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Comment Re:MS is not even in the game... yet (Score 1) 417

I personally like the idea of integration with my Windows boxes, but the iPad has existed for some years now. I can't believe that MS wants to price their new tablet comparably with the iPad when their customers are essentially going to be beta testing their new OS, on new hardware. MS should have kept hardware costs low for the first attempt, TRIED to price the unit between an android tablet and the iPad, while growing their brand new software garden.

Keep in mind, i'm of the type to think the iPad is still overpriced, despite their proven success.

Comment testing for speed or failure? (Score 1) 297

I see that many comments include utilities that may or may not indicate ACTUAL problems. Some of these test for speed, but how? Personally, i find the most accurate way to test storage media (and network media) is by copying data to and from the storage media in question, to a RAMDISK. For network throughput, i like to copy ramdisk to ramdisk via differing protocols, ie ftp/http/samba, etc. (i run a small ramdisk as a virtual folder in IIS (win7) for hosting small files to give to friends.) Also, installing (cpu/mem/gpu) benchmark utilities to a ramdisk yields interesting results. i don't believe most or all benchmark utilities are ACTUALLY unhindered by storage media when testing other components, like the cpu.

Comment Re:What I have been telling people. (Score 1) 229

dear nvidia,
this is how to make this article irrelevant. that dial for depth control? that needs to be a 3 way switch for min, middle and max. the dial itself? convergence. our webcams don't interface with your software to detect pupil position/distance, yet. please fix this as well as plaster the importance of adjusting convergence (preferably at max depth, imo) by adjusting til the gun in their hand is crystal, then adjust slightly for range. using the webcam idea as a calibration springboard, if you could then adjust convergence from outside of the game automatically at a comfortable rate based on what the ingame 'camera' is looking at and fixing this treacherous laser sight bs, i'd be ecstatic.

love,
adrian

Comment Re:What I have been telling people. (Score 1) 229

to expand on this; CONVERGENCE! the controls for these setting are disabled by default when nvidia SERIOUSLY needs to be putting more emphasis on the use of these. as much as i'd love convergence calibration via pupil distance/position measured via webcam in conjunction with a game engine that comfortably adjusts convergence automatically based on what you are looking at... these tucked away settings with crappy ctrl combos are what we got when this seriously needed to be built into the same device that allows depth control. come on, DEPTH CONTROL? that could be a 3 way freaking switch. the dial is supposed to be for convergence. Honestly! Nvidia, fix this before somebody takes this from you. love, adrian :)

Comment another dumb article. (Score 1) 532

Technology doesn't progress unless you can show an audience why they like it. 3D tech has to start somewhere. Looking at history, a lot of new technology started off appearing as a scam to some moderately intelligent douchebag, sold to an even less informed person.

Is slashdot about quantity or quality, i wonder.

Comment this article is a bad idea. (Score 3, Interesting) 156

there is no mystery to this 'deep web'. massive data reserves? quite likely. personal, but unsecured servers hosting copyrighted content? even more likely.

This kind of article will only make things worse for a future defendant trying to explain he wasn't coordinating with 'the deep' in the distribution of his movies from his computer to his Mythbuntu box.

Comment Do the math. (Score 1) 497

~1,000,000 auth failures per year = ~2740 failures per day. from 1200 IPs, that's 833 failures PER IP ADDRESS. how in the bloody hell does that go amiss? i like to think most people could figure out their password within 10 guesses (per ip). for a problem this minimal, you don't even need to consider adding a delay between auth requests.

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