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Advances In Cinema Tech Overcoming a Strange Racial Divide 164

barlevg writes "Since the birth of film, shooting subjects of darker complexion has been a technical challenge: light meters, film emulsions, tone and color models, and the dynamic range of the film itself were all calibrated for light skin, resulting in dark skin appearing ashy and washed-out. Historically, filmmakers have used workarounds involving "a variety of gels, scrims and filters." But now we live in the age of digital filmmaking, and as film critic Ann Hornaday describes in the Washington Post, and as is showcased in recent films such as "12 Years a Slave," "Mother of George" and "Black Nativity," a collection of innovators have set to work developing techniques in lighting, shooting and post-processing designed to counteract century-old technological biases as old as the medium itself."
Cloud

Poor US Infrastructure Threatens the Cloud 177

snydeq writes "Thanks to state-sponsored cable/phone duopolies, U.S. broadband stays slow and expensive — and will probably impede cloud adoption, writes Andrew C. Oliver. 'As a patriotic American, I find the current political atmosphere where telecom lobbyists set the agenda to be a nightmare. All over the world, high-end fiber is being deployed while powerful monopolies in the United States work to prevent it from coming here,' Oliver writes. 'I expect that cloud adoption will closely match broadband speed, cost, and availability curves. Those companies living in countries where the broadband monopoly is protected will adopt the cloud at a slower rate than those with competitive markets and municipal fiber. There's a good chance U.S. firms will fall into that group.'"
Games

Playing StarCraft Could Boost Your Cognitive Flexibility 124

First time accepted submitter briglass writes "Imagine being a total non-gamer and then suddenly playing an hour of StarCraft a day for almost two months. A new study of mine demonstrates that a group of female gaming novices (seriously novice, as in 0 to 1 hour of gaming per week novice) demonstrated increased cognitive flexibility after playing StarCraft, a sort of fast-paced chess on steroids. The control group played The Sims. It's been well known that video gaming can lead to psychological benefits, such as faster perceptual information processing after playing first-person shooter games. But this new study, published in PLOS ONE, shows that video gaming can also affect higher-level cognitive functions. The StarCraft game was customized to be adaptive and remain challenging as the newly minted gamers honed their skills, and in-game behavior was recorded to determine what aspects of StarCraft leads to the boost in flexibility."

Comment bullies (Score 1) 517

Simply coming back with "ok, we get the message - you don't like SOPA. But i don't hear you jackoffs coming up with any better ideas, do I?" is bully psychology. it is a sorry attempt to rephrase the conversation as "well, do you prefer A or B?"

but that's not the issue. the issue is, "does this problem need to be solved at all?"

because if we simply accept the choice between horrible implementation that infringes on our rights A and horrible implementation that infringes on our rights B, we're not actually thinking about all of the possibilities. maybe piracy, ultimately, is better for the public than either choice A or choice B.

just a thought.

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