Comment So ... herding cats? (Score 1) 54
So these companies think they're going to herd the cats which make up the FOSS communities?
Good luck with that, you might cause more damage than you solve problems.
So these companies think they're going to herd the cats which make up the FOSS communities?
Good luck with that, you might cause more damage than you solve problems.
You can teach people how to write better code. You can't teach a stubborn old self taught programmer with 40 years experience why it is better to have maintainable code than to save a few CPU cycles if he doesn't want to hear it.
You know, I don't disagree with you.
But, conversely, I've been on the receiving end of a programmer who refused to do any optimization whatsoever because he said it was pointless (as a result his code frequently became a bottleneck because he had no idea of just how much stuff he was calling), and his (to his own mind) lovely and elegant code was actually brittle crap which was anything but maintainable. In fact, it was garbage which painted him into corners more times than I could count.
On several occasions when asked to make a code change, there was a realization that it was impossible without a complete re-write (because the change violated the aesthetics of his assumptions he'd built into it). In other words, his code was shit to begin with, His "theoretical" understanding of writing good code didn't translate into a "practical" ability to write good code.
Sometimes people trip over their own "elegance", and create garbage.
I'm not saying "all young punks are stupid", and I'm not saying "all old timers know everything", because I think categorical statements are usually garbage.
Programmers of all ages think they know everything and have bad attitudes.
On that point, we are completely in agreement.
But, in my personal experience
Similarly, if you get to the point where nothing new is worth looking at, you have your own baggage and issues which gets in the way of you doing a good job.
In the middle of those two is where you find the good.
...double major in something useful and something useless.
I'm of the opinion that it isn't "something useful and something useless"
Not all things are 100% objective. And, likewise, in some things there's just no room for subjectivity.
Being able to tell the difference is something many people don't learn.
The dogmatism that I have seen and heard on the job and here on Slashdot makes all of you come across as delusional and self aggrandizing.
LOL, you know, I won't dispute the point. Because I agree with it. It's been true for a very long time, and is widespread.
What I suggest is that being an asshole isn't due to a lack of critical thinking skills, it's a personality defect which can subsequently be overcome.
In some disciplines (*cough* Poli Sci *cough*) where there is no objective right or wrong, the ability to state a case for anything as being equally valid to anything else
The problem comes when you do come from a discipline where things are right or not right, you end up with an overly simplified world view, and nuance becomes something you don't necessarily get.
When there's no room for wishful thinking and sophistry, and you need to use empirical evidence to determine what is happening and what to do about it
But it becomes a clash of cultures when someone's sensing/feeling/intuition has nothing to do with objective reality, and objective reality is the only thing which matters.
And, likewise, people who only deal in objective reality and can't see past it are largely incapable of doing anything else, unless they've tried really hard to pick up an additional set of skills.
Which means we mostly want to punch people who say the universe could be just a simulation or that a tree doesn't make any noise if anybody is around to hear it, because if it can't be proven true or false, it's probably just a pointless mental exercise.
Some do, but the stereotype of IT having a myopic view of technology and projects didn't spring from nowhere.
In my experience, that's not a lack of critical thinking skills.
It's a lack of a breadth of education, and a complete lack of maturity and wisdom.
The problem is a lot of people come out of a STEM degree with a minor god complex, and are completely incapable of recognizing when their book learning doesn't match real world experience, and the stuff they're digging in their heels about doesn't work so well in the real world.
Basically they think they know everything.
But ask any senior programmer who has dealt with one straight out of school. Very often the lack of real world experience means they're unwilling/incapable of recognizing that someone knows some things they didn't cover in school, and that their theoretical model falls on its face when confronted with other things.
I once worked with a junior programmer who really didn't know nearly as much as he thought he did. He wrote crap code, and I once had to demonstrate why his version of the code was 100x slower than mine when called a very large amount of times. He quickly got shunted into a corner because he wouldn't listen, and management eventually realized he was useless to us. He had an engineering degree, and he had the right skills
I'm more of the opinion that STEM candidates should be forced to take a little more arts classes to make them more well rounded and be able to interact with other people.
But, who do you want debugging your production outage? Someone who is well versed in Chaucer, or someone who can apply logic and critical thinking to the problem at hand and has the technical skills to back it up?
Yeah, no kidding
However, some of the Poli Sci majors I've met have precisely zero critical thinking skills, and mostly just parrot whichever rhetoric they adopted in their second year of school for the rest of their lives.
I'm not saying liberal arts students don't have the chance to develop critical thinking skills. But I am saying anybody who thinks STEM graduates don't have them is clueless.
I've lost count of the number of sales people I've known who don't come from technical backgrounds. They lack the critical thinking skills to even know if they're lying to you or not.
I often wonder if it's not a "why make $30 million now when we might be able to make $300 million later" kind of deal.
By committing to a licensing deal now, they're stuck with it.
But I've definitely heard many Aussie's lamenting that you pay much more for the same thing there than you do here, and the corporations we're talking about really don't do anything unless it's maximizing profits.
So, if it's a company like Sony who is refusing to license the content
Because I doubt the Australian packets drive on the wrong side of the intertubes and create a safety hazard.
At which point "licensing" comes down to: national regulations prevent you from doing it, or unwillingness to do it for whatever reason -- which to me comes down to profit, or creating artificial scarcity (again, for profit), or because at some point you want to have your own service and don't want to cannibalize it (again, profit).
Essentially it's a business decision.
But the technology of streaming a video over the interweb? That's not what stops this.
Quite possibly true.
I definitely stopped making food in the game once I figured out what alchemy was for, and I've definitely upgraded my gear to the point that most encounters don't provide too much sport (the odd leveled character still gives me a go). But then again, I'm not the best at the combat, so I'd rather get it done quick and/or work on style points than really have to grind through it.
But then I switched my focus to collecting stuff and going back and leveling up some of the skills I'd initially missed.
For the time being, I'm sill content to go on a walkabout, collect raw ingredients and trade with merchants, flesh out the bits of the map I've not been to, and occasionally do one of the quests to advance something along. Having a couple of houses makes that a little easier as you have some place to go back to and drop off the stuff you've collected until you can turn it into something more valuable.
There's dozens of side quests I've not done yet, a bunch of main quests I haven't done (and some I'll never do), lots of places I've not been to, and probably some places I should go back and revisit since I probably missed stuff on the first pass through.
It's like it's an interface to OCD you can turn off and on as you see fit, and just focus on whatever minutia appeals to you on a given day.
Which definitely isn't how most people play video games, but for some reason is something that keeps me playing it. When I've done about all I can with my current character, I might start all over again and play with completely different skills and do the quests entirely differently.
For some reason, the open-ended nature of the game keeps me fascinated, because I don't have to do anything on anybody else's timeline. Which makes it pure escapism for me.
This is what I always here, same with Anime. But I don't understand why this is hard.
It's not hard from a technology perspective, and it never has been.
It's hard from a "these corporations are greedy bastards" perspective. They want to maximize profits. Pure and simple.
If that means telling the consumer "no, you can't have our product until we can figure out how to sell it to you for more money", they're OK with that.
You don't need to look beyond money, because technology isn't the roadblock here.
But, why would licensing in Australia be different from licensing elsewhere?
Best guess: the content creators use it as a way to extort more money out of people.
Why go for "just as profitable" when you can have "more profitable". If we can't get more profit, we're not licensing it to you.
The companies who own the content and are in charge of licensing see people as nothing more than a revenue stream, and want to be able to control what you see so it's on their terms.
In other words, greedy assholes.
There's no technical reason I can imagine, which means it's all about money.
Same as the region codes in DVDs, because heaven forbid you be able to buy a movie in another country and watch it at home. Because that could disrupt corporate profits and executive bonuses.
Given a chance, I believe any company would seek a monopoly.
Given the chance to force consumers to use your product, I think the people who run corporations would jump at it.
But if you think forcing me to subscribe to your product instead of the competitor I was already happy with
This isn't anything other than trying to force people to use your service, even if your service isn't as good or people aren't interested in it. And that doesn't always get a good reaction from people.
If I was an Australian Netflix users, Quickflix would not be getting any of my business.
So they want a competitor to cut off customers which they can't serve (or because they can't compete)?
If your service is good and it's what people want, you will survive. If it isn't, and people go elsewhere
This just sounds like "waah, we can't compete with Netflix, so Netflix needs to stop serving the customers we haven't been able to attract". Screw that. Your "local alternative" may not be as good, and the consumer shouldn't be forced into using your crappy product just because you say so.
I'd be seriously pissed at Quickflix for being self entitles assholes. And I sure as hell wouldn't do business with them.
Why do companies feel they are entitled to our business? I'll do business with whomever I want.
These clowns sound like candidates for the B-ark.
Such an approach would preserve the ability of Internet service providers to engage in individualized negotiations with [content companies] for a host of services
See, the problem with this is AT&T is the network. That's it.
It's none of their damned business what content companies and services I use. Their job is to give me a network pipe to access the internet.
This is just propping up a business model where they can say "Nice Netflix you have there, it would be a shame if something happened to it". They want the right to do more rent-seeking from new services.
If AT&T and the other ISPs hadn't built a model based on over-subscription, and avoided investing in their infrastructure to actually meet the capacity they claim, they'd be able to do this.
But instead they like to pretend they're selling you a good service, when in reality they are selling you a service which is woefully underpowered and hasn't been upgraded.
Every one of these companies advertises their big awesome service, which you can stream all sorts of HD and do all sorts of cool things
ISPs should just be made common carriers, and told that they don't get to try to charge people extra for the services they already claim to have sold them.
My cable company advertises about how much awesome HD content I can get. But in reality, when you watch the HD channels, they're all heavily compressed to the point that in some instances you can see more digital noise than anything else. I can tell straight away I'm not really getting 1080p all the time, I'm getting a heavily compressed version of it.
So, when all of these companies start talking about ultra HD, or their shiny new wireless network, or anything else
It's like buying a car, only to find out that the claimed performance isn't anywhere near what they said, and that if you actually wanted that you need to pay extra. It's false advertising.
So, does Boeing's offering exist now? Has Boeing been working on a launch vehicle.
I've seen lots of stuff about what SpaceX is doing, but not a lot about Boeing on the space front these days.
So, is this something which actually exists and is being tested? Or is this vapor ware?
I half expect to hear that SpaceX has people up waving out the windows before Boeing gets something there.
For God's sake, stop researching for a while and begin to think!