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Games

Over 160 Tutorial Videos Created For Unreal Dev Kit 48

As a follow-up to Epic Games' release of a free version of the Unreal Engine last month, the company has now posted over 160 video tutorials which demonstrate the various uses of the Unreal Development Kit. Roughly 20 hours of footage were created by technical education company 3D Buzz, with topics ranging from user interface to game physics to cinematics.
Education

Computer Games and Traditional CS Courses 173

drroman22 writes "Schools are working to put real-world relevance into computer science education by integrating video game development into traditional CS courses. Quoting: 'Many CS educators recognized and took advantage of younger generations' familiarity and interests for computer video games and integrate related contents into their introductory programming courses. Because these are the first courses students encounter, they build excitement and enthusiasm for our discipline. ... Much of this work reported resounding successes with drastically increased enrollments and student successes. Based on these results, it is well recognized that integrating computer gaming into CS1 and CS2 (CS1/2) courses, the first programming courses students encounter, is a promising strategy for recruiting and retaining potential students." While a focus on games may help stir interest, it seems as though game development studios are as yet unimpressed by most game-related college courses. To those who have taken such courses or considered hiring those who have: what has your experience been?
The Courts

Judge Rules Games Are "Expressive Works" 157

There has been an ongoing legal battle over the past few years about how and when game makers can use the likenesses of football players without their permission. Former college football player Samuel Keller filed a class action suit in May against Electronic Arts for the publisher's use of NCAA players' information — including things like jersey number, height, weight, skin tone and hair style, but not names — to recreate actual teams within sports games. An earlier suit filed by NFL Hall-of-Famer Jim Brown brought up the fact that video games weren't even a consideration when contracts and licensing rights were negotiated in the '50s and '60s, yet many football players from that era (including Brown) are represented in the occasional sports game whether they like it or not. A ruling came down from a district court judge last Wednesday stating that video games are "expressive works, akin to an expressive painting that depicts celebrity athletes of past and present in a realistic sporting environment," and are thus protected under the First Amendment. Brown and fellow Hall-of-Famer Herb Adderley are now seeking to throw their support behind Keller's lawsuit.

Comment Re:Impressed by Spotify, but Apple? (Score 1) 114

Let me be really clear whisper_jeff:

I don't believe that with a computing device that I own, that I should have to be gated through a solitary portal to install software.

However, if they do insist on gating my usage in such a way, I expect them to approve applications quickly and based on criteria for the good of the application and the user, not the control of their own market, censorship or the other reasons I find distasteful that they have (in some cases) openly cited.

How Apple runs the app store to me, is highly subjective and non-competitive. Did I say however, that I hate them? I disagree with them.

I'm quite rational in my preferences. I'm quite able to think for myself thank you too without someone taking passive-aggressive shots at my sanity. *rolls eyes*

But hey, thanks for the ad hominem attack. You could have thoughtfully replied how you disagreed, instead of just spouting numbers of how successful you feel they've been and declaring me irrational.

You, sir, are a shill.

Comment Impressed by Spotify, but Apple? (Score 5, Insightful) 114

I think it's a great move and a well made app & service like this can only help Apple.

Unfortunately, I've got the distinct impression that Apple approved this app because it was poised to give them a lot of bad press if they didn't approve it. Maybe if their track record for app approval was a bit better, I'd be throwing kudos Apple's way, but at this point I'm pretty jaded.

I find lately that I'm quite glad Apple never gained the top spot in the personal computer market, because I dread what sort of control they would impose over my PC. Yeah the alternatives haven't been great, but seeing what they've done with a market where they do have significant share, I shudder thinking about what it would have been like.

All of the credit should go to Spotify itself. I'd really like to see it brought to North America and specifically Canada, where I can use it. It's really spectacular and more of the revolution in music listening than anything we've seen in a long while.

Comment Re:Some has to do it (Score 3, Interesting) 144

/Agreed.

