As I understand it, it uses hardware to try to catch software-based cheats. Anything that comes from your keyboard/mouse will be trusted. What's the use-case for this?
In one breath he cites tournaments - but shouldn't tournament organizers provide and lock-down the machines that people play on?
He also claims that cheaters were responsible for the death of DayZ and Rust - but it's not like Indie games are going to require you to buy a hardware anti-cheat device to play; and cheaters just simply aren't going to use the device.
(Also; if this adds any latency to your input, gamers won't use it. They're nerds like that.)