I could have been CEO and made a measely $150,000
I don't know you personally, so this statement may not apply to you personally, but the notion that your average person could ever survive for a year as CEO of a $200B company is completely absurd.
A typical person would be torn apart by the stress of having to please their board, shareholders, creditors, clients, partners, and also the sheer torture of having to make huge decisions in the absence of perfect information. Personally, I wouldn't even consider taking on that sort of responsibility if the compensation were only $150K per year.
I agree that a total compensation of $27M is excessive (irrationally so), but the reality is that there are not a lot of people that have what it takes to be a CEO of a large publicly traded company, and therefore their large salaries are at least partially justified by the law of supply and demand.
What's really the value proposition for x86 phones? Price? Performance? New applications? Faster wireless? Smaller / lighter?
By having Intel compete in the smartphone business, I think the answer is "yes" to all of the above. It's just going to take some time to see the results.
I am a teenager (aged 14, though turning 15 before summer), and I've recently been looking for summer camps in the USA
Also, your advice is completely worthless since this student specifically mentions they are less interested in learning to program than they are in learning about math and physics.
P.S. Do you happen to work in my IT department? Your writing style feels oddly familiar for some reason...
Games matter for humans. Games simulate reality, which is unaccessible for us by some reason. Boys (grown-up and not quite) usually play with gadgets. Girls of any age like behavioral games. Touch interface combines features of both. That's why boys and girls are still playing with it. Paradox is touch interface still does not influence PC world.
The first paragraph is riddled with unfounded assumptions and grammatical mistakes - as is, I assume, the remainder of the article. While I stopped reading after the second paragraph, I did spend a few seconds to scroll down to the bottom of the page to the only screenshot of what Semantic Line Interface might look like:
Example of a Semantic Line Interface
Visionary.
there have been a number of studies showing the brains of "vegetative" patients can respond to speech in exactly the same way as normal conscious people
The longer wavelengths of sunlight (such as red or orange) are absorbed quickly by the surrounding water, so even to the naked eye everything appears blue-green in color. The loss of color not only increases vertically through the water column, but also horizontally, so subjects further away from the camera will also appear colorless and indistinct. This effect is true even in apparently clear water, such as that found around tropical coral reefs.
Underwater photographers solve this problem by combining two techniques. The first is to get the camera as close to the photographic subject as possible, minimizing the horizontal loss of color. Wide-angle lenses allow very close focus, or macro lenses, where the subject is often only inches away from the camera. Many serious underwater photographers consider any more than about 3 ft/1 m of water between camera and subject to be unacceptable. The second technique is the use of flash to restore any color lost vertically through the water column. Fill flash, used effectively, will "paint" in any missing colors by providing full-spectrum visible light to the overall exposure.
"More software projects have gone awry for lack of calendar time than for all other causes combined." -- Fred Brooks, Jr., _The Mythical Man Month_