Unfortunately, Theora still needs twice the bitrate as H.264 to deliver the same quality, even with the "Thusnelda" rewrite of the encoder.
Not really. Thusnelda is noticeably better than H.263 (which is what YouTube used to use) and it's more like a 15% higher bitrate [and that's probably higher than necessary]/
Any iphone devs have any idea how the new graphics chipset might affect things? Are there going to be GS-specific graphics API calls?
Also I wonder if we'll see 3gs-only games? Obviously it would unwise to do so from a sales perspective, but I wonder if apple will even allow such a thing.
Yes, the GS has OpenGL ES 2.0, which is not backwards compatible with OpenGL ES 1.1. So we'll probably see some GS-only games.
Work is the crab grass in the lawn of life. -- Schulz