I think we can all agree that those are issues. No one will openly argue against getting rid of redundant programs, or political openness.
Everyone can talk about the issues; they can point out the problem. But no one is giving ideas on how to fix the ideas, or rather ideas are being introduced but we are so polarized that we refuse to discuss them for fear of breaking the line.
You make it sound like this is some sort of conspiracy. Generally when you'd want to do something like this you would be doing VM servers anyways. they didn't do much (anything, actually) in the way of 'desktop programs' beyond X...
Why does this matter anyways, it's not the vm dev's job to fix memory leaks in openoffice. They have to go forward assuming everything is working correctly. Also, if they're all sharing the memory leak, it'd be optimized anyways
I would also point out that this crash information isn't available from some other browsers, so to say firefox is the most unstable is a bit silly if we don't have all the crash information.
To take the other end of the argument, you can't say that "flash crashes aren't firefox's fault" then turn around and say "I hope version x improves flash performance". In the end I would argue that most of the stability issues with these plug-ins are likely in the interface, so crashers could lie on either side of the aisle (and be fixed, sloppily, from both sides as well).
As far as os level memory allocation goes, in theory memory allocation is abstracted. In theory a software developer doesn't need distinguish where the resources are stored. There is theory then there is actually using C
"There is a small bit of fault that lies with Valve. They really wanted their network to work on the Mac, but they didn’t try at all to “Apple-fy” their app
]They also did a somewhat poor job of porting the games as well – the overlay will sometimes refuse to work.
The only "failures" he details from Valve... seems pretty inane.
However, the biggest problem lies with Apple, and their refusal to let anyone else make their drivers for them. This is because Apple is a closed company, with a closed system...
damn you valve!
so... steam doesn't look like itunes, the overlay breaks (sometimes?), and the drivers aren't that great... way to fail Valve!
"Starcraft 2 will require a single online activation using the company's Battle.net servers, after which players will be allowed to play the single-player game to their hearts' content, without being forced to have a persistent Internet connection."
Isn't that still DRM?
Anyone can make an omelet with eggs. The trick is to make one with none.