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Comment Re:Mass (D)Effect (Score 1) 362

This is still the same. I'll take my machine for an example: it runs fine with any new game, crysis on maximum, and does benchmarks well. When playing mass effect i regularly had crashes, and fallout 3 was unplayable due to random crashes without error, straight to desktop.

Since this one computer has and still is used to play a lot of other and sometimes more intensive games, i wouldn't like the developer to point at my hardware as the fault. That's just them covering their asses.

mass effect had its issues resolved after a few patches, but fallout 3 is still the same. As a developer you need to look at issues, even if you think they're hardware-specific.

Comment Re:Not more safe (Score 1) 611

You're forgetting one major thing. As a linux user, all you need to do to install software is open your OS' packet manager. You don't need to download anything on any site, wich completely wipes away the source of malware. Together with firefox and noscript, there isn't ANY malware that can get on your computer.

Sure, it relies on the user not downloading any programs from the internet. But since they can diwbload whatever program they want without searching for it, this will make them more likely to go there rather then some malicious site.

If windows has such a packet manager, it'd be about as safe as linux. Of cource, linux has other features that helps fend off malware, but if none can get on it doesn't matter.

Comment Re:This is where consoles win (Score 1) 230

Look at games about five years ago: the games are well-made (mostly) and if there are expansion packs, it's actually more content.

Now look at more modern games, fallout 3 being a prime example. You oay €60 for about 6 hours of gameplay, and then you need to buy extra packs to get what the game was supposed to be.

Basically, every game's idea is just broken into parts before you even buy it. THAT has only started since the xbox marketplace and its alternatives became popular.

Comment Re:Good luck with that... (Score 1) 247

Actually, putting everything in space IS a good idea, if implemented in a large enough scale. Sooner or later, you will have bought so many double panels that it'd be cheaper to put half of them into space. As to space debris and things; they might be expensive to overcome, but how much is land worth? If you need to do it on a large scale, you'll end up using at least the size of a city.

Comment mistake (Score 1) 162

I'm really not sure about this. Carmack has done a lot of great things, but i still think this is a very big mistake. Unless the game has nothing to form communities around (no deathmatch, capture the flag, anything), anyone who buys this game essentially gets no multiplayer. The pings will be way up, with loads of cheaters and hackers on. After all, it's easy to hack your local files and then click "host".

Comment Re:wait, you need servers for that? (Score 1) 313

yes, but this third-party tool will be illegal and thus not on the steam listings. Having to break down a game and lose connection to the regular servers JUST to run mods is a bit over the top.

not to mention steam will probably lock you out if they find out.

btw, such maps are possible for certain games, like older RTS'. The maps in newer games just call up things from other files.

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