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Comment Re:Crude? (Score 1) 99

This is why they had to redo all of the special effects shots in the TNG Blu-Ray release. While the film had enough resolution for an HD transfer, all of the special effects shots (ie. warp stretch, light boom, etc.) were done on video tape.

That's correct. Though I intentionally left it out above of the above post (I'm longwinded enough and it was less relevant there), I've commented in the past (e.g. in this post and several others in that thread) that TNG's effects shots were at best (AFAIK) composited on SD video from film sources, if not entirely generated on SD video.

Hence a 100% authentic HD transfer of the original unmodified TNG episodes would be impossible, purely because certain shots only ever existed in SD.

(If they were to be upscaled- as I understood they did for some regular scenes were they couldn't locate the original footage- they would stand out like a sore thumb among the HD-scanned shots, as ST:TNG's analogue NTSC video was soft and crappy even in SD and there's no way on earth they'd be able to convincingly upscale it).

Comment Re:An end to XBox? (Score 1) 330

Funny you should say this. A while back I was thinking that- for this reason- MS should have "partnered" with a Japanese company for the original XBox launch there, paying them a cut of the profits there in exchange for "contributing" some token (but easily played-up) role in its "development" and the agreement to use that company's name prominently in marketing the product.

In reality they'd actually be paying the Japanese company near-free royalties in exchange for the right to use them as a trojan horse for the notoriously hard-to-break Japanese market. Yes, it might grate slightly, but 80% of ten times as much profit is still preferable in the long term. The exaggerated "development" role would be a way of countering accusations that the Japanese company were doing little more than marketing an American console... of course they weren't, it's well-known that they contributed significantly to the XBox joint-venture!

The agreement would have to have been drawn up carefully in advance (without being overly explicit about its cynical intent) to avoid MS being held hostage later on, and ultimately the XBox brand is the one that should be being promoted- the Japanese company's name being a means to get a foot in the door, and possibly phased out or reduced later on.

Comment Re:Crude? (Score 2) 99

Models built for TV in years past often weren't built with much detail, simply because it wouldn't show up on screen anyway. That said, the TOS Enterprise did have a lot more detail than one would expect for a TV show (there are markings and such that are too tiny to see on TV), but it pales when compared to the Enterprise built for "The Motion Picture" which has much, much finer detail.

This touches on something I've mentioned previously- namely, why older TV shows shot and mastered entirely on film still aren't necessarily "HD", even though the medium itself *happens* to be capable of resolving that much detail.

An HD production requires *everything* to have been done to HD standards. If not, it's quite possible that props, makeup et al that were only ever expected to look good on a standard-definition set of the time will show their deficiencies far more obviously under the scrutiny of HD.

There were no doubt good reasons for shooting on film- either technical or aesthetic (film converted to standard-def video for transmission still looks different to natively-shot video)- but decades before HD was even a twinkle in anyone's eye, I doubt they were going to waste their limited TV budget on detailing they (reasonably) assumed no-one was ever going to see.

I suspect that the original Enterprise model was more detailed as it would have been used a lot, and having a higher-quality model in the first place would give them more flexibility in terms of close-ups, etc.

Compare [Star Wars movie props] to some of the ST:TNG props that I've seen that look fine on screen, but when examined closely look like someone gave a 5-year old a couple of shots of vodka and turned them loose with a paintbrush.

Bingo. I bet the one-off single-show models were done as well as required- and no more. (Particularly as ST:TNG was from the shot-on-film-but-mastered-on-video era that- ironically- gave poorer quality than the all-film ST:TOS).

Comment Re:MOOC is designed like a physical classroom (Score 1) 182

"Also some of the science and tech courses are very demanding but the teachers don't simplify it leading to many whooshing sounds for the student throughout the courses. Such courses could benefit from a simplified overview of the course material."

How many employers would like to hire people that can't understand the actual content and need "simplified overview" to get a grade? If you really don't grasp it to the point where you can actually apply the math for new, novel problems, then you don't actually know it, do you?

MOOCs have a serious credibility problem already. The very last thing they need is to dumb things down. If it becomes common knowledge that, say, an engineering MOOC graduate can't even handle a system of differential equations in an intelligent manner, or don't understand the implication of Green's function, then the credits will become truly worthless.

Comment Re:Philosophical Point (Score 1) 100

I accept what you're saying, but the point was that he mirrored the OP's comment in order to make a point- presumably- that this form of "seeing" was just as valid as seeing with the eyes, or rather that, if that wasn't seeing, then "touching" with the fingers wasn't "touching" either.

But it doesn't work because putting "touching" in quotes implies that this isn't actually touching, when it *is* in effect the definition of touching- there's no more direct way you can "touch" something with your own fingers, and it's arguable whether it's meaningful to argue what constitutes touching below that scale.

The "seeing" example quite plainly *was* more indirect, and that's the point I was making.

Comment Re:Philosophical Point (Score 1) 100

This concept also applies when people claim to "touch" a tree with their hands. They are, in fact, just extrapolating from the repulsion of electron charges. That shit is far removed from the nervous system, yet we still prefer to make sense.

