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Comment Re:Sim Sickness (Score 1) 164

Actually most of what you describe is solved. the head tracking latency is a solved problem, or at least well understood what is required to remove it as a cause for sickness. The main problem now is that porting games that were not designed for VR is what everyone really wants, yet it's what makes everyone sick.

Playing the games that were designed from the beginning to be VR games, that are held to the requirements for movement speeds and frames per second then few people will get simsick from them.

Comment Re:Nice resolution (Score 1) 96

You are right about the whole $h!7 or get off the pot for occulus.

That being said the GearVR is pretty f'ing amazing for a labeled not quite consumer product. Especially with the announcement of a new one for the galaxy s6 today, as well as all the new content that just showed up in my store.

Comment Re:Because that's what 3D visors are these days (Score 2) 96

What are these "major" issues with Occulus? Right now they are just refining the details. They will be on smaller and smaller incremental improvements from now on. The days of nearly everyone being sick has been whittled down to really only the small minority of people that are very susceptible, which like with 1st person shooters may never be able to be resolved. It still creates an experience that I have found nobody yet that doesn't think it's anything less than amazing.

Comment Re:I'm a cyclops, you insensitive clod! (Score 1) 96

Well, I just tried my Gear VR on, closed one eye...Yep still f@#$ing amazing.

3d is only a small part of the experience. In fact I have a lot of content that isn't 3d yet still give significant experience. Event he 360 degree pictures I've taken are fun to go back to a spot and stand there how it was when I created the picture. And it's all in a 2d like being in the middle of a giant sphere.

Comment Re:Nice resolution (Score 1) 96

Of course we would like to have it perfect but it's well past 95% range and well past the 85% good enough range. Now the only thing mildly lacking is content. Even though that is arguable at this point as well. I sure have found enough content for my (even more limited) Gear VR to keep me occupied for the last 2 months.

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