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Submission + - Why It's Still Worth Learning Objective-C and Python (dice.com)

Nerval's Lobster writes: Apple suggests that Swift, its new programming language, will eventually replace Objective-C. However, because of the huge amount of code already "out there" among the millions of iOS apps and Mac software, companies aren’t going to immediately rewrite their code in Swift (if ever). So, while Swift might be the new language, Objective-C is unlikely to go away anytime soon. As a new article on Dice argues, that means that Objective-C remains a great choice if you want to learn iOS and Mac programming. The same deal goes for Python: although a lot of programmers either don't use it or dismiss it, a lot of developers and companies (including Google) continue to rely on it for large-scale applications. What other languages can you think of that don't deserve to be overlooked?

Submission + - Suggestions for learning C# for game programming

An anonymous reader writes: So I, like many people, want to make my own game. Outside of MATLAB, Visual Basic, and LabVIEW I have no real programming experience.
I initially started with Ruby, but after doing my homework decided that if I ever wanted to progress to a game that required some power, I would basically need to learn some form of C anyway. Further digging has led me to C#.
The other parts of game design and theory I have covered:
- I have ~8 years of CAD modeling experience including Maya and Blender
- I have a semiprofessional sound studio, an idie album on iTunes, and am adept at creating sound effects/music in a wide variety of programs.
- I'm familiar with the setbacks and frustration involved with game development; I beta tested DotA for 9ish years.
- I already have my game idea down on paper (RTS), including growth tables, unit types, unit states, story-lines, etc. I've been planning this out for a year or two.
- I will be doing this on my own time, by myself, and am prepared for it to take a couple years to finish.
The reason for listing that stuff out, is that I want people to understand that I know what I'm getting myself in to, and I'm not trying to put out a not-so-subtle "help me make a game for free lol" type of post.
With all of that said, where is a good place to start (ie, recommended books) for learning C# for game programming? I am familiar with object oriented programming, so that's a little bit of help. I'm not necessarily looking for the syntax (that part is just memorization), but more for the methodology involved.
If anyone also has any suggestions for other books or information that deal with game development, I would love to hear that too. I know enough to understand that I really don't know anything, but have a good foundation to build on. That statement kind of goes contrary to what I've said above, but I hope you get the gist of what I'm trying to say.
Either way, this is the best place I know of to ask these sorts of questions, so thank you everyone for your time.

Submission + - Reading, Writing, Arithmetic, and Lately, Coding

theodp writes: The NY Times reports that the national educational movement in computer coding instruction is growing at Internet speeds. "There’s never been a move this fast in education," said Elliot Soloway, a professor of education and computer science at the Univ. of Michigan. But, cautions the NY Times' Matt Richtel, it is not clear that teaching basic computer science in grade school will beget future jobs or foster broader creativity and logical thinking, as some champions of the movement are projecting. And particularly for younger children, the activity is more like a video game — better than simulated gunplay, but not likely to impart actual programming skills. "Some educators worry about the industry's heavy role," adds Richtel. "Major tech companies and their founders, including Bill Gates and Facebook’s Mark Zuckerberg, have put up about $10 million for Code.org," which recently announced its CS programs will be rolled out to more than 2 million students — nearly 5% of all U.S. K-12 students — at 30 school districts this fall. Among the 20,000 teachers who Code.org says have signed on is Alana Aaron, a fifth-grade math and science teacher who, with her principal’s permission, swapped a two-month earth sciences lesson she was going to teach on land masses for the Code.org curriculum. "Computer science is big right now — in our country, the world,” she said. “If my kids aren’t exposed to things like that, they could miss out on potential opportunities and careers."

Submission + - Coding finally pays off (independent.co.uk)

techfilz writes: A site has sprung up that uses scantily clad models or 'code babes' to train aspirant coders. The instructor removes her clothing when you pass code tests. Spoof or real — you be the judge ?

Submission + - Mt. Gox Questioned by Employees for at Least 2-years

Rambo Tribble writes: Reuters reports that Mt. Gox employees began to question the handling of funds at least two years ago. Although only CEO Mark Karpeles had full access to financial records, a group of a half-dozen employees began to suspect client funds were being diverted to cover operating costs, which included Karpeles' toys, such as 'racing version of the Honda Civic imported from Britain'. Employees confronted Karpeles in early 2012, only to be given vague assurances with a "pay no attention to the man behind the curtain" ring. Unfortunately, since Mt. Gox was not regulated as a financial institution under Japanese law, it is unclear what recourse might be gained in pursuing this question.

Submission + - CmdrTaco: Anti-Beta Movement a "Vocal Minority" (washingtonpost.com) 30

Antipater writes: The furor over Slashdot Beta is loud enough that even outside media has begun to notice. The Washington Post's tech blog The Switch has written a piece on the issue, and the anti-Beta protesters aren't going to be happy about it. The Post questioned Slashdot founder Rob Malda, who believes the protests are the work of only a vocal minority or readers: "It's easy to forget that the vocal population of a community driven site like Slashdot might be the most important group, but they are typically also the smallest class of users." The current caretakers of Slashdot need to balance the needs of all users with their limited engineering resources, Malda argues — noting wryly, "It ain't easy."

Comment Re:Virtual slave (Score 1) 664

In related news, I am pleased to announce my new "virtual slave" hardware, which intercepts communication from the "Virtual Boss" device to PHBServer and provides an excellent replacement stream of communication indicating you always participate in meetings, visit precisely three fellow employees for ten minutes each day, and never go to the bathroom. ("Virtual Slave eXtreme" will be available soon, with many customization options.)

And so began the Umbrella Corporation ...

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