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User Journal

Journal Journal: More dishonesty from Pudge -- proven 27

Pudge has apparently been cured of last-post-itis, at least temporarily.

I stated that Pudge claims someone is lying because he disagrees with them on a matter of opinion. He, of course, claimed I was lying, and that he does no such thing -- multiple times. I then trapped him in his lie by providing incontrovertible evidence that he does, in fact, do what I claim he did.

Here's the post where it happened.

I'm waiting on a response from him (of course, he claimed he wouldn't respond to any more posts of mine because I was lying -- let's see if he changes his tune because I proved that I was telling the truth).

And Pudge, if you happen to read this journal entry, please go ahead and comment freely. Feel free to crapflood it if you like, since you have no forced waiting periods on posts. Unlike those who are afraid of having their lies and inconsistencies pointed out, I let my foes and freaks post in my journal. I'm curious to see how you might try to explain the fact that you indeed falsely accused me of lying, and lied yourself in the process.
User Journal

Journal Journal: Notes to self re: slashdot conversations 8

Well, it's happened again. I let myself get caught up in another "debate" with someone who has last-word-itis.

This time, it was Pudge. I've got to remember to stop reading his comments... they're infuriating, because he sometimes make good points, but tends to imply or assume invalid statements to lead to his insight. And heaven forbid that you call him out on his assumptions, or you'll spend the better part of two days' free time going back and forth while he makes sure that he can out-endure you for last post status (if you have the last post, apparently you win the discussion!).

Well, now I've finally gotten around to marking him as a foe, so I'll have a nice clear visual reminder not to get involved in a time-wasting discussion with him.

It just bothers me that, as a slashdot editor, he's got some additional weight to what he says... he gets upmodded a lot for very questionable posts. And if you disagree with him, it tends to be an automatic down-mod (not sure how that happens, I know a lot of the fundie capitalists/anarchists on slashdot have mod points, too), no matter how well-written or polite the response is.

But, no matter... maybe if I find myself in another discussion with him, I'll troll him with facts and just take satisfaction in his apoplexy.
User Journal

Journal Journal: Googol the Destroyer weekly episode delayed

So time is running out for me to post the third episode of Googol the Destroyer this week. I know I'd promised yesterday or today, but I did not finish the episode until last night... and today there have been no MS, Google, or Stallman articles relevant enough for me to work into the plot. Wish I had it ready to go yesterday, there were a couple.

I'll be offline tomorrow through Sunday, so it looks like Episode 3 will need to wait until next week. Sorry.

I know there's quite a bit of hubris in me making this post in my journal, but a few people did ask when it would be published :)

Just be aware that in Episode 3 we'll find out what Stallmanx has been working on in his secret laboratory, and we'll get a big clue towards what lies beneath his Beard of Druidic Prowess.

At any rate, I'm always happy to get feedback on the serial, tips, ideas, etc. It's a 12-episode arc so far, might be longer if I need to work in new plotlines based on relevant articles, or if I come up with something great.

I'll be republishing on a blog site somewhere after an extensive rewrites of each episode, probably on a six-week delay. Can anyone recommend a good blog site? (Preferably one with revenue sharing :) )?
User Journal

Journal Journal: Need some reading suggestions -- PC history 8

So, due to this post, or rather the inspiration for that post, I've decided that I should resume writing regularly.

I've been pretty busy for a couple years (having a kid will do that), and I've had a dearth of ideas and inspiration, until now.

We've all seen the humorous portrayals of the cult of Jobs, but I think this is an idea that can be expanded and fleshed out into several novels based on the history of PCs in the US. The key would be in working out how computing could be transformed into some kind of karmic or religious power while maintaining the key factors that led them to develop as they did.

So now I've got to get my nose into research, and begin reading (and re-reading) everything I can about the early years of PCs... I've got a list I'll be tackling shortly, but anyone have any suggestions? I'm particularly interested in the individuals involved.
User Journal

Journal Journal: Another quarter gone by

Well, another quarter has passed on by, and the world looks much the same as it did three months ago. There were some notable events that will stick with me for a while.