None of the companies in this coalition had the balls to step up and do this themselves. I'm guessing they didn't think there was any money in it. Now that Google is doing it, all they see is an opportunity to take a shot at their competitor in other markets.

Note the wording of the writeup: "could make Google the main source". Not the only source.

Comment Count the JavaScript vs Cocoa developers? (Score 1) 128

HTML, CSS, and JavaScript are three separate programming language/syntaxes (JQuery syntactic sugar would add yet one more pseudo syntax). To design graphical applications with them for the Pre, I'd have to use a text editor. And if I read the article right, I would have to fiddle with the command line to do development.

The Cocoa API is essentially one programming language/syntax. And I can design graphical interfaces with a graphical application (Interface Builder). And I never have to touch the command line.

No contest.

First, claiming that the Cocoa API is simpler than HTML, CSS and JavaScript together is misleading.

Second, it assumes starting from scratch, but the point of the route Palm is taking is that there are already bucketloads of developers fully immersed in web development.

Third, isn't this exactly how Apple started out for iPhone development? Okay, Apple was much slower but they're where they are now and that's mostly what matters. Still, you're being very disingenuous overall.

Now personally, I've been developing web applications for the iPhone. In part because I've got my hands on one today and the Pre is still in the future for us Canadians. Regardless, I'm not developing with the Cocoa API exactly for the reason you've inadvertently illustrated: I'm leveraging the knowledge I already have.

Using what you already know = much simpler.

Comment How high can you count? (Score 1) 817

There really haven't been that many attempts at a wide-market OS overall. Not even if you start before Microsoft. I suspect most people here could name the major players off the tops of their heads.

Now if you're talking overall products, well you brought search into it and doesn't that kind of argue against your point?

Comment Lacked The Matrix cutting edge feel (Score 2, Interesting) 144

To me, MxO just lacked the wonder and glory of the films. The obviously had to take a lot of shortcuts and compromises to fit it into a Diku-esque MMORPG and well, there was a lot to live up to for Matrix fans and it just plain felt non-cutting edge.

As one of the comments on the source article states "it catered to gamers instead of fans". Specifically they created a game firmly within an existing genre instead of something specific to The Matrix. I know that's easy to criticize, but regardless I think it's true.

Comment Re:According to... (Score 1) 317

This is my experience as well when I went through my old discs recently. All of my discs from '96-'98 work, every single one of them regardless of manufacturer, but if I recall there were few true manufacturers at the time, the rest were just relabelled / rebranded.

More recent discs have failed meanwhile.

Mind you, I recall how much of a pain it was to get a working burn back with my old 1X unbuffered burner, any bump on the desk or the slightest flaw in the disc and we'd have a coaster.

Comment Software as a service, how is this not expected? (Score 1) 141

The higher costs of service versus localized computing has been a known drawback since the beginning. It's part of the drive too, in the expectations of huge profits and / or market-share.

That doesn't mean that open source can't participate, it just means that the big players are the big players. It's not that much of a switch really, money drives a lot of things and "free" does too. I imagine in the drive for domination of the market, the big boys will be clamoring to have other software hook into their cloud resources. Certainly I imagine that will be a part of Google's strategy, leveraging their bandwidth and server farms to become infrastructure for others.

In the end, how is this so different from how the Internet has been so far? I don't mean technically or end-user experience, I mean in the nature of open source competing with closed. It's definitely a switch from desktop computing, but online services are already available in both "free" and various pay models.

Comment *whoosh* that just went over your head. (Score 1) 640

You're so busy trying to make your point, you've wandered off topic and forgot to read the essence of what I was saying:

Firefox supporting Theora doesn't equate to Google having their pockets into defending it if submarine patents surface. Your opinion on Mozilla's arrangements with Google won't change that, but go ahead and bash away on a topic that's essentially unrelated. This is why I call your ilk conspiracy theorists, because you're connecting dots that aren't there and you're so determined to draw them in, you don't realize the scope of what you're talking about is just plain off-topic.

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