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Comment Re:Love GoG (Score 1) 397

Where you spend your money is your most important vote, because corporations buy laws. Do you really want Valve to become powerful enough to lobby for more laws to bone people who make digital purchases?

Many people assume that some corporation buying the laws is, as you insinuate, inevitable. For those who care, Valve is not only what they'd think the best bet is, but a legitimately good corporation to do so, considering their stance on many issues.

I can't say I fully agree with them, but many would rather take the devil than can somewhat trust that most others; things like "right to resell" are not a priority for most steam users.

Comment Re:And this is why I'll never live in a walled gar (Score 1) 409

Do they own the trademark in question in every single country in the world? [...] they might have been happy to sell the app in those markets where there's no trademark infringement, but they simply can't, because there's only one channel to get apps to the users on iOS devices.

As an designer who works on iOS games, including one that just had a limited launch only in Canada, I can assure you this is untrue. In fact, many developers do "limited launches" in places like Canada, New Zealand, Australia, etc to gather metrics before doing a major launch in the states/worldwide. In fact, as a Canadian, I sometimes get screwed over when certain apps (or songs, or videos) are not available in the Canadian store.

Of course, nothing stops developers from selling their app in every country's App Store on the planet if they want. Even if you don't translate it, it can still produce sales, and some cultures have no (or maybe just little) problem with generating sales for english-only games. But the key is that developers do have the choice to only sell in certain countries, so if they don't do their of research (which is of an unreasonable amount for a smaller dev, in some cases), this article is a prime example of what can happen.

Comment Re:Over all, this was good. (Score 1) 103

From Geist's summary (emphasis mine):

There are some exceptions to the digital lock rules (including for law enforcement, interoperability, encryption research, security, privacy, unlocking cellphones, and persons with perceptual disabilities), but these are drafted in a very restrictive manner.

So in terms of converting to something like braille, there's some leeway. Not sure what exactly, but they're at least somewhat trying to look out for people with disabilities.

Comment Re:Come on Apple haters... (Score 1) 521

What normal person wants to carry around about 100 movies all the time?

My mother fills up her iDevices easily, because she has no qualms putting every song and every music video on her device (of course, until she reached the point where she couldn't. Now she needs to swap things around).

Hell, I have over ten gigs of hand-picked OverClocked ReMixes, and that's not counting the gigs of OCR albums I've downloaded and kept or any of my other kinds of music. While I'm a lot more frugal when it comes down to DLing movies, I can easily see a major movie consumer filling that up in about a year (movies are great with a train/bus commute).

As I've noted in a comment above, some people are digital hoarders, and would rather just have things on them at all times, instead of worrying about removing what you don't want and adding what you think you'll want to watch next.

Comment Re:You might not be able to install SW on the micr (Score 1) 521

I don't think that, even if you install every single app in the store, you'd hit the 32 Gb limit - not even close.

On the Apple App Store, games can easily hit a gig or more (especially AAA games like Infinity Blade or Rage). While some people don't mind uninstalling and reinstalling apps periodically, a lot of others would rather just have everything on their device at all time, so having more space where software can actually be executed would be useful.

Of course, I'd imagine most people aren't gamers/hoarders, but with even some freemium titles being a third to half a gig, I can see someone getting a large collection going rather fast, even if only downloading chart-topping titles.

Comment Re:I just tried to do this on my Blackberrry (Score 1) 547

Not on stock Android. That has actually annoyed me quite a few times. There are a few apps that can do it, but this should really be standard functionality.

Based on this story, maybe not, even if you're messaging benign things. If your contact list is small enough that it's somehow appropriate to spam everyone you know... well, it's your phone, use it as you want, but I think you're not using the feature to it's fullest.

Comment Re:I just tried to do this on my Blackberrry (Score 1) 547

I did a quick check just in case there was some social movement of which I was unaware and can find no reference to Douglas Adams as "The Bard" outside this thread.

And yet how do you think such titles for people enter popular culture? Via the "Board of Determining Pop Culture Titles for Old White Dead Guys"?

The idea may not succeed, but if it does gain enough traction with just the humble beginnings of someone mentioning it on a message board, then so be it.

Comment Re:Museums don't let you (Score 1) 371

I really doubt a contract has any force unless it's signed. A contract has to be agreed, you can't just declare that you have agreed to something by entering a door.

Undoubtably this may vary depending on where you live, but an oral contract (ie something you agree to verbally) can be legally binding, even if hard to enforce. That includes if it is not recorded.

In fact, in many cultures (I think at least in Canada), entering , for example, a restaurant, does have you implicitly agreeing to a contract (in the case of a restaurant, that you will pay according to what you order after you've eaten). Dine-and-dashing is breaking the law at that point.

Comment Re:Correction... (Score 1) 290

A company is only as good as its employees, and having demotivated employees is not good for any company.

You seem to have a mistaken assumption that his company's employees are his top concern. Considering no one seems to bat an eye at the assumption that he's "set for life", I don't think such altruistic matters concern him in the slightest.

Comment Re:Then I've evolved to not buy EA games... (Score 1) 274

I really dislike ladder-style multiplayer: you're always playing to win and advance to more difficult opponents, and after a point that just stops being fun. Whereas, when playing with my friends, we can do fun stuff like "everybody build up for 10 minutes, then our armies face off in the middle of the map".

In a similar vein to an above comment, it's great that you enjoy that experience of only playing within your social circle, but your preferences (and circumstances) aren't shared by the rest of us. Hell, I'd love to play the new Transformers against a bunch of my friends... but I know exactly 2 guys who have it, and I haven't had a chance to sync up with them online to play even a single match. Getting about a dozen of my closest friends online to play that game is an impossibility, as awesome as it would be for me - certainly, for the few times I've played Halo via LAN, even though I'm terrible at the game, I greatly enjoyed the experience.

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