I really enjoyed GTA: Vice City and San Andreas, so I was surprised when I was completely turned off by Liberty City. I think that was a change in myself more than the game's format.
I had the same experience. But for me the reason wasn't so much a "change in myself". It was being stuck in city traffic for the entire game that made me hate Liberty City. San Andreas had a huge and highly varied landscape...hill country, desert, little towns and big cities...and a huge variety of vehicles to travel with. Going from one side of the map to the other was a lot fun and usually involved a mixture of air, sea and land vehicles. But I actually found myself groaning during Liberty City when I found out I had to drive across the map for a mission. Fighting city traffic, paying tolls...these things aren't fun in real life...why would they be fun in a game? And almost completely dropping all air vehicles? That was the final straw. Who cares if you can explore all you want, if there's nothing interesting to see and no interesting way of seeing it?
So how do we, as a culture, try to fix this?
I think the solution is easy. What's the one common denominator with all airplane related terrorist acts? An airplane of course! So ban all airplanes! Problem solved.
What? Are you telling me the life of the thousands of innocent children that will inevitably die in the airplane related terrorist attacks if we don't ban airplanes are worth the luxury of a few less hours/days of travel?
Don't have a scoop...just testing the journal function.
UNIX was not designed to stop you from doing stupid things, because that would also stop you from doing clever things. -- Doug Gwyn