You say this like it's a good thing.
You say this like it's a bad thing.
Any online provider worth their salt still supports their aging games. Steam still hosts original Halflife, and all it's mods, though I think we can agree they're quited dated by now. Blizzard has kept Starcraft up, running, and even occasionally patched it. If the big players of the industry pick this idea up, there's a very small chance of any game that's any good 'losing support' in today's online, cheap-to-store-data world.
The worst thing that would happen would be the end of new patches for the content.
And the invention of true alphabets, when prehistory became history, is, strangely enough, about 4000 years old.
Damnit, I meant to say 4000 BC, not 4000 years ago.
(Don't include home built boxes, as you rarely add your labor to the price, and you pay for just the parts)
My major issue with the Mac line was the relative difficulty (or impossibility in most cases) to create homebrews. PC lines have always had much greater support for personal customization, and the price of labor, frankly, I don't see how an hour or two of my time could possibly be worth more than the hundreds of dollars I'd spend otherwise.
I've just also never been a fan of declaring my entire case a blackbox either.
Intel CPUs are not defective, they just act that way. -- Henry Spencer