No- you're trying to be a smartass here, but it doesn't really work, because there isn't any more direct form of "touch"- i.e. the sensation- than that. Insofar as the sensation of "touch"- or the mechanism underlying it- has any meaning when you examine it at such a close, microscopic level, that *is* what "touching" is.

This contrasts with the OP's example of scientists "seeing" on the screen on an electron microscope, where there quite obviously *is* a level of abstraction from directly seeing something (via the interaction of photons with the object and then one's own eyes). So, no- you didn't make a point.

Iphone

iPhone 6 Sales Crush Means Late-Night Waits For Some Early Adopters 222

Even after the months of hype and speculation, the behind-the-scenes development and manufacture, and then the announcement Tuesday, it seems Apple's servers weren't quite ready for the workout they got from would-be early adopters of its newest iPhone. Preorders through Verizon Wireless and AT&T largely started without a hitch at midnight, though some customers on Twitter have since complained about issues. Those problems were nothing compared to the issues experienced by Sprint and T-Mobile customers. The Sprint and T-Mobile sites were still down for many users nearly two hours after presales were slated to start. Access to Sprint's site faded in and out, while the T-Mobile site continued to display a form to register for a reminder for when the preorders began. Some people joked on Twitter that they "might as well wait for the iPhone 6S now." Apple's store itself was down for a few hours, too.

Comment Counter-productive renaming obsession (Score 1) 352

Since there's so much confusion about the differences between RT, Phone, and desktop versions of our OS, let's just call them all by the same name. That will simplify things. Worked for Admiral General Aladeen.

I can't think of a thing microsoft has done in the past few years that aren't one of these:[..]
B. Rebranding an existing product(so many times)

Attention-deficit-rebranding so that no-one knows what the **** is what has long been an apparent obsession with Microsoft, and going by this story, they don't seem to be improving.

I already posted this elsewhere a couple of years back and re-posted it at least once on Slashdot- but no point reinventing the wheel so:-

This is the same company changed the name of its "passport" service a ludicrous amount of times:-

http://en.wikipedia.org/wiki/Microsoft_account

"Microsoft Account (previously Microsoft Wallet, Microsoft Passport, .NET Passport, Microsoft Passport Network, and most recently Windows Live ID)"

I'd have said that MS's stupidly confusing naming is marketing-over-clarity, but *it's not even good marketing!!* I bet the man on the street doesn't have a clue what MS's constantly-changing brands-of-the-week are supposed to mean to him anyway, beyond being a confusing and counter-productive mish-mash of pseudo-terminology.

The quintessential ironic example of how MS just don't get it was their (then-)latest media-player compatibility scheme called "Plays for Sure" which obviously implied Apple-style "no brainer just works" straightforwardness. They proceeded to totally undermine this by renaming it to tie in with "Certified for Windows Vista" (which also encompassed other schemes) and launched a separate, incompatible DRM/compatibility scheme for their now-defunct Zune range. Does anyone know (or care) what MS's attention-deficit clusterf*** of overlapping brands are supposed to mean?!

Further thoughts on this are that it may be a reflection of Microsoft's internal political structure and culture, and power struggles, with every newcomer needing to stamp his or her identity on the product, regardless of whether that's beneficial. Either that and/or the environment is conducive to horrendously expensive branding and marketing consultants topping up their cocaine money by suggesting rebrandings at regular intervals- again, regardless of whether it's really needed or not.

Comment Re:No defrag! (Score 1) 370

Yes. Alas, this is a consequence of ZFS's COW (copy on write) design.

In a filesystem like EXT3, if you open a file, seek to some offset, and write new data, EXT3 will write the new data to the existing disk block in place. ZFS, however, will allocate a new block for that offset (copy on write), write the modified data to it, and update the block chain. The result is that it's apparently very easy to badly fragment a ZFS file (do a Google search for "ZFS fragmentation" to see various stories and tests people have written).

You can apparently mitigate the problem by occasionally copying the entire affected file -- Oracle's own whitepaper on the subject apparently reads, "Periodically copying data files reorganizes the file location on disk and gives better full scan response time."

Bottom line: ZFS is not a panacea, nor is it simple. There are myriad options, and trade-offs to all of them.

Comment Re:If you think medical funding is bad (Score 1) 348

It does depend on the size of the field as well, though, as well as the funding. I can well imagine astronomy having major problems; everybody has heard of astronomy, and lots of people dream of being astronomers.

A friend of mine is working in paleogeology. As you might imagine there's not a huge amount of money in the field. On the other hand, few people have heard of it either, and there aren't that many people dreaming of working there. There's no movies starring daring paleogeogists with hat and bullwhip in hand ducking poison arrows and swinging across pits of snakes in order to determine the local sea bed temperature during the cambrian. The end result is that funding is pretty stable and dependable. People that are qualified and willing find funding. I bet there's a fair amount of other obscure fields in a similar situation.

Comment Re:Holy shit! (Score 2) 198

You could write an open source application in C++ rather than the much less mainstream R language and you'd have lots of people ready skilled to maintain it.

You may be right in general. But R is not a general-purpose language. It's a programmable tool for statistical computing; you'd have to spend a lot of time to reimplement a set of high-quality statistical libraries to do the same. Doing that correctly is very non-trivial and not quick. Very similar to saying you can replace Matlab with your own C++ code.
 

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