Comment Re:mobile platform (Score 1) 424
Sort of like developing for the PC, right? I know, we should all move to vendor-locked consoles.
No, it's not like developing for the PC. Even on weakest PC you can count on some reasonable display resolution. You can lay out your main screen, toolbars and dialogs without much thinking can the user see them entirely, and in 99% cases everything will be fine. Did you ever tried to design your app to look usable and good on all available Android resolutions - 240x320, 320x480, 480x800, whatever resolution Droid uses and now on tablets? Yes, there's some scaling support built into Andriod layouts, but it's not a miracle.
BTW, it's not all unicorns and roses on PC also - did you ever tried to start reasonably complex application on netbook? Even browser is mostly unusable in non-fulscreen mode.