salmon is easy, each salmon fillet (adjust quantities to taste, but I reckon this is a good starting point)
* 1 salmon fillet
* About a tablespoon of olive oil
* A thin slice of lemon
* About 2 tsp of lemon juice
* Just a pinch of sea salt
Wrap in foil and put in the oven for 20 mins at 180 celsius (if you have a fan oven). I found it was good to prepare the lemon and salmon in the morning and let it sit and marinade until the evening.

The spaghetti sauce (enough for 4 people, or two very hungry people):
* 500g small (cherry) tomatoes
* 1 tube (about 150g) tomato puree (if in your locality it's called tomato paste, make sure it contains nothing but tomato)
* 2 tsp brown sugar
* 1 tablespoon basil
* 2 tablespoons rosemary
* 5 cloves of garlic (or to taste), finely chopped
* 4 tablespoons of olive oil
* 1/2 teaspoon sea salt
* 1 onion

Chop the tomatoes (into quarters I think is best), slice and dice the onion into small bits, and chop the garlic finely. (I have a device with a handle on that you wind for mashing garlic rapidly into small bits, I don't know what it's called - I inherited it from my grandfather and it's at least 40 years old but it's so insanely useful I'm sure they are still available today) and put in a bowl and add the rest of the ingredients. Then give it a good stir. Once again, I found it was best to prepare it in the morning and allow it to fester in its own juices until dinner time.

To cook, put in a pan and stir on a medium heat until it's ready. Generally it should take less time than the actual spaghetti.

The way the Italian restaurant served this was to leave the salmon in its foil, sitting in the lemon juice and olive oil and serve the spaghetti and sauce as a side. I think that works very well.

User Journal

Journal Journal: Debian users are without ClamAV - mail servers broken 1

Well, this morning I found my mail server had died. Postfix was up just fine, but the logs showed that it was failing while passing messages via clamav.

ClamAV was complaining about a bad daily.clv file, and looking at clamav's website... oops, the version of ClamAV in debian-stable has been *disabled* deliberately by ClamAV! (The issue: that version uses too much bandwidth when updating its AV database and ClamAV can no longer tolerate the bandwidth usage).

Oops. Any Debian mail server that passes mail through ClamAV is currently down, unless the admin already knew of this and compiled a new ClamAV or uses Debian unstable.

Looking at sendbug, Debian have been informed... I don't see any information about when we'll get a new ClamAV package, so it's time to compile the latest from source.

User Journal

Journal Journal: Why machine translation won't be all that good for a very, very long time... 2

A couple of things recently really highlighted why machine translation is going to be awkward and clumsy for years to come, and why even human translation is so damned difficult when you get into colloquialisms and jokes.

A couple of weeks ago, I was with a friend in Wichita and we were at a Mexican restaurant. He mentioned he'd seen a Mexican movie (ÂY tu mamà también?) - a movie subtitled in English, and that some of the audience was getting a laugh out of *something*. He wondered why - was it just a bad translation? Probably not, I answered. Probably a play on words or a double meaning that just doesn't translate to English, or perhaps something cultural (for instance, there are jokes that are funny in Britain but would leave Americans thinking "uh?" due to cultural differences, and vice versa - despite the shared language).

Today I came across one of these. There's this geek comic strip made in Spain called TiraEcol. It's translated into many languages (and I don't know how the attempts to translate it worked in others) - but the English translation just didn't work, and I can't think of any way of actually translating the play on words so it works in English. The original Spanish is here:

http://www.tiraecol.net/modules/comic/cache/images/tiraecol-351.png

And the English here.

http://en.tiraecol.net/modules/comic/cache/images/tiraecol_en-346.png

The last frame will leave the English speaker thinking "Uh?"

But in Spanish, you say your computer crashed by saying it's hung. Furthermore, in Spanish, the personal pronoun is almost always dropped - so it could be "it hung", "he hung" or "she hung". In Spanish, if you want to say "It crashed", you say "Se ha colgado". If you want to say "she hung herself", you say "Se ha colgado". So you have the double meaning for the joke in Spanish, but which is lost in the English translation - Nano responds "What, the program or the girl?" which doesn't really work for "Uh oh, crash".

Indeed, the dropping of pronouns means that machine translation from Spanish to English generally results in something ugly. A human being knows whether someone's talking about "he", "she" or "it" from context, and with the verb conjugation in Spanish, a human doesn't need the pronoun to understand what's going on, because we already grasp the context from what happened earlier. But this is highly problematical for a computer, and quite often the machine translation will guess completely wrong whether the thing in the sentence is a "he, she or it". Also the pronoun for the indirect object is the same for "him, her and it", and again, machine translation frequently picks the wrong one when translating to English. (I can only imagine how tough it will be for languages which come from cultural bases significantly different from ours, such as Japanese or Chinese). Translations have been getting better, especially for things written formally, such as news or technical items, but they will continue to suck for a very great deal of time for informal writing or speech.

So don't use the excuse "oh, we'll have good machine translation soon" as an excuse for not learning a language, at least not for the next three or four decades :-)

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