Slashdot is powered by your submissions, so send in your scoop

 



Forgot your password?
typodupeerror
×

Comment Apple just patents everything. (Score 0) 381

They already do this as is the case, as was the case with the stolen iPhone 4 prototype. Apple just likes to patent everything that is possible to patent in order to cover their bases. It doesn't mean that they are actually going to implement disabling of jailbroken iPhones. And even if they did implement this to prevent jailbreaking, then a month later the jailbreakers would have a new version that thwarts this protection.

Comment Downloadable content is the way to go. (Score 2, Insightful) 462

Downloadable content is definitly the way to go. By breaking a game into chapters and giving it to users a piece at a time you could help deter pirating. By having the game broken apart into episodes you force pirates to do a lot more work. Each episode has to be cracked, uploaded to pirate area, then distributed to users. A user will then have to install it on their system, hope then it won't bring a long any unwanted nonsense and won't have any conflicts or overwrite their saved games. where is a user getting it from a place like Steam would have it downloaded automatically as soon as its available. I think that this convenience factor could do to games what iTunes did for music. On another note I also think that having a game in chapters might make it more enjoyable. I know that when I get a new game that I savagely jump into to it for hours on end until I finish it. This leads to me not really get the most out of the game. I don't take the time to fully enjoy it. Usually some where around hour 18 I really start to hate it (because no one can enjoy doing anything for 18 hours straight) and my only goal becomes to beat it as soon as possible. Having it spread out will give it to me in nice size doses that I am able to savor.

Slashdot Top Deals

BLISS is ignorance.

Working...