The Olympics in China -- awesome presentation, marred only by a few technical glitches. More confirmation of the fact that the IOC has no balls, not calling China out on the Mystery of the Underaged Gymnasts (maybe the Hardy Boys will get on the case). Michael Phelps was phenomenal, but for some reason he rubs me the wrong way... he doesn't act like a hero should act, and that bothers me subconsciously. I wish for the (imaginary, I think) halcyon days when we had heros we could worship because they had heroic values, not just because they did heroic deeds.

Banking meltdown in the US... saw this coming for the past couple years. Hopefully we'll let the market adjust so we can begin recovery, rather than postponing and exacerbating the problem. I have a great sense of unease about the next few years economically, but I'm not sure how to put myself in the best position to ride it out.

Presidential politics... same bat time, same bat channel as last election cycle, and all the ones I remember. Quick thoughts: Palin's in over her head, McCain is good at dissembling, Obama is gliding on the winds of change, Biden should've stayed in the Senate.

Rutgers football has gotten a rude awakening, Schiano better get his team to a competitive level before all his recruits de-commit.

Being a father continues to bring new joys constantly, I can't wait until my daughter can actually tell me she loves me, even though I can see it in her outstretched arms when I get home before her bedtime. On the plus side, she does signal 'touchdown' by raising her arms if I say it. Makes watching football even better :)

A good friend got married after living with his girfriend for over a decade. Congrats to them! Great people, maybe they'll be contributing more to the gene pool soon... don't know why else they would decide to get married after ten years together.

Other good friends had their first child... good luck to them, they'll need it. I thought I had a hard time adjusting to life with a baby, I think they're in for some real eye-opening.

Anyway, here's to hoping I remember to continue quarterly updates for some future retrospection.

Cheers.
First Person Shooters (Games)

Journal Journal: Eternal - Beyond Infinity Lies Destiny

The Xeventh Project is proud to present a Marathon scenario nearly twelve years in the making: Eternal X.

The longest-running Marathon scenario project in history, Eternal began production in 1996 upon the release of Marathon Infinity. Eventually run into the ground and then dormant for many years, it was resurrected in 2004 just in time for a "penultimate" release on Marathon's 10th anniversary, which received over ten thousand downloads. For the past several years since then, a crack team of some of the Marathon community's most skilled artists, musicians, and cartographers has been busy putting the final polish on this ancient project; and now, at long last, Eternal X is complete.

Featuring 52 huge levels, hundreds of new high-resolution textures, over a dozen tracks of original music, a wholly revamed user interface, all new weapons, and several new creatures and characters, alongside the complete cast from the original trilogy and numerous familiar locations, Eternal is one of the largest and most ambitious Marathon scenario projects ever undertaken.

The story of Eternal begins nearly one hundred years after Marathon Infinity, on the S'pht moon K'lia, hanging in orbit over a desolate and ruined Earth. Clearly all is not well with this future, and once again you are the last hope for mankind. The people of this time say that nobody really won in the war with the Pfhor; but now, thanks to recovered Jjaro technology, a plan has been devised to make things right. Paired with another sort of hybrid creature, the former Battleroid known as Hathor, you have been selected to venture back across time, one hundred and eleven years in the past to the U.E.S.C. Marathon. There, you and Hathor are to set in motion a plan that will alter the course of history and bring true victory to mankind. But things don't always go according to plan, and what begins as a mission to right history turns into an epic pursuit which spans not only the stars but also the centuries.

The scenario is available in both a Full Edition, complete with high-resolution graphics and an original soundtrack, and a Lite Edition, which is more amenable to older computers and slower connections. Both the Full Edition and Lite Edition are compatible with all currently supported platforms of Aleph One, including Mac OS X, Windows, and Linux.

To download Eternal X, please visit <http://eternal.bungie.org/>.

