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Comment Re:MythTV rant (Score 1) 214

Oh he could save himself years of pain and just buy a license to Windows 7 Media Center, the frustration of dealing with MythTV for a couple hours taught me that sometimes its well worth paying the MS tax.

Mark me as a troll but MythTV is crap.

I will say that the version number does seem to be a good match for its current state of being.

The problem is, it implement a whole bunch of stuff ... like crap. Nothing in it has any polish or completeness. Its simply a collection of source thrown together by a random collection of people on the Internet. Like most OSS projects everyone working on it does a little bit of code to get their own itch scratched and thats where it ends.

They also tend to have the developers too lazy to fix bugs submitted, instead claiming they are unfixable. Took me about 20 minutes to fix the problem after waiting months for them to decide it was unfixable. I hadn't even been running Myth for months at that point. And no, I'm enough of an asshole not to submit the patch, you get what you give and all that.

Sorry guys, but MythTV is an absolutely shitty project. The idea is great, the majority of the developers and project handlers involved are worthless.

Its a damn shame too, its really not that difficult of a task to accomplish. Its the only thing that supports network recording across multiple machines that I've seen, however having not directly tried that, I'm inclined to believe that doesn't likely work either.

Most of its problems are from the developers themselves, which are typical OSS devs. They are right. You are wrong. Doesn't matter what the topic is or why. Basically anyone who doesn't tell them they are gods among devs isn't worth their time and if what you want doesn't suit their agenda it doesn't matter.

Yes this is a rant/flame. Yes the MythTV devs pissed me off in multiple ways so I have a grudge against them. Yes, I am most certainly biased against MythTV. I didn't start that way though, when I found it I thought I found the holy grail for my TV recording needs. The following experiences turned me into an absolute hater of Myth and everyone involved with it.

Comment Even worse than it actually seems (Score 2, Interesting) 223

From what I've heard regarding this, you'll need to pay the $10-15 just to be able to play the title online.

What's really crappy is that people still sell used games to GameStop and people still buy their used games. Granted, sometimes you will find a decent deal on an older game. Example, found a copy of Guitar Hero III for PS3 yesterday for $10. That's not bad if you've not dipped into the music games. But most newer games are only going to be $5-10 lower than retail. Glyde http://www.glyde.com/ or even Ebay are much better options than selling to GameStop. The seller will get more money for the game and in most cases the buyer will get the game at a better price.

Something I think is fishy about this is that GameStop may use this to justify giving less credit/money for titles that use this system while still charging out the wazoo for the resale of the same title. Either way, there are better options for buying used. Hopefully the public will vote with their wallet and choose not to purchase these titles.

Comment Re:Short term career (Score 1) 504

Well, I released the rewrite under the BSD license. I did the rewrite on the weekends, on my time. I cleared that with my boss before hand. He seemed ok with it as long as it wasn't our production code.

The project wasn't licensed as BSD or GPL before hand, but 12,000 lines of it came with me to the job. He seemed to feel that since our product was now based on it, that he should have control over whether it would be open sourced.

They didn't want the responsibility of maintaining an open source project. Given the complexity of the code involved (real-time multimedia processing etc...) they felt that there was a much higher likelihood that instead of receiving the benefits of the open source community, they would instead bare the burdens of it. In hindsight, the point was valid. They had nothing to gain from open sourcing, so they'd prefer that it weren't a distraction.

As a result, I spent my weekends rewriting instead of improving what we had, but it also gave me a great sandbox to experiment in. This way I was making major architectural modifications to the open source project... (which I just check isn't even online anymore :() so this way I was able to prove the code before implementing the changes in the company's product.

I'm doing something similar now, actually writing a C++ alternative to GStreamer, having a blast doing it and although I maintain two copies (one for the office, one for my open source project) it's great since the open source to-be implementation is really very versatile while the one we use at work is more specialized as it is optimized to work on DSPs (which require entirely different optimizations from x86). I'm looking forward to releasing it soon as well. So far, it's a pretty reliable platform for IPTV (transport stream, mpeg-2, mpeg-4 etc...) and it's REALLY easy to code for. It'll be modified BSD something like "if you use it, please put my name in the license somewhere" kind of thing.

Comment Re:Not rocket science. (Score 0, Troll) 149

do you have an actual argument here or are you just ranting against open source concepts? Open source can use patented software if they so choose, first off. Second, even Microsoft declares themselves open source (even if obviously false), although they claim that the MS-PL is open source (and codeforge or whatever their version is called). Are you saying MS also uses tech from the cold war?

it'd sure explain plenty of things.

Comment Re:Fun (Score 1) 92

When I'm in the stores, I look around. Sometimes I imagine myself buying MSFS, but then I realize I don't have a decent joystick, and I'm sure I'd get tired of it. I'd like a nice combat flight simulator. One of the harder ones I played in the early 2000s was the B-17 simulator. It was an achievement if you could even get the damn thing off the ground.

Comment Re:Fun (Score 1) 92

Companies stopped making full-on simulations because the niche market of PC Flight Sims became even smaller with the advent of online gaming for consoles, which made PC gaming itself a niche market in comparison. Less resources are allocated and you really don't have the funding or time to put on the polish necessary for a flight sim as in-depth as Falcon. MSFS does not count - it has funding out the wazoo and AFAIK does not replicate combat the way Falcon did.

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