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Comment Re:Halt! (Score 1) 61

Whoa nice! I have mine in my garage along with the 1541 and 1530 drives but I think the power supply brick is screwed. You have your SN# recorded in the C64 registry? I have a rainbow style decal model, lol. The first games I played on it...Midway, Graverobbers and Telengard...all datacassette, bahahah.

Comment Re:Halt! (Score 1) 61

This was from my intentional track error written, pirated C-64 5-1/4" floppy days (made double-sided with a paper-hole punch, of course). I always thought "ausweis" was "aus pass" myself, just from memory. But I always saw "ausweis" whenever I looked at it on the net the first years on the 'Net so I figured I was hearing it wrong. I had no idea WTF they were saying but I got the gist when I knew I was going to have to start shooting the guards, though. This game plus Bard's Tale, Neuromancer, Archon (1 & 2), Lode Runner, Realm of Impossibility, and the magnificent Star Control I....oh man, I'm old but that was a great fucking time to be a gamer.

Comment Re:It's cold up there (Score 1) 247

Speaking from a scientific angle accounting for what urban legend tells us about zombies and extrapolating from ancient vampire-like mythology (vampyr, revenants, SE Asian penanggalan. Celitic dearg-due, or Africas anbosamthe) which, although need blood to sustain their existence, don't need a working circulatory system or functioning organs. It would seem if a walking corpse, if truly undead, wouldn't be hindered by cold conditions as they would feel no pain. Perhaps incapacitation could start when the remaining or freshly consumed blood began to freeze in the veins and arteries if still present and/or in the stomach or the surrounding area of the lower abdomen. I do assume that higher, more defensible areas with limited realistic passages into or through such as carved out by glacial moraines, sheer cliffs, mountain access with narrow pathways to either shut off or open at will or that would provide "fatal funnels" and optimal locations that could allow defenders with scoped rifles at distance to take advantage of enfilade or flanking/raking shot opportunities and reduce possible organization in a hive-mind kind of sense to attack en mass in a defilade pattern to maximize effectiveness of each cartridge as to conserve ammunition and require less defenders for adequate defense. Vampires would be a totally different scenario because not only would they not fall victim to disorganization but be able to herd people into such areas as "pastures" and of course have access to and probably more proficiency with modern (and ancient) weaponry and technology, as well as complicated motivations and emotions and an indefinite amount of time to plan and a learned spiderlike (humanlike?) patience and enjoyment in the hunt until to the point of starvation or low on blood that animates them - unthinking zombu/ghoul armies each in the millions yet in pockets marauding would be far less terrifying and defensible against than is portrayed I think.

Not so in a vampiric takeover of the world, which would be more systematic, cunning and disguised for as long as possible and happen incrementally with stealth, bribery, imitation and manipulation at the beginning and rely on apathy and propaganda dissemination by media as well as seditious humans that agree to work with vampires for gain or power, kapos, if you will.

After all, its happening right now as we speak and most people don't even know or care. I say bring of the zombies and let the cleansing of our species begin.

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