-Forrest Cameranesi
Director of the Xeventh Project


ABOUT MARATHON:
Marathon was a landmark first-person shooter created by Bungie Studios, creators of the acclaimed Halo franchise. Originally released on the Macintosh in 1994, Marathon introduced many new features and concepts to the genre including dual-weilded and dual-function weapons; versatile multiplayer modes such as King of the Hill, Kill the Man with the Ball, and cooperative play; friendly NPCs; and a deep and intricate storyline. The sequel, Marathon 2: Durandal, was released in 1995, improving on the engine technologies and greatly expanding the scope of the story. In 1996, Marathon 2 was ported to Windows 95, and the Marathon Infinity package was released for Macintosh, including a new scenario using a modified Marathon 2 engine, and most importantly, the tools used to build it, Forge and Anvil. In the year 2000, Bungie released the source code to the Marathon 2 engine, and the Marathon Open Source project began, resulting in the new Marathon engine called Aleph One. Finally, in 2005, Bungie authorized free redistribution of the entire Marathon trilogy and all related files. This means that the entire trilogy can now be legally obtained for free and played on nearly any computer. To download the original Marathon trilogy, please visit <http://source.bungie.org/get/>.
User Journal

Journal Journal: Memeprisal: This time it's reasonable 1

This comes via ShadowWrought from stoolpigeon, JC, Smitty, and originally, ShadowWrought thinks, RM6f9.
Post a comment to this thread, and I will:

1. Tell you why I befriended you.
2. Associate you with something - fandom, a song, a color, a photo, etc..
3. Tell you something I like about you.
4. Tell you a memory I have of you.
5. Ask something I've always wanted to know about you.
7. In return, you must post this in your Journal/Blag/whatever.

Viva la chain blog.
User Journal

Journal Journal: 2 ^ 12 - 1 comments & a ramble

So I happened to click on my comments tab today, and see that I have made 4095 comments. This means my next comment will be my 2^12th comment.

After a little consideration, I thought that it should be _really_ meaningful. A little more consideration, and I thought, "Wow, that's a lot of comments (nts: need to get out more) -- I wonder how my posting style has changed over the years."

Sorry for the navel-gazing (not that anyone reads my journals, anyway -- I'm averaging less than one entry every two years), but this got me thinking about personal numerical significance. Anytime I see a power of two greater than 2^10, I get a little warm fuzy feeling. I've got most of the powers of two memorized to some ungodly power, due to the influence of Telengard on the Commodore PET. I dimly remember that spell points were calculated by the formula for x = 1 to level: SP = SP + x. I remember also that exp need for the next level was 1000*2^(current level). I think the highest character I ever had was level 65, so I guess that's why I memorized 2^x all the way to the 65th power. I currently can spot powers of two to about 2^20.

I think it's interesting that this was what led me to a lifelong interest in mathematics, and in particular, formulas. Sure, maybe my affinity for math drew me to such silly pursuits while playing Telengard... but computer gaming had a big impact on my development. I still recall trying to build my own code for Telengard in Basic -- it's how I began to teach myself to code. It was the READ code that completely stumped me and taught me that sometimes you need to ask for help.

It's two and a half decades later, and I still remember my own personal summers of code. Adding functionality to Telengard, like magic weapons with 'charged' abilities and stat-gain abilities -- I think I got started just a bit early (and on the wrong machine) to have a blast tweaking Rogue. Who knows what might have come of it.

To continue the divergence from why I initially started this journal entry, I remember about 7-8 years ago my parents finally packed up and moved to their "retirement" house. I had a last look-over the items they were getting rid of, and in that pile in the basement was a box full of mildewed cassette tapes. Some were of music (the Hooters, Talking Heads, the Fixx, Dire Straights, Quiet Riot, to name a few groups) but the vast majority were of games and programs for the PET. I let them be discarded, but now I wish I could pull the data off and see what my earliest attempts at code were like -- especially the BASIC programs of over 2,000 lines before I learned about GOSUB :). I wonder if it'd be scarier than deciphering some of the perl code I've seen in recent years.

Anyway, it's been a nice short trip down memory lane this afternoon.
User Journal

Journal Journal: Seeing as its been a couple years since the last entry

Just wanted to clear the air.

It would be a shame if anyone reading my last (and until now, only) journal entry thought it was from a few days ago, rather than 2y+. I no longer learn much new from reading slashdot, since topics are recycled so much... other than reinforcement of the fact that I know a lot less than I once thought I did. And some current events, though it seems that the more things change, the more they stay the same.

Anyway, that's enough disjointed Friday rambling for now.

GO RUTGERS!

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