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Comment Not totally buying it (Score 1) 179

Microsoft sells an ad server called 'Atlas' and a company that I once worked for that depends heavily on online advertising paired that server with a behavioral targetting (Read: tracking) system in order to "better" target advertisements to our users. Now there is no direct connection between Atlas and tracking usage/behavior but I know for a fact that online ads, and thus an ad server, become MUCH less useful if there is no usage/behavioral data on the users... so I am not entirely buying a full blown usage blocker. Although I suppose that the hit that a competitor such as Google would take from that kind of feature would exponentially outweigh the impact against Microsoft

Comment Re:I have learned my lesson (Score 1) 338

Any app I build in the future will be created on a droid powered device first. I have learned the hard way to shoot for the lowest performing platform first as it is nearly impossible to port the other direction.

Not entirely related to this posting but I would like to know why you have made this conclusion? I have ported an iOS application to Android and found it to be easier. In a way, it almost makes perfect sense that if you build an app on a locked down platform (foo) it should be much easier to port to a more open platform (bar) since you are "practically" guaranteed that bar will have all of the functionality of foo and then some....no?

KDE

KDE SC 4.7 May Use OpenGL 3 For Compositing 187

An anonymous reader writes "KDE SC 4.5 is about to be released and KDE SC 4.6 is being discussed. However, Martin Graesslin has revealed some details about what they are planning for KDE 4.7. According to Martin's blog post, they are looking at OpenGL 3.0 to provide the compositing effects in KDE SC 4.7. OpenGL 3.0 provides support for frame buffer objects, hardware instancing, vertex array objects, and sRGB framebuffers."

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