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Comment Re:quelle surprise (Score 1) 725

Two of those aren't scientific doctrines, and there isn't an overwhelming agreement from their respective communities on which side is the correct one. Skepticism on global warming science is just some more bullshit that Republicans feed you, frankly. Armchair scientists are a plague, not healthy.

Comment Re:Not surprising. (Score 4, Insightful) 725

I'm sorry but that is extremely wrong. Science isn't math: it doesn't prove. The best you can do as a scientist is gather data and construct a model which fits this data. You then attempt to predict things and confirm those predictions with more data. The longer the model holds up, the more likely it is to be "right", but it's always just a model and it always could be shown wrong tomorrow.

When a claim such as "97 percent of climate scientists believe human activities are causing global warming." is given, what it means is that 97% of climate scientists currently accept the model that humans are causing global warming. It means that, according to the data they have available and the models they have analyzed and/or constructed, the notion that humans drive global warming is prevalent in just about every model that accurately fits the data.

The only reason this whole thing is political (or a debate in the first place) is because there are people who stand to lose significantly from environmentally friendly measures and a move away from hydrocarbons.

Comment Re:HTML5 & JS should just crawl away and die (Score 1) 104

Are you out of your mind, or just completely out of touch? Did you miss the dozens of times the Java plugin was disabled by most web browsers due to vulnerabilities? And you want to have web development be made with THAT?

But then you go on about C++... Like having arbitrary machine code be run by your browser is a good idea. You're well on your way towards designing the most security-averse system thinkable, and that's quite the achievement considering how bad the current system is. In web development, you want simple, relatively fast languages that can be JIT'ed efficiently while always running in a sandbox on a virtual machine. Javascript is far from perfect, but it fits that description much better than Java or C++.

Also, interpreted Javascript stopped being a thing something like a decade ago by now. I'd recommend you catch up on the tech a bit before badmouthing it.

Comment Re:Profit before subsidy? (Score 1) 247

The same question can be asked about gas vehicles if you were to remove all the subsidies that come into their operation. The oil industry gets a fair amount of it, many manufacturers got sweet deals for building their factories where they did, etc. You can't selectively remove one subsidy from one end but not do the same to its competitors.

Comment Re:for christ sake stop comparing things to NASA (Score 1) 225

Indeed, it means that the 75M/year isn't even permanent, whereas NASA will always need money (for different projects, sure, but we're comparing the two for whatever reason). Are you forgetting the sort of project ITER is? It makes the shuttle look like child's play. 75M/year for even a century would be chump change in the grand scheme of things.

Comment Re:Perl still works, and PHP is fine (Score 1) 536

It's an interesting list of issues, but all it does is whine. If you actually look around for web languages that are widely supported and easy enough to get running, even on cheap shared hosting, you'll find that your choices are extremely limited. PHP, sometimes Ruby on Rails, that's about it. Before you dismiss shared hosting off hand, remember that not everyone has a lot of money to spend on a website, and that a language's widespread adoption DOES factor in the decision to use it.

Comment Re:Sigh (Score 1) 100

Somebody pissed in your cereal this morning? Their previous games, Joe Danger, were pretty good and didn't try to oversell. They're obviously trying to hype their game so they get a fanbase, but that's nothing special. It's also quite a bit more understated than Elite: Dangerous and Star Citizen in terms of bling.

Also, a team of 10 is tiny. I take it you stopped following games around 1995, where two guys in their garage could make a solid game in six months. Expectations have changed, believe it or not! AAA game devs number in the hundreds and for a game of this scope 10 is very small. They're also not all programmers/artists and I believe not all of them are working on the game.

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