Comment Re:"Truer" AI suggestion (Score 2, Informative) 146
Thanks for the added explanation -- and I'm glad you found the second article more interesting. It has only one audience (programmers), which makes it easier to write. The other perhaps has too many target audiences.
Switching up the relative weights of the preferences, and having the AI retain information and learn over time, is quite interesting. Beyond the scope of what I can probably accomplish in this game simply because of data size issues and such in a networked game (unless the AI had a permanent local database, and each computer's version of the game would thus have different intelligence). But very interesting, and I suspect I will probably try something more advanced along those lines in the future.