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Comment Re:The real question... (Score 1) 467

The effects of a single species coming extinct can be very devastating for the food chain that that species happened to be in. i.e. perhaps it was the single (or most important) food for some carnivore or perhaps it was the only animal that ate some specific plant. In the former case the carnivore is likely to get into trouble too and in the latter case the plant might no longer have a natural enemy and become a pest.

In both situations you can get a chain reaction that could get out of control. Note that of course not animals are the only species that are required to get a food chain running but the problem is that we might not know what the implications are. Potentially the loss of a single species *could* cause a chain reaction causing many other species to be lost.

Greetings,

Announcements

Submission + - Apricot OpenGame Project Launch

Jorrit writes: "And here's another Open Project starting... this time it's a game, the Blender and Crystal Space communities joining forces to realize an awesome and industry standard 3D game experience!

Last weekend we've selected the team (Heya Qareeb, Darius, Chris, Frank, Pablo and Campbell!). Darius now is working on making this blog possible, and on our mailing list we're already discussing game play, technology targets, production planning. animation issues, and so on. Great, an enthusiastic team!
The Europeans among us (shorter travel time...) will meet 2nd week of January for a long weekend to prepare for productional issues. But the real start will be the first week of February. Only then real decisions will be made on game concept, game design and other targets, although we do know it'll be derived from Project Peach, furry & crazy characters in a forest.

As for the previous open movies, a pre-sale campaign to purchase the DVD set in advance will be organized to allow the Blender and Crystal Space communities to support this project. Again there's the ambitious target of reaching a 1000 DVDs sold in advance, before February 1st. Expect on the DVD the complete game, all content in Creative Commons Attribute, video blog material, and clear examples and/or tutorials for how to extend the game, add levels, change characters, and so on. Early purchasers of the Apricot game will get their names credited on the game intro and final credit roll.

And don't forget; although we aim at a creating compelling gaming content, the real Apricot target is to improve the open source pipeline for professional game creation. This focused around Blender as a modeling and animation tool, Crystal Space as 3D engine and delivery platform, and some Python scripting magic to tie it all together.

You can get more information about Apricot at http://apricot.blender.org/ and you can preorder the DVD at http://www.blender3d.org/e-shop/product_info.php?products_id=102

Thanks for the support!"

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