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Comment Re:Well duh... (Score 1) 895

There's a certain degree of skill involved when doing certain activities inside the game. When you do certain activities inside the game, you meet individuals doing similar activities to yours.

Skill? I never played city of heroes before, but in most mmo's I've encountered, skill is irrelevant. Whoever wins is whoever has the best items, highest level, or most devastating abilities - all of which come about from playing the game and building your character. In otherwords, progress-quest. And plenty of mmo's are progress quests at their core. What makes them more exciting than a progress bar and a level count is the rich world to explore, the camaraderie of being in a guild, the fun of defeating real life enemies.... in other words, the IRC like aspects of play.

Comment Full Court Press (Score 5, Interesting) 895

Some of the tactics used by this researcher remind me of the full court press in basketball. The rules of basketball allow a full court press, yet to do so never crosses the mind of most players. Playing one side of the court at a time is convention. The full court press is extremely effective, yet if you use it, the other team will no doubt call your win "cheap".

Still, when you are the underdog, and must win at all costs, the press is your only option. I sympathize with those who use it (and recognize that it isn't easy to pull off either).

If people complain that a tactic is cheap, it's really not the fault of the player, but the fault of the game. Past slashdot postings are full of examples where players exploited loopholes in city of heroes (remember the article about player-created missions?). With this in mind, I think it's obvious that City of Heroes was poorly designed to begin with. Game designers should never assume players will be on their best behavior.

Comment Japanese culture aside, (Score 1) 385

...what is wrong with being sad? Why must we be happy all the time? Sometimes sadness is a natural response to the sad things in the world. If something is wrong, I don't want to pretend to be happy about it. Sadness tells us something is wrong, and motivates us to do something about it.

I understand employees are expected to smile more in japan out of politeness, but why force employees to smile harder? If they aren't smiling, perhaps the problem is their job. A sure way to encourage smiling is to treat employees better, and make them feel loved.

Comment Re:I wouldn't publish on Kindle if it was Open (Score 1) 315

Once the Internet community stops (I know it isn't everyone but it is enough to be a major problem) stealing content created by artists

Hahahahahaha! Never gonna happen! :-)

When information is this easy to copy, we'll never see the end to piracy. All you can do is accept it, and adapt to the new digital world, where information wants to be worthless.

No way on Earth I would work hard writing or creating something to have it passed around the Internet for free. I create for my own profit, not your entertainment.

Good to know you have artistic integrity /sarcasm

Seriously... make art because you enjoy it. Many great artists never saw a cent from their work